Jump to content
Sign in to follow this  
eddyd

Hardened Aircraft Shelters

Recommended Posts

Spectacular work!!!

Wil they be able to automatically rearm and repair vehicles?huh.gif

I cant wait to have a couple of them on my map... keep up the good work

Share this post


Link to post
Share on other sites
Spectacular work!!!

Wil they be able to automatically rearm and repair vehicles?huh.gif

I cant wait to have a couple of them on my map... keep up the good work

They already do allow Rearm, Repair and Refuel. Albeit, the WIP pics are a lot more detailed then the existing shelters but they are great for missions. I can't remember a mission I made with out one. biggrin_o.gif

Share this post


Link to post
Share on other sites

Could it be possible to have a similar one (the 2nd from top left) without the doors?

Would be nice to have that for my Al Gorah Airbase:

P1080056.jpg

Share this post


Link to post
Share on other sites

Eddy and Forum,

I seem to be having a bit of trouble with this addon. I get the following message "bin\config.bin/CfgVehicleClasses.eddyD_objects" Does anyone know what causes it and more importantly just how can I fix this error?

Share this post


Link to post
Share on other sites

Too bad the Warfare Artillery projectiles aren't actual projectiles... then we should put our bases in nifty hangers for protection

Share this post


Link to post
Share on other sites

10 new beta shelters ,download in the first post

have fun

eddyD

Share this post


Link to post
Share on other sites

Some Help Please:

Very Nice Shelters, can you tell me the animation script to shut the doors via a Trigger on the Iraq_Has and the War_Has?

Thanks

NEVER MIND!

I figured it out, for others: Open the Config.bin and use the Condition and the Statement in your Trigger.

Edited by vengeance1

Share this post


Link to post
Share on other sites

Very nice addon, i like this alot, reminds me of some of the air fields i saw over here.

Share this post


Link to post
Share on other sites

Great!!!!!!! Will test soon by blasting the heck out of it then sending a nuke at it!!!!!!

Share this post


Link to post
Share on other sites

FatalError

In answer to your PM and others that may want to Open/Close Doors of Shelter: (EddyD could probably explain it better but this is what I do)

Unpbo his Mod and open the Config.bin file, under the Shelter Name you can find UserActions, look inside and you find the command to Open/Close Doors, most of them are different:

Example: Euro_Has_1

Open Door: this animate ["doorfanim", 1];

Close Door: this animate ["doorfanim", 0];

Just put this in a Trigger and name your Shelter like "My_Shelter" (no quotes) and in the trigger replace the word "this" with "My_Shelter" example: My_Shelter animate ["doorfanim", 1];

Now you can just hide your Nuke Vehicle inside until you want your mission to open the door and drive out and launch! Makes a great mission.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×