Mark XIII (DayZ) 18 Posted June 4, 2009 The Best just got alot Better..... Thankyou and contrats my friend well done! Share this post Link to post Share on other sites
Stewy 1 Posted June 4, 2009 HO-LEE-COW!!! :D Thanks so much for this, Aimpoint! :D Share this post Link to post Share on other sites
Guest Posted June 4, 2009 Releases frontpaged at the Armaholic homepage. AimPoint Desert Weapons Pack v1.3 AimPoint Black Weapons Pack v1.0 Share this post Link to post Share on other sites
11aTony 0 Posted June 4, 2009 Wow, black weapons too. I was soo waiting for this. Thanks man. Share this post Link to post Share on other sites
bravo 6 0 Posted June 4, 2009 (edited) EDIT: Question removed. Its was ignored by the author. Edited June 9, 2009 by bravo 6 Share this post Link to post Share on other sites
wipman 1 Posted June 5, 2009 Hi, there's something "weird" with the Eotech and the Aimpoint glass texture, some times make difficult to see what's on the other side depending on the light conditions, the shadows and the graphic settings, i guess; it looks like this: Againist the sun: Sun at the left: Againist the sun: Under the shadow: It also affect the brightness of the Eotech's and Aimpoint's dot and cross, things like the buildings shadows or the palms shadows, if you look at a zone under the shadow then booth things stop shining, also if you look at certain sides of buildings even when they're not casting a shadow. But the new anims are great, same as the new camo texture and the black ones; which look much better than the BIS stock weapons and look more real. Let's C ya Share this post Link to post Share on other sites
RabidStoat 39 Posted June 5, 2009 Not that i have any practical experience, but isn't that probably more realistic than 20-20 perfect sights in all conditions? Share this post Link to post Share on other sites
wipman 1 Posted June 5, 2009 Hi, i don't think so, the reflex sights are made to adquire and shoot faster than with iron sights, they lose their point if you are unable do it because you can't recognize or see what's a target and what not; now with the Eotech and Aimpoint glass textures like that... you can't see what's on the other side of the glass. This may be also a problem with the Nvidia graphic cards... seems that they make the transparent textures less transparent than the ATI cards, and i've a Nvidia 8800GTS; so that could make those textures worst than how they realy should, but for me rightnow those glass textures make the Eotech and Aimpoint scoped weapons on booth (Black and Camo) weapons useless. Let's C ya Share this post Link to post Share on other sites
AimPoint 0 Posted June 5, 2009 A bit weird indeed must say!,I never notice such effects ,I'm with ATI..well I will check and fix eventually. thanks for report. Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted June 5, 2009 Great update with the rifles, love the black texture pack! Share this post Link to post Share on other sites
wipman 1 Posted June 5, 2009 Hi, i repeat, the packs are really pimp rightnow, the only bad point is that one of the glass textures. But they look great and are more scary (and realistic) with the animated parts, really pimp; they're a must have. Let's C ya Share this post Link to post Share on other sites
shaBAM! 0 Posted June 8, 2009 So is the replacement file incompatible with SLX + ECS? Only some of the weapons are being replaced in my game. Share this post Link to post Share on other sites
cole 0 Posted June 8, 2009 (edited) So is the replacement file incompatible with SLX + ECS? Only some of the weapons are being replaced in my game. Your main problem would be SLX, as it uses it's own weapon models (Based on vanilla ArmA weapons, just with various tweaks) which are overriding vanilla ArmA ones. and great work on the packs, AimPoint! The black weapon textures look a little low quality-ish on places, but it's not THAT noticable really. New desert camo looks freaking good, and thanks for animating the weaps! Edited June 8, 2009 by Cole Share this post Link to post Share on other sites
shaBAM! 0 Posted June 9, 2009 (edited) Your main problem would be SLX, as it uses it's own weapon models (Based on vanilla ArmA weapons, just with various tweaks) which are overriding vanilla ArmA ones.and great work on the packs, AimPoint! The black weapon textures look a little low quality-ish on places, but it's not THAT noticable really. New desert camo looks freaking good, and thanks for animating the weaps! Damn, well that's a shame these are some awesome weapons. :) Is there some way I can load the AMP weapons first so they override the SLX weapons? Edited June 9, 2009 by shaBAM! Share this post Link to post Share on other sites
AimPoint 0 Posted June 9, 2009 In your Arma shortcut try to load the folder where you put the weapons after the SLX. Example "C:\Program files\Bohemia Interactive\ArmA\arma.exe" -mod=SLX -mod=Your Weapons Folder Name. The last folder loaded shoud overwrite the previous one ingame..if I remember correctly! Hope it help. Share this post Link to post Share on other sites
nikita320106 0 Posted July 27, 2009 @AimPoint any plans about Arma2?? Share this post Link to post Share on other sites
AimPoint 0 Posted July 29, 2009 Hi nikita. When and if I will buy Arma2..maybe!! Share this post Link to post Share on other sites
an_enlarged_stomach 1 Posted August 7, 2009 If I use this with ACE, will this have ACE ballistics? Thnaks. Share this post Link to post Share on other sites
.kju 3245 Posted August 7, 2009 hello AimPoint! would you consider to give permission people for a basic port? EricM was quite happy how the cooperation under the flag of the Community Made Addon turned out. More infos here and here. Cheers :) Share this post Link to post Share on other sites
AimPoint 0 Posted August 22, 2009 If I use this with ACE, will this have ACE ballistics? Never tested, but yes I guess. @kju Thanks I will think about. :) btw sorry for late replay. Share this post Link to post Share on other sites
darkxess 60 Posted January 13, 2011 Hey AimPoint .. are you going to update these for ArmA2 etc ... ? Thanks Share this post Link to post Share on other sites
stingfish74 0 Posted April 5, 2011 Yes, I too would love to see these in arma2. Share this post Link to post Share on other sites
ei8ght 11 Posted April 5, 2011 yes me to please Aimpoint;):D Share this post Link to post Share on other sites