andersson 285 Posted October 9, 2007 I have read the whole thread, but I cant remember everything now so, a couple of questions to make it clear for me if its ok: 1 - you used nonWonderDogs figures so your weapons/ammo are compatible with his work? 2 - are your weapons compatible with gmj_sightadjustment? 3 - will there be a config that uses SIX_tracers? 4 - will you make your units use extended_init_eventhandlers? I just want to make sure your units fits the rest of my addons. Thank you! Share this post Link to post Share on other sites
otrebla_snake_ita 2 Posted October 9, 2007 If I download your weapon pack, can I use it in single player default campaign? Share this post Link to post Share on other sites
Shadow NX 1 Posted October 9, 2007 I have read the whole thread, but I cant remember everything now so, a couple of questions to make it clear for me if its ok:1 - you used nonWonderDogs figures so your weapons/ammo are compatible with his work? 2 - are your weapons compatible with gmj_sightadjustment? 3 - will there be a config that uses SIX_tracers? 4 - will you make your units use extended_init_eventhandlers? I just want to make sure your units fits the rest of my addons. Thank you! 1 - Yes 2 - Afaik no 3 - Yes 4 - possibly dependign on who will help with that @otreblA_SNAKE_[iTA] In the download you find soem replacement pbos and if you use one of them the units will also use our weapons. Share this post Link to post Share on other sites
Maddmatt 1 Posted October 9, 2007 4 - possibly dependign on who will help with that I should have time tomorrow. I'll try to sort out the VAL damage issue and use the extended event handlers. Share this post Link to post Share on other sites
Griffon79 0 Posted October 12, 2007 I've got the books about PT-76 and Armored Vehicles of VDD, if you need them I can give you the link Share this post Link to post Share on other sites
Shadow NX 1 Posted October 12, 2007 PM me the stuff mate, thanks in advance Share this post Link to post Share on other sites
manberries 0 Posted October 12, 2007 Help! Help! Textures gone array!!Everything was working fine but today the textures went crazy. It seems to depend on the detail, if I lower texture detail to low they don't look mmessed up, also as the units are farther the effect goes away. SLA and other textures are normal, only the RFU seems affected. ive seen many texture bugs in arma, never something like that, but as you can tell the best model isnt being updated, and the cloth lines for the shirts are still there even if the colors are disarrayed. im assuming u tried the easy things like reboot or let ur pc cool off. Also have u checked to make sure ur on board GPU fan is working? possible overheating issues. If all of those dont work try reinstalling drivers or install older drivers. Have u checked if this is occuring with other games? try these few things and report back, that way we know if its an arma issue or ur comp issue. Share this post Link to post Share on other sites
profe 0 Posted October 13, 2007 it happened like 3 times but has stopped happening. Guess it might have been an issue with the gpu, but it's still pretty weird that only the textures from the addon where the only ones affected. Still, since I haven't been able to recreate it I can't be more specific. Share this post Link to post Share on other sites
manberries 0 Posted October 13, 2007 hmm well it could of been the complex color schemes created for these amazing textures that could cause errors :P Share this post Link to post Share on other sites
.COMmunist 0 Posted October 15, 2007 I just had a wierd experience with VSS. My AI teammates somehow blew up the Striker just by shooting at it with VSS. At first, I couldn't figure out what are they shooting at, but then the Striker blew up. There was no mines around and nobody had an RPG, so I figured my mighty Spetsnaz boys did it. Did anyone else ever had that happen? Steve, Kenji is sure taking a long vacation. Will you guys spoil us soon with a new T-64 pack? (sorry for oftop forum nazis, don't eat me! Share this post Link to post Share on other sites
Maddmatt 1 Posted October 15, 2007 I just had a wierd experience with VSS. My AI teammates somehow blew up the Striker just by shooting at it with VSS. At first, I couldn't figure out what are they shooting at, but then the Striker blew up. There was no mines around and nobody had an RPG, so I figured my mighty Spetsnaz boys did it. Did anyone else ever had that happen?Steve, Kenji is sure taking a long vacation. Will you guys spoil us soon with a new T-64 pack? (sorry for oftop forum nazis, don't eat me! LOL that VSS is set to do way too much damage. I meant to take a look at it and send a fix to Shadow NX but haven't had the time. I'll do it when I can, hopefully soon. Share this post Link to post Share on other sites
