Allenn 0 Posted December 7, 2006 Units look great! Thank you HePCaT and company. ne ways is any one going to make a unit replacement config of this for arma campaign? Share this post Link to post Share on other sites
_IrřnMan_™ 0 Posted December 7, 2006 WoW... looks great! but how can i replace it in the normal game? ! Share this post Link to post Share on other sites
dslyecxi 23 Posted December 7, 2006 Hepcat, feel free to use these screens for promotional purposes if you'd like. http://dslyecxi.com/screens...._01.jpg http://dslyecxi.com/screens...._02.jpg http://dslyecxi.com/screens...._03.jpg http://dslyecxi.com/screens...._04.jpg http://dslyecxi.com/screens...._05.jpg http://dslyecxi.com/screens...._06.jpg http://dslyecxi.com/screens...._07.jpg Share this post Link to post Share on other sites
MrZig 0 Posted December 7, 2006 They look a little too light colored, don't they? google imaging brought up this, http://www.ukasc.net/reviews/marpat/marpat4.jpg yours seems a little too light? I dunno. looks good though. Share this post Link to post Share on other sites
dslyecxi 23 Posted December 7, 2006 google imaging brought up this, http://www.ukasc.net/reviews/marpat/marpat4.jpg You're posting an airsoft replica uniform as reference, buddy. Try http://www.usmc.mil instead. Or just look back through the thread and find the post where I put up pictures of my actual uniforms. Share this post Link to post Share on other sites
HePCaT 0 Posted December 7, 2006 THX all for the comment! I don't think they look to light colored, and the picture you show is not 'real stuff' but airsoft! I'm in airsoft also and believe me our bdu have a very quite life ...... Dslyecxi It's to late to make some promo but i think you gonna have some work for my next project Share this post Link to post Share on other sites
MrZig 0 Posted December 7, 2006 google imaging brought up this, http://www.ukasc.net/reviews/marpat/marpat4.jpg You're posting an airsoft replica uniform as reference, buddy. Â Try http://www.usmc.mil instead. Or just look back through the thread and find the post where I put up pictures of my actual uniforms. Huh, well it still looks a little light colored, in my opinion. Oh well. Â edit; howabout http://www.usmc.mil/marinel....003.JPG or http://www.usmc.mil/marinel....006.JPG Maybe they're faded? Might look better that way. also, the pattern looks a little small on the helmet as well, if ye really want to get picky about it. also those images are huge. Share this post Link to post Share on other sites
_IrřnMan_™ 0 Posted December 7, 2006 Can i play the "ArmA campaign" with this new Marpat uniforms???' Share this post Link to post Share on other sites
the_shadow 0 Posted December 7, 2006 Can i play the "ArmA campaign" with this new Marpat uniforms???' no, they dont replace the ACU units, so you would have to convert the ArmA campaign/missions yourself. Share this post Link to post Share on other sites
Bunkers 0 Posted December 7, 2006 Can i play the "ArmA campaign" with this new Marpat uniforms???' If you wanna use these units, go to your mission editor. Insert a BLUEFOR soldier and you should be able to choose the Marpat marine. Edit: After reading you again I see you probably knew this and was just asking for implementation in the campaign mode. Sorry buddy Share this post Link to post Share on other sites
_IrřnMan_™ 0 Posted December 7, 2006 Thx for ur quick answer! Share this post Link to post Share on other sites
Shadow NX 1 Posted December 7, 2006 Id take the textures out and replace the original US soldier textures with them... that is if HePCaT keept the filenames... Thinking about releasing the VDV reskins ot the SLA units and also some replacement files with SLA markings... anyone intrested? Share this post Link to post Share on other sites
the_shadow 0 Posted December 7, 2006 Id take the textures out and replace the original US soldier textures with them... that is if HePCaT keept the filenames...Thinking about releasing the VDV reskins ot the SLA units and also some replacement files with SLA markings... anyone intrested? hell yeah! Share this post Link to post Share on other sites
_IrřnMan_™ 0 Posted December 7, 2006 @Shadow NX U want make a replacement for SLA an US units I am very intrested!!!!!!!!!!!!!! That would be awesome Share this post Link to post Share on other sites
