wld427 1705 Posted June 5, 2008 Spectacular work!!! Wil they be able to automatically rearm and repair vehicles? I cant wait to have a couple of them on my map... keep up the good work Share this post Link to post Share on other sites
manzilla 1 Posted June 6, 2008 Spectacular work!!!Wil they be able to automatically rearm and repair vehicles? I cant wait to have a couple of them on my map... keep up the good work They already do allow Rearm, Repair and Refuel. Albeit, the WIP pics are a lot more detailed then the existing shelters but they are great for missions. I can't remember a mission I made with out one. Share this post Link to post Share on other sites
-Soviet- 0 Posted June 6, 2008 Hi, Very nice work! Good day, -Soviet- Share this post Link to post Share on other sites
bravo 6 0 Posted June 9, 2008 Could it be possible to have a similar one (the 2nd from top left) without the doors? Would be nice to have that for my Al Gorah Airbase: Share this post Link to post Share on other sites
landdon 0 Posted June 10, 2008 Eddy and Forum, I seem to be having a bit of trouble with this addon. I get the following message "bin\config.bin/CfgVehicleClasses.eddyD_objects" Does anyone know what causes it and more importantly just how can I fix this error? Share this post Link to post Share on other sites
BLSmith2112 0 Posted June 10, 2008 Too bad the Warfare Artillery projectiles aren't actual projectiles... then we should put our bases in nifty hangers for protection Share this post Link to post Share on other sites
eddyd 0 Posted May 15, 2009 10 new beta shelters ,download in the first post have fun eddyD Share this post Link to post Share on other sites
manzilla 1 Posted May 15, 2009 Nice, thanks eddyD! I love these things so it's great to see more. Share this post Link to post Share on other sites
oldbear 390 Posted May 15, 2009 ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. Share this post Link to post Share on other sites
vengeance1 50 Posted May 18, 2009 (edited) Some Help Please: Very Nice Shelters, can you tell me the animation script to shut the doors via a Trigger on the Iraq_Has and the War_Has? Thanks NEVER MIND! I figured it out, for others: Open the Config.bin and use the Condition and the Statement in your Trigger. Edited May 19, 2009 by vengeance1 Share this post Link to post Share on other sites
Cougar 0 Posted May 19, 2009 Very nice addon, i like this alot, reminds me of some of the air fields i saw over here. Share this post Link to post Share on other sites
Spartan 163 0 Posted May 20, 2009 Great!!!!!!! Will test soon by blasting the heck out of it then sending a nuke at it!!!!!! Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted May 20, 2009 Place a nuke INSIDE... Lots of fun... Share this post Link to post Share on other sites
FatalError 10 Posted July 6, 2012 Could you please explain in more detail how to do it? Share this post Link to post Share on other sites
vengeance1 50 Posted July 6, 2012 FatalError In answer to your PM and others that may want to Open/Close Doors of Shelter: (EddyD could probably explain it better but this is what I do) Unpbo his Mod and open the Config.bin file, under the Shelter Name you can find UserActions, look inside and you find the command to Open/Close Doors, most of them are different: Example: Euro_Has_1 Open Door: this animate ["doorfanim", 1]; Close Door: this animate ["doorfanim", 0]; Just put this in a Trigger and name your Shelter like "My_Shelter" (no quotes) and in the trigger replace the word "this" with "My_Shelter" example: My_Shelter animate ["doorfanim", 1]; Now you can just hide your Nuke Vehicle inside until you want your mission to open the door and drive out and launch! Makes a great mission. Share this post Link to post Share on other sites