cervantes 330 Posted June 18, 2008 hi all a farmland mod progress i have now create one new systéme for enlighten into the dark for my hero one old lantern. its possible a enlighten and check around a zombies before shot him into the dark all other unit use one simple pocket light but for my hero its more hard he have d'ont found in this apocaliptique universe one pocket light he have found one old lantern watch this movie for see this in action. http://fr.youtube.com/watch?v=gs4xnWWHFZs Share this post Link to post Share on other sites
cervantes 330 Posted June 19, 2008 yes its one super addons sorry for a bad quality of vid a youtube encoding has one big shit. i test today if its possible have one best quality on dalymotion. Share this post Link to post Share on other sites
Johan_D 0 Posted June 19, 2008 not much to see on the vid.. can you make it so that the sound of the zombies come FROM the zombies? and not audible on the whole terrain? Share this post Link to post Share on other sites
dale0404 5 Posted June 20, 2008 ... youtube encoding has one big shit. Oh and its not meant in a derogatory way btw! Share this post Link to post Share on other sites
Deathstruck 375 Posted June 20, 2008 Dude, it looks hella awesome ! Jus twanted to ask, is possible to move while using the flashlight ? you know, something like in SLX where you could move with binocular etc... Anyway, keep it up Share this post Link to post Share on other sites
cervantes 330 Posted June 20, 2008 for a sound yes i have just a cpp at modifiate. for the moment id'ont move with a lantern in hand thx for you information i check a slx config for move with this. sory johan its a youtube codecs on the original quality of vid we see corectly all things. Share this post Link to post Share on other sites
cervantes 330 Posted June 23, 2008 now i have reworks a pocket light for my umbrella men and a spot lightpoint follow a head moves its scared a spotlightpoint of my lantern follow a head moves also. this impossible project of add one pocket light on men has now solved. no longer of problem I have managed to exceed that limit engine. http://fr.youtube.com/watch?v=ADetZVIwc08 Share this post Link to post Share on other sites
cervantes 330 Posted July 1, 2008 i have now updated a gore effect http://fr.youtube.com/watch?v=sSU2NxqR55w Share this post Link to post Share on other sites
Kristian 47 Posted July 1, 2008 Lol.. I seriously hope that your zombies have light flesh, or thats a 105mm m24 Nice effect still Share this post Link to post Share on other sites
cervantes 330 Posted July 2, 2008 yes its very funy Share this post Link to post Share on other sites
Kristian 47 Posted July 3, 2008 I will make a script wich spawns zombies randomly to the skies and then sets damage to 1. heh: Fireworks! are you going to use those awesome TCP anims? Share this post Link to post Share on other sites
Pirin 0 Posted July 3, 2008 now i have reworks a pocket light for my umbrella men and a spot lightpoint follow a head moves its scared a spotlightpoint of my lantern follow a head moves also. this impossible project of add one pocket light on men has now solved. no longer of problem I have managed to exceed that limit engine. http://fr.youtube.com/watch?v=ADetZVIwc08 Is this light effect AddOn or script based? Either way, will you be releasing it seperately? That's a feature I think would be really helpful to the community. Share this post Link to post Share on other sites
cervantes 330 Posted July 4, 2008 yes kristian i have add 3 zombies type a fast zombies slowing and very slow zombies with this awesome animation make by a talented tea cup and i have updated this addons for a standart unit its possible to roll strafe left and right salute sitdown jump step over and surender watch this on this movie. http://fr.youtube.com/watch?v=a9HUwM-cS-w no Pirin for create this flashlight type you need add a memories point on a p3d and reworks a animations for align a spotlight with a head its not just a script. Share this post Link to post Share on other sites
cervantes 330 Posted July 4, 2008 one new script has available a rising zombies its one exelent script for create a surprise zombies attack a zombies sleep and when a human has detected a zombies rising and attack human http://fr.youtube.com/watch?v=BuTmsot1o5A Share this post Link to post Share on other sites
Spartan 163 0 Posted July 5, 2008 Love the addon and I love all the work you have done to make this game better. Just cant stand the "head shot" stuff. Gets real old when you doing a siege type map with hords of zombies attacking you. PLEASE PLEASE make a version with none of those sound or change it to a zombie moan or something. Other than that great addon and if you need any zombie stuff let me know I have all the movies and I have lots of books on them. Share this post Link to post Share on other sites
