Symbiot 0 Posted November 27, 2006 file - http://rapidshare.com/files/5057848/firesmoke_ca.rar.html repack in X:\ArmA\AddOns\Ca\data\ParticleEffects\FireAndSmokeAnim\Data Video - http://spetsnaz.ofpbase.com/pics/Fire.rar http://img191.imageshack.us/img191/8098/arma2006112719561534dw7.jpg http://img263.imageshack.us/img263/3088/arma2006112718545264rl0.jpg http://img340.imageshack.us/img340/2405/arma2006112718543454ah0.jpg http://img395.imageshack.us/img395/6716/arma2006112718542764ja5.jpg New smoke soon... Â Share this post Link to post Share on other sites
dm 9 Posted November 27, 2006 Nice work on the fire FX, gives it that nice "dry" feel, rather than the very liquid feel of the standard textures. Share this post Link to post Share on other sites
Raptor 10 Posted November 27, 2006 nice textures. Mirror provided by Armed-Assault.de: Fire smoke Addon (3,7MB/Rar-file) Share this post Link to post Share on other sites
zyklone 1 Posted November 27, 2006 Why don't you make this a mod instead? Then you won't have any trouble with people showing up with modified files everywhere. Share this post Link to post Share on other sites
Symbiot 0 Posted November 27, 2006 You can copy yr original file, modify it & put it in yr mod folder... Not very difficult isn't it ? Share this post Link to post Share on other sites
zyklone 1 Posted November 27, 2006 You can copy yr original file, modify it & put it in yr mod folder...Not very difficult isn't it ? I'm not gonna touch this. I'm just a bit sad to see the trend of doing modifications the wrong way continuing in ArmA, that's what made keeping cheaters out of OFP so hard. Well, nevermind. Not my problem anyway. Nice change btw. Share this post Link to post Share on other sites
Murmur2k 0 Posted November 27, 2006 Mirrored on armedassault.eu Nice work! Share this post Link to post Share on other sites
big 0 Posted November 27, 2006 Armaholic.com link: Fire Textures Share this post Link to post Share on other sites
imutep 0 Posted November 27, 2006 Wow...it looks great downloading now and test it! Share this post Link to post Share on other sites
Placebo 29 Posted November 27, 2006 Please watch your filesizes, you're not new so you cannot fail to know the forum rules by now. Share this post Link to post Share on other sites
jammydodger 0 Posted November 27, 2006 Also up on Armed Assault Zone Downloads section. Share this post Link to post Share on other sites
Caaahl 0 Posted November 27, 2006 Is there a drop of fps using this other textures? Share this post Link to post Share on other sites
Ra-cal 0 Posted November 27, 2006 Looks like a job well done, hope to see some more of your tweaks Share this post Link to post Share on other sites
Guest Posted November 27, 2006 I watched the movie a couple of times and compared it to some others and I like the texture changes. Cant wait to see your "smoke texture change" Share this post Link to post Share on other sites
ironbluedawn 0 Posted November 27, 2006 How do you "Repack" this? Share this post Link to post Share on other sites
Frantic 0 Posted November 27, 2006 nice one, the modding has started but i think it would be nicer if all the new stuff will be collected and put into one mod, that would make all way easier! Symbiot, it would be great if u can get in touch with some other modders or directly to a mod-making-community, so they can put ur stuff directly into their mod! looking forward to more nice stuff from u, will test the fire in 3days! Share this post Link to post Share on other sites
icebreakr 3157 Posted November 27, 2006 Symbiot: kudos! much better than the original (no offense, BIS team) Share this post Link to post Share on other sites
matt54 0 Posted November 28, 2006 How do you "Repack" this? same question, how do we "repack" this? Share this post Link to post Share on other sites
feersum.endjinn 6 Posted November 28, 2006 How do you "Repack" this? same question, how do we "repack" this? Use PBO software that can both read and write prefix headers when working with PBOs, they are required by ArmA. Share this post Link to post Share on other sites
Maddmatt 1 Posted November 28, 2006 You can copy yr original file, modify it & put it in yr mod folder...Not very difficult isn't it ? I'm not gonna touch this. I'm just a bit sad to see the trend of doing modifications the wrong way continuing in ArmA, that's what made keeping cheaters out of OFP so hard. Well, nevermind. Not my problem anyway. Nice change btw. If someone is too stupid to put it in their own mod folder and wonder why they keep getting kicked, then thats their own fault. Nice mod by the way. Share this post Link to post Share on other sites
T J 0 Posted November 28, 2006 Well done, much better. Some time ago, when working on the BAS blackhawks or lb's cant remember which, I used the fire texture from DF BHD to produce a similar effect to what BIS has done with arma, but I was dissatisfied with it, so it never got any further. For similar reasons the default BIS fire textures dont look right, the flames arent to scale or something, I dunno, but something is wrong. Anyway, your new ones are much better by the look of it. Well done. Now all we need is someone to redo all the soldier models to get rid of that disgusting red paint. WHAT THE HELL KIND OF 'ARTIST' WOULD DO SOMETHING LIKE THAT?? <end rant> keep it up TJ Share this post Link to post Share on other sites
Heatseeker 0 Posted November 28, 2006 Now all we need is someone to redo all the soldier models to get rid of that disgusting red paint. WHAT THE HELL KIND OF 'ARTIST' WOULD DO SOMETHING LIKE THAT?? <end rant> keep it up TJ I guess the kind of artist good enough to get payed for what he does, i thought the VBS1 models were something special but the Arma ones... insane, when i first saw them i couldnt believe my eyes . Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted November 28, 2006 You can copy yr original file, modify it & put it in yr mod folder...Not very difficult isn't it ? I'm not gonna touch this. I'm just a bit sad to see the trend of doing modifications the wrong way continuing in ArmA, that's what made keeping cheaters out of OFP so hard. Well, nevermind. Not my problem anyway. Nice change btw. If someone is too stupid to put it in their own mod folder and wonder why they keep getting kicked, then thats their own fault. Nice mod by the way. Not everyone is old OFP'ers and is pretty new to the game. Sometimes it really helps when thinking before speaking Share this post Link to post Share on other sites
Maddmatt 1 Posted November 28, 2006 You can copy yr original file, modify it & put it in yr mod folder...Not very difficult isn't it ? I'm not gonna touch this. I'm just a bit sad to see the trend of doing modifications the wrong way continuing in ArmA, that's what made keeping cheaters out of OFP so hard. Well, nevermind. Not my problem anyway. Nice change btw. If someone is too stupid to put it in their own mod folder and wonder why they keep getting kicked, then thats their own fault. Nice mod by the way. Not everyone is old OFP'ers and is pretty new to the game. Sometimes it really helps when thinking before speaking Well when you get kicked from a server and see a message like "your files don't match the server's" it isn't hard to figure out why. OFP and ArmA are not the only games that people can customize in this way. Most people should be able to learn after being kicked once. Any decent online game kicks people with modified files. Share this post Link to post Share on other sites