Tankbuster 1747 Posted May 31, 2008 Also sometimes people can't use the Lift Vehicle thing. Couldn't lift T-72. RTFM Share this post Link to post Share on other sites
Seitan 8 Posted May 31, 2008 Also sometimes people can't use the Lift Vehicle thing. Couldn't lift T-72. RTFM edit. nvm. thought there was now posibility in this new version to transport other vehicles too. I remember reading that from somewhere. changelog? But yea i can see that it says in the notes that you can't. Well that "bug" solved. Share this post Link to post Share on other sites
Tankbuster 1747 Posted May 31, 2008 Alright then. RTFB (Read the flippin' briefing) Share this post Link to post Share on other sites
BlackSheep 0 Posted May 31, 2008 The revive version has some spawn bug's too Spawning under Mqh's or on a lonely island Share this post Link to post Share on other sites
TurokGMT 0 Posted May 31, 2008 More bugs: tried out the 3.1 RACS AI version. Got shot and killed, then respawned instantaneously at previous location - nowhere near MHQ or base. Also, chose to be bravo team leader. Artillery drops working fine, but air drops (landrover, ammo and M119) all refusing to work - what's supposed to happen when you call these? Share this post Link to post Share on other sites
xeno 234 Posted May 31, 2008 Spawning under Mqh's or on a lonely island The lonely island bug is a revive problem, will be fixed in the next version, though it can happen then that the player entity will first stand after revive instead of lying (player setPos while playing an animation with a distance > 1000 has some problems in MP). Spawning under MHQ... will be fixed too. Got shot and killed, then respawned instantaneously at previous location - nowhere near MHQ or base. Fixed. Wait for the next version. Also, chose to be bravo team leader. Artillery drops working fine, but air drops (landrover, ammo and M119) all refusing to work - what's supposed to happen when you call these? A chopper will fly nearby and drop what you've selected, either ammocrate, landrover or M119. Might be a problem with the AI version. Am trying to fix it. Xeno Share this post Link to post Share on other sites
xeno 234 Posted June 1, 2008 New version 3.02: Domination! One Team 3.02 Mission Pack Changelog: - Finally fixed the RACS respawn problems - Fixed revive problems, no more respawn under MHQ and no more lonely island spawn - RACS are now also able to call in air drop Enjoy! Xeno Share this post Link to post Share on other sites
buliwyf 4 Posted June 1, 2008 Hey XENO.. wouldn`t it be nice to build a version using DAC? Share this post Link to post Share on other sites
xeno 234 Posted June 1, 2008 Hey XENO.. wouldn`t it be nice to build a version using DAC? No chance. Xeno Share this post Link to post Share on other sites
TurokGMT 0 Posted June 1, 2008 Engineers - a question: The readme says they are able to load static weapon emplacements into 5-tonne trucks, but where are they to be found? Or is the idea that they should be captured from the enemy? Share this post Link to post Share on other sites
Tankbuster 1747 Posted June 1, 2008 The 5 tonners are at Paraiso airfield. Share this post Link to post Share on other sites
xeno 234 Posted June 1, 2008 Or is the idea that they should be captured from the enemy? They should be captured from the enemy, correct. Xeno Share this post Link to post Share on other sites
BlackSheep 0 Posted June 2, 2008 New version 3.02:Domination! One Team 3.02 Mission Pack Changelog: - Finally fixed the RACS respawn problems - Fixed revive problems, no more respawn under MHQ and no more lonely island spawn - RACS are now also able to call in air drop Enjoy! Xeno Hi Xeno Some Bugs with the revive - Teleport via MHQ to base ends on the spawn island - Respawn form deathCam to Base ends on the spawn island - Missing sounds from the revive Great mission keep up the good work Share this post Link to post Share on other sites
xeno 234 Posted June 2, 2008 Some Bugs with the revive - Teleport via MHQ to base ends on the spawn island - Respawn form deathCam to Base ends on the spawn island - Missing sounds from the revive Thank you for your report. I've fixed all the issues you mentioned above. Download Fixed Revive versions 3.02a The archive contains only the revive versions. Xeno Share this post Link to post Share on other sites
Dogsbd 0 Posted June 2, 2008 Until 2 days ago I was a ArmA multiplayer virgin, so this praise might not mean much coming from a n00b. But I found a Domination! server yesterday and it was the most fun I've had in multiplayer anything in a long long time! Thanks Xeno! One question, why not update the first post in this thread with links to the latest? Share this post Link to post Share on other sites
[asa]oden 0 Posted June 2, 2008 and another Frugalite enters the building welcome Dogsbd Share this post Link to post Share on other sites
xeno 234 Posted June 2, 2008 One question, why not update the first post in this thread with links to the latest? As soon as I'm sure it's allmost bugfree I'll update the first post Xeno Share this post Link to post Share on other sites
delta99 34 Posted June 2, 2008 Hey XENO.. wouldn`t it be nice to build a version using DAC? Done a while ago. Look for my version posted here. Although its based on Domination v2. I will be adding my updates to v3 when I get a chance. It doesn't change any of Xeno's stuff since there is no need to but it adds DAC patrols all over the island. Share this post Link to post Share on other sites
Call911-AGE- 0 Posted June 2, 2008 Until 2 days ago I was a ArmA multiplayer virgin, so this praise might not mean much coming from a n00b. But I found a Domination! server yesterday and it was the most fun I've had in multiplayer anything in a long long time! Thanks Xeno!One question, why not update the first post in this thread with links to the latest? Thats because Xeno is a map making GOD Lol don't know if it was mentioned b4 but tried to play RACS AI an when i requested AI they were spawning 1000-1200 meters NW of base down west of Rashida. Share this post Link to post Share on other sites
TurokGMT 0 Posted June 2, 2008 above bug confirmed - happened to me on same map, AI spawning approx 1.2 km from me, NW of airfield. Still a depressingly low amount of servers running domination...*sulk Share this post Link to post Share on other sites
Call911-AGE- 0 Posted June 2, 2008 above bug confirmed - happened to me on same map, AI spawning approx 1.2 km from me, NW of airfield.Still a depressingly low amount of servers running domination...*sulk I run it almost exclusivley on mine but we run Warfare also, I run it with the F16 an the L16A2 Mortor Addon though but i gotta figure out how to get the vehicles to respawn since he changed the way vehicles respawn now. i was flirting with the idea of adding the Bradley to the bonus vehicles list but hav'nt figured out how yet At one time I had the Hawk Nimitz with the f18, RHS Hind, was almost too much Share this post Link to post Share on other sites
TurokGMT 0 Posted June 3, 2008 Any chance we could get a script included similar to EVO's squad transferal system in order to fill critical roles without having to drop out to lobby if eg an arty operator role becomes available? Share this post Link to post Share on other sites
Seitan 8 Posted June 3, 2008 Ordered air drop for a cannon near Corazol. Got two hovering in air. Share this post Link to post Share on other sites
xeno 234 Posted June 3, 2008 @Seitan That looks really weird Never saw that before but I have allready a solution for that problem. Will be fixed in 3.03 Xeno Share this post Link to post Share on other sites