sv5000 127 Posted July 5, 2008 "Head Shot" Nice work Share this post Link to post Share on other sites
cervantes 330 Posted July 5, 2008 its possible to disable a sound but me i like this sound. I leave the choice to disable or play with this sounds . i have me also all george romero movies and other zombies movies and album music of romero movies. i have add this in sound and music pack for a mission maker. if you watch a first movie with a lantern a head shot sound has disabled. Share this post Link to post Share on other sites
prodetar2 0 Posted July 8, 2008 hello, i was looking around the forum and i found this topic(obvious). and i would want to let you know that i made zombie mission (wich has to be a campaign. but i need some help with the commands). more mission are on the way a soon as i can get the commands working. all this stuff here looks great! like the first vid. a dude dead against the wall, real nice. zombie standing up, PERFECT! heres the link to my topic: http://www.flashpoint1985.com/cgi-bin....405&st= if you want to help out, please tell me i would love to work with you on this Arma zombie thing. (i'm pretty decent with missions) Share this post Link to post Share on other sites
cervantes 330 Posted July 9, 2008 hi prodetar2 thx for you encouragement for the moment i want finich a released of a farmland mod i need fix a scripts probléme and finich 2 single player mission and one mp mission. a released has very best that beta and when she finich if you want use it for you mission this will be a better rendering. i help villas also for add a realistic flashlight on usmc marines and after its possible to help you with pleasure. Share this post Link to post Share on other sites
prodetar2 0 Posted July 9, 2008 If your saying that its best to replace my current zombie mod with yours that would probably be great. side note: i really cant stand that "headshot", "combo breaker" stuff. isnt it supposed to be a scary mod?? i mean whats scary of shooting a walking corpse in the face in the dark and then hearing "HEADSHOT!!!!!"?? But it's your thing ill shut up about it (aslong as you add that on/off switch you mentioned ) Share this post Link to post Share on other sites
Deathstruck 375 Posted July 10, 2008 side note: i really cant stand that "headshot", "combo breaker" stuff. isnt it supposed to be a scary mod??i mean whats scary of shooting a walking corpse in the face in the dark and then hearing "HEADSHOT!!!!!"?? But it's your thing ill shut up about it (aslong as you add that on/off switch you mentioned ) Ahem... Quote[/b] ]Its possible to disable a sound but me i like this sound.I leave the choice to disable or play with this sounds . I think you should read a bit more Share this post Link to post Share on other sites
prodetar2 0 Posted July 10, 2008 side note: i really cant stand that "headshot", "combo breaker" stuff. isnt it supposed to be a scary mod??i mean whats scary of shooting a walking corpse in the face in the dark and then hearing "HEADSHOT!!!!!"?? But it's your thing ill shut up about it (aslong as you add that on/off switch you mentioned ) Ahem... Quote[/b] ]Its possible to disable a sound but me i like this sound.I leave the choice to disable or play with this sounds . I think you should read a bit more i think you should read more: But it's your thing ill shut up about it (aslong as you add that on/off switch you mentioned ) Share this post Link to post Share on other sites
cervantes 330 Posted July 10, 2008 yes i have add this by one simple variable you have just add on one triger or one init line when you create one mission arcadesound=false for disable this. i have just add this sounds because i like and others players a zombies arcade game but i think disable this for a released without variable;) Share this post Link to post Share on other sites
Deathstruck 375 Posted July 10, 2008 side note: i really cant stand that "headshot", "combo breaker" stuff. isnt it supposed to be a scary mod??i mean whats scary of shooting a walking corpse in the face in the dark and then hearing "HEADSHOT!!!!!"?? But it's your thing ill shut up about it (aslong as you add that on/off switch you mentioned ) Ahem... Quote[/b] ]Its possible to disable a sound but me i like this sound.I leave the choice to disable or play with this sounds . I think you should read a bit more i think you should read more: But it's your thing ill shut up about it (aslong as you add that on/off switch you mentioned ) Damned, sorry for my hypocrite behaviour... I guess I am starting to be dumb more and more Apologizes again. Share this post Link to post Share on other sites