l etranger 5 Posted March 31, 2006 As you can see, the game isn't in pause but in slow motion. Share this post Link to post Share on other sites
Mr ThunderMakeR 0 Posted March 31, 2006 Where does this interview talk about 'player switching'? Share this post Link to post Share on other sites
Metal Heart 0 Posted March 31, 2006 Quote[/b] ]Where does this interview talk about 'player switching'? You can see it in action on the video, I think switching character was mentioned in some earlier interview too. Share this post Link to post Share on other sites
kujina 0 Posted March 31, 2006 Anybody know what the mention of battlefield 2 in that video is about? Share this post Link to post Share on other sites
GBee 0 Posted March 31, 2006 Anybody know what the mention of battlefield 2 in that video is about? The commentary mentions that the character switching also appeared in Battlefield 2: Modern Combat. http://www.armedassault.org/web2....on.html Share this post Link to post Share on other sites
ag_smith 0 Posted March 31, 2006 I sincerely hope we will be able to disable this whole switching 'feature' for good. Share this post Link to post Share on other sites
NeMeSiS 11 Posted March 31, 2006 I sincerely hope we will be able to disable this whole switching 'feature' for good. Probably, we can remove the ammo counters etc from the HUD, so we can probably remove that dialogue box aswell, and just unbind the K button Share this post Link to post Share on other sites
Metal Heart 0 Posted March 31, 2006 ...nothing... same as above, haha. Should read before posting. Share this post Link to post Share on other sites
Postduifje 0 Posted March 31, 2006 I sincerely hope we will be able to disable this whole switching 'feature' for good. Sure we will. Just read the briefing in the video, it says: Quote[/b] ]NOTE: At a later stage you can switch to other supporting units and play as sniper or tank gunner! Follow in-game hints... If they can make it disabled for the first part of the mission, I'm sure you can disable it for the entire mission too. Now enough of this and enjoy your presents with some grace! Share this post Link to post Share on other sites
Zerg 0 Posted March 31, 2006 You dont like switching? Then don`t do it! But no need to whine because just because the authors provided us with an additional and voluntary feature enitirely under our control. No one is forcing you to switch. Share this post Link to post Share on other sites
aus_twisted 0 Posted March 31, 2006 I think it's a good feature for single player missions, not realistic but it gives the single player missions more replay value. I really dont see why some of you guys are complainging about it when it's a simple feature that is controlled by the player like others have said above. I'm sure a lot of you have used the save game feature before while in a mission, thats no more realistic then switching characters is lol. Share this post Link to post Share on other sites
CsonkaPityu 0 Posted March 31, 2006 I want the stuff listed here to be in arma and the terrain to look as good edit: opk obviously no need for observer modules and the other training reqs but some stuff listed there would be nice. oh ya and the switching is making me twitchy too. Share this post Link to post Share on other sites
l etranger 5 Posted March 31, 2006 My main concerne right now about Arma, is the animations , please BI buy the animations from Sanctuary . Share this post Link to post Share on other sites
Guest Ti0n3r Posted March 31, 2006 My main concerne right now about Arma, is the animations , please BI buy the animations from Sanctuary . Placebo has stated that new aminations will be one of the last things they will add to ArmA. Share this post Link to post Share on other sites
berghoff 11 Posted March 31, 2006 My main concerne right now about Arma, is the animations , please BI buy the animations from Sanctuary . New ones will be added later Share this post Link to post Share on other sites
l etranger 5 Posted March 31, 2006 Great, then i can sleep well. Share this post Link to post Share on other sites
GBee 0 Posted March 31, 2006 I'm sure a lot of you have used the save game feature before while in a mission, thats no more realistic then switching characters is lol. For that matter many of the things included in OFP weren't realistic, they were even included in the video and no-one complained! E.g. The target and waypoint indicators, the radio messages and the ammo counter magically appearing in your FOV. Before you cry "But we could turn them off in OFP", well you can still turn them off or ignore them in Armed Assault. Share this post Link to post Share on other sites
Metal Heart 0 Posted March 31, 2006 Well, yeah, but why shouldn't people complain about a change to the worse? And it might not be optional, some missions might actually require you to use it which would seem like bad mission design or cover up for bad AI in my opinion. Share this post Link to post Share on other sites
GBee 0 Posted March 31, 2006 Well, yeah, but why shouldn't people complain about a change to the worse? And it might not be optional, some missions might actually require you to use it which would seem like bad mission design or cover up for bad AI in my opinion. For a start there is no such thing as bad mission design in OFP .... the whole point is that it isn't linear and isn't scripted (at least not like most single player games). So if a mission is near impossible to complete that isn't bad design, just a scenerio where you have to either conceed defeat or think differently. However you are speculating wildly "some missions *might* require you to use it". Wouldn't it be easier to re-write the mission than change the engine so that switching characters was required? Share this post Link to post Share on other sites
Metal Heart 0 Posted March 31, 2006 Quote[/b] ]For a start there is no such thing as bad mission design in OFP Oh really? I think otherwise. Funny, ain't it. Quote[/b] ]the whole point is that it isn't linear and isn't scripted In fact most missions in OFP are quite linear and scripted when you think about it, there are some nice exceptions of course. Quote[/b] ]However you are speculating wildly "some missions *might* require you to use it". Wouldn't it be easier to re-write the mission than change the engine so that switching characters was required? Yes, I'm speculating, thank you for pointing that out Captain Obvious, but it's not such a wild speculation in my opinion. Who said anything about changing the engine except you? I was talking about the missions and the campaign. To put it in fewer words, I think changing characters in the middle of the missions sucks but don't really mind it, unless I'm practicly forced to use it. Share this post Link to post Share on other sites
GBee 0 Posted March 31, 2006 Who said anything about changing the engine except you? I was talking about the missions and the campaign. You suggested that inclusion of character switching was to make up for bad mission design. I suggested that your logic was a little flawed, that it would be a lot easier for BIS to improve the missions than to add a character switching. After all they seemed more than capable of making workable missions in OFP with the old AI and without character switching. Share this post Link to post Share on other sites
Metal Heart 0 Posted March 31, 2006 Quote[/b] ]You suggested that inclusion of character switching was to make up for bad mission design Actually, when you really pay attention to every word, you should realize that as a matter of fact, what I really did exactly suggest was that it would seem like that, not that it is like that in my opinion. That's how I see it anyway. Share this post Link to post Share on other sites
Spy17 1 Posted March 31, 2006 I know what you mean Metal Heart. I also hope they did not introduce the feature to make up for bad AI (for example as the sniper you see things the AI would not have seen or shot at). They sai they improved the AI and I hope we can see it in the mission design. For me ingame character switching is a immersion killer too. I just hope the mission design will not force us to use it. That´s all we want to say nothing to discuss here. Share this post Link to post Share on other sites
aus_twisted 0 Posted March 31, 2006 It's pretty obvious to see by the screenshots and video that the character switching is a (OPTION) for the player to use if they want to. Share this post Link to post Share on other sites
Metal Heart 0 Posted March 31, 2006 No it's not obvious at all because some objective in a mission might require you to switch character in order to complete it. Like... for a simple example, some objective is on an island or inside some unbreakable fortress that you absolutely can't get on/into with your 'main' character so you must switch unit in order to reach it. That's an extreme example, just for the arguments sake, some other mission might be possible without switching but only if you destroy a tank with hand grenades or something stupid like that. Share this post Link to post Share on other sites