AKM 0 Posted October 16, 2007 News from Kenji: Also: [kenji] says: people seem think i holiday ?? ?0_0?? ? Granted, you're not really in the pipeline for the progress screenshots and the like that he sends to The Boss (That'd be Shadow_NX) and soforth. But they are impressive, and work is being done. There hasn't been a span of four days where I haven't seen something new from this guy. Yes, .COMmunist, I realize you're joking. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted October 16, 2007 Oh, Kenji's still out there. And he's armed + dangerous + stuff. Believe me, the man is working hard! Share this post Link to post Share on other sites
CanadianTerror 0 Posted October 17, 2007 Was there any updates to the armour textures? The original pics looked a bit on the "pastel" side. The tanks look great though...it was just the texturing IMO. Share this post Link to post Share on other sites
otrebla_snake_ita 2 Posted October 17, 2007 The russians have all the AK74? No one has the AK47 (Classic-->AKM?) Share this post Link to post Share on other sites
MaxRiga 0 Posted October 17, 2007 News from Kenji: Also: [kenji] says: people seem think i holiday ?? ?0_0?? ? Granted, you're not really in the pipeline for the progress screenshots and the like that he sends to The Boss (That'd be Shadow_NX) and soforth. But they are impressive, and work is being done. There hasn't been a span of four days where I haven't seen something new from this guy. Yes, .COMmunist, I realize you're joking. Tanks are wonderful and the picture it self is very beautiful! )) Share this post Link to post Share on other sites
Gedis 0 Posted October 17, 2007 i knew that kenji would do such thing soon, T-80B! kenji, catch my manuals... Â you are gonna explode when you see them Share this post Link to post Share on other sites
.COMmunist 0 Posted October 17, 2007 OK, I am sorry, I started the hijacking of the topic. Couldn't resist! Is Kenji also making the T-80s for Arma? Back on topic. Another small bug report: Engineer doesn't de-activate mines,... bastard. Share this post Link to post Share on other sites
Shadow NX 1 Posted October 17, 2007 I knew someone had to post a pic to spoil the surprise... Share this post Link to post Share on other sites
Commando84 0 Posted October 17, 2007 sweet looking tanks, just keep doing your magic and release before arma 2 and i will be happy Share this post Link to post Share on other sites
.COMmunist 0 Posted October 23, 2007 I have posted it in the User Missions forum, but got no response there, so I though I'll try it here. I have several missions with Skaven's and RHS troops (also with RHS Hinds). But I don't know how to make the mission look all good and fancy, mainly, I don't know how to put up the desription of the mission, objectives and that little map with drawings on it to give the player the overlay of his objectives. My radio communication with headquarters are pretty basic too, no sound, just bunch of writings at the bottom. But the mission itself is not bad at all. I remember someone mentioned here that there will be a forum or download area where we can upload/download RHS-relayted missions. Well, I have one, but I need someone's help with some interface for the mission. Is there someone here who can help finish it up. I already have one person who is willing to test it (just a game play). After he gives a feedback on it, it will be great if some other mission maker can polish this mission up for everyone to enjoy. I make at least one mission a week, but I never release them. Most of my missions involve RHS stuff, so if there are people who like to play with RHS addons and who have some skills on making missions, lets work together and we can make a ton of SP missions with Skavens soldiers. I also found a little bug. Marine sniper doesn't have any magazines for his Makarov. Wanted to ask you guys a favor. Is it possible to use default Arma reticle for SVD? The one that you are using for current RHS SVD is kind of hard to use for longer ranges. Just my opinion of course. Share this post Link to post Share on other sites
Shadow NX 1 Posted October 24, 2007 Bump, im really intrested in seing this going somwhere, anyone that could give .Communist a helping hand? Share this post Link to post Share on other sites
mark82101 0 Posted November 13, 2007 Congratulations for awesome addons... RHS is the better russian and soviet addons since the time of OFP! There's a way to implement SIX_tracers in RHS weapons?! I don't like BIS tracers in RHS_weapons Share this post Link to post Share on other sites
mark82101 0 Posted November 13, 2007 Yeah! I've finally edit some config in SIX_tracers and RHS_weapons! Now I have six tracers in rhs weapons!!! Share this post Link to post Share on other sites
Makake 0 Posted November 13, 2007 How did you implement the tracers then? And: is it possible to use a soundmod instead of the sounds which come with the weapons? I'd like to use these fully animated models with the units, but with CSM soundmod. Last time I tested it, it would not work. That would be great. Share this post Link to post Share on other sites