prodetar2 0 Posted July 10, 2008 No problem Salvatore CERVANTES: can i, maybe, (BETA) test your mod? to see how the differences are in my current zombie mod. EDIT: sorry, i corrected it just a typo. Share this post Link to post Share on other sites
Deathstruck 375 Posted July 10, 2008 Oh you mispelled my name Nevermind, I never thought that my name was original Also, how many peoples are working on it ? I (and a lot of ppls) have a lot of time in my hand these days so what about some beta-testing ? Lee Share this post Link to post Share on other sites
cervantes 330 Posted July 10, 2008 a mod size has 121 mo in rar   20 addons has released and for the moment i need fix a core script of zombies because i add a old flashpoint script gbltargets a script working but a zombies d'ont change a target on the nearest target. Share this post Link to post Share on other sites
Kristian 47 Posted August 16, 2008 oh dear... quickly remove your post before a moderator sees it Share this post Link to post Share on other sites
prodetar2 0 Posted August 16, 2008 Whats that supposed to mean?? am i not allowed to ask for any progress?? Share this post Link to post Share on other sites
PTV-Jobo 820 Posted August 16, 2008 You got it. If there was any progress worth mentioning to the community, they would post the progress. Asking if there's any progress when the maker hasn't any to show or desires to show at the moment, only serves to clutter the forum with useless postings and thus get on the moderator's nerves--which I can agree with, afterall when you are watching the thread of an addon that interests you very much and see a new post the first thought it "woo, maybe some new previews or info!" only to see yet another "any new? huh? huh? huh? any new news? huh huh?". Share this post Link to post Share on other sites
cervantes 330 Posted September 7, 2008 hi all i have progress yes i have add a best core script for a zombies targeting all target type. its a ofp core script with a gbltarget list but i have one problem with a vehicle target a zombies destroy a vehicle on one shot and for the moment i have no solution for fix this. i use ?_target distance _zombie <= 5:_target setdammage (getdammage _target + 0.1); a problem a 0.1 has a less damage for one vehicle but a vehicle has destroyed and smoke after a first shot of zombies i want fix this for create a realistic damage on the vehicle if you have one tips for help me this tips has welcome ^^. Share this post Link to post Share on other sites
cervantes 330 Posted September 27, 2008 good news i have fixed a core script a zombies attack now corectly a human and all vehicle target type i works now one tutorial mission one single player mission and reworks a mp mission. Share this post Link to post Share on other sites
Commando84 0 Posted September 27, 2008 when are the updated zombies released with the ability to disable headshot sound fx? Share this post Link to post Share on other sites
cervantes 330 Posted September 28, 2008 yes a script d'ont working corectly because a selection name has d'ont implemented and d'ont working i have disable a script for the moment. when i found a solution i add this with a possibility for disable a sound fx or play with this. Share this post Link to post Share on other sites
Eggnogg13 0 Posted October 1, 2008 Great looking mod and i cant wait for it to come out, but one question. Is HUNK ganno be included in the mod?I saw some things on Youtube with HUNK in em, and they look great, and I think they would be great in the mod. Can't wait for this to come out I'm ready to  some zombies [edit] Is there any chance we could get an update on this mod? Sorry If I am being rude, but this is a great addon, and the other zombie mods look lik like crap compared t how good this is Share this post Link to post Share on other sites
cervantes 330 Posted December 25, 2008 hi all i d'ont have stop my project i have finich at 100% my shotgun addons. 3 cartridges type has add a chevrotine a standart and brenneke cartridge. a chevrotine and standart cartridge use a very real bullets effects see this on the movie http://fr.youtube.com/watch?v=aSu8VjPEXD8 Share this post Link to post Share on other sites