Shadow NX 1 Posted December 7, 2006 No just retexture the SLA units a bit to make soem pseudo russian VDV troopers and also i might include some textures with SLA armpatches keept to replace the original files. Share this post Link to post Share on other sites
jane doe 0 Posted December 7, 2006 Nice Skins, but USMC Soldiers use the M16A2. Share this post Link to post Share on other sites
_IrřnMan_™ 0 Posted December 7, 2006 @Shadow NX That would be really awesome!!!! Can,t wait for it!!!     I have something for u Shadow Share this post Link to post Share on other sites
imutep 0 Posted December 7, 2006 Yea..i have my first ArmA Addon and it looks great Very good job...thx Share this post Link to post Share on other sites
Jambo107 0 Posted December 7, 2006 Love the units, trying to create a group selection for the editior, just basically copied CFG groups from the NO_Jerger but hit of a wall; This is the Jerger; <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class Unit0 { side = TWest; vehicle = "Jeger_Teamleader"; rank = "Sergeant"; position[] = {0, 5, 0}; What Should the Vehicle be for Hep's troops? Should it be; <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">HEP_USMC_Men"; or <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">HEP_MarPatWod\us_soldier_teamlead Also which files controls the weapon loadout? Share this post Link to post Share on other sites
dm 9 Posted December 7, 2006 Everything is inherited from the config in characters.pbo (weapons, names etc etc) If you want to change anything you'll have to copy/paste those parts from that config. As for the groups, its the class HEP_SoldierWBlah part you need to use. Share this post Link to post Share on other sites
Jambo107 0 Posted December 8, 2006 I couldn't get it work, the group I created looked okay from what I understand but it dosent show in the editor. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgGroups { class West { name = $STR_WEST; class Infantry { name = $STR_CFG_XBOX_GRP_INFANTRY_SQUADS; class HEP_USMC_MarPat_Woodland { name = "US Marines"; class Unit0 { side = TWest; vehicle = "HEP_TeamLeaderW"; rank = "Sergeant"; position[] = {0, 5, 0}; }; class Unit1 { side = TWest; vehicle = "HEP_SoldierWB"; rank = CORPORAL; position[] = {3, 0, 0}; }; class Unit2 { side = TWest; vehicle = "HEP_SoldierWMedic"; rank = "CORPORAL"; position[] = {5, 0, 0}; }; class Unit3 { side = TWest; vehicle = "HEP_SoldierWB"; rank = "CORPORAL"; position[] = {7, 0, 0}; }; class Unit4 { side = TWest; vehicle = "HEP_SquadLeaderW"; rank = "CORPORAL"; position[] = {9, 0, 0}; }; class Unit5 { side = TWest; vehicle = "HEP_SoldierWG"; rank = "CORPORAL"; position[] = {11, 0, 0}; }; class Unit6 { side = TWest; vehicle = "HEP_SoldierWB"; rank = "CORPORAL"; position[] = {13, 0, 0}; }; }; }; }; }; Share this post Link to post Share on other sites
Wilco 944 Posted December 8, 2006 Hey guys, I'm busy all of this week so I can't really get to any work on my Desert MarPat units, but HeP's should keep you busy Share this post Link to post Share on other sites
DeathRow 0 Posted December 8, 2006 Nice Skins, but USMC Soldiers use the M16A2. You mean the m16a4 and yes the should at least use the m16a2 if anything to portray the USMC correctly nice mod BTW. Share this post Link to post Share on other sites
dm 9 Posted December 8, 2006 Nice Skins, but USMC Soldiers use the M16A2. You mean the m16a4 and yes the should at least use the m16a2 if anything to portray the USMC correctly nice mod BTW. Missed that first time round. As HepCat will tell you, these are re-skins of the BI units which are (wrongly) wearing acu. As I will tell you, we dont have the proper tools to make new content other than re-skins at the moment. These units are configured to match the ArmA troops exactly (infact, the only difference in the config is the class name and the model path). I *could* have outfitted them with M16A2's when I wrote the config for HepCat, but considering that the mapping on the A2's foregrip is borked and since there are only 2 variants of the M16A2 ingame (ironsights and M203) it would limit the weapon selection just a tad. Maybe once we get the tools, and if HepCat is still interested I could re-visit the addon to add weapons. But I doubt I will. In the mean time, you now have properly attired units (not ones wearing ACU's but using USMC bodyarmour and pouches). Share this post Link to post Share on other sites
Wa_Va_Voom 0 Posted December 8, 2006 HePCat any chance of Desert Versions? Share this post Link to post Share on other sites