NeMeSiS 11 Posted June 22, 2006 I love it, finally they started using AA and AF, which made the pics 100 times better I also love the building on the right side in this pic Share this post Link to post Share on other sites
rundll.exe 12 Posted June 22, 2006 This is the first screen that shows the commander MG in action I think. (kick me if im wrong) Gamestar Pic Share this post Link to post Share on other sites
Daniel 0 Posted June 22, 2006 I love it, finally they started using AA and AF, which made the pics 100 times better Is the same effect achievable in game? Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 22, 2006 Daniel @ June 22 2006,20:38)]I love it, finally they started using AA and AF, which made the pics 100 times better Is the same effect achievable in game? Its already possible to force it on in OFP, just look around in your driver settings Its just that BIS never used it before, and some people werent sure if it was possible to use AA because of the HDR lightning Share this post Link to post Share on other sites
meyamoti 0 Posted June 22, 2006 This is the first screen that shows the commander MG in action I think. (kick me if im wrong)Gamestar Pic Your right and wrong,it was a video where they were probably testing it,but the flash was buggest so we can't say for certain if it works or not,but chances are that if its on the tank that it will work when the games released. I love the building too,looks enterable as well And once more,those are some of the best looking soldier models and textures I'v seen yet. It also looks like they fixed the hand and fingers on the gun,or atleast that one,bet that took em awhile. I could be wrong but I believe I also see reflections on the structures windows,I'm fairly certani there are,there definatly is on helicopters. And it looks like shadows cast on glass too. Share this post Link to post Share on other sites
SFG 1 Posted June 22, 2006 Wow this new stuff looks amazing. Hats off to BIS. Share this post Link to post Share on other sites
Milkduster 0 Posted June 22, 2006 The trees are sooo freaking cool! They look like.... uhhh, trees! Also, the shadows and relfections, damn! BIS went above and beyond what I expected for the graphics. Good Job! Â Share this post Link to post Share on other sites
mc sonar 0 Posted June 22, 2006 the specular highlight on the hangar roof- yummi Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 22, 2006 Ah yes, i forgot to compliment BIS on their BEAUTIFUL vegetation, seems like Linda is doing her job Share this post Link to post Share on other sites
bravo 6 0 Posted June 22, 2006 more pics.. some new (old) Link for pics Share this post Link to post Share on other sites
FCOPZ-illuminator 0 Posted June 23, 2006 Anyone saw a pilot (class pilot) in the helo on any pic ? Everytime i still see normal infantry... Share this post Link to post Share on other sites
meyamoti 0 Posted June 23, 2006 Apparently because they haven't made or are working on the pilots and tank crews :P Share this post Link to post Share on other sites
orange juice 0 Posted June 23, 2006 the specular highlight on the hangar roof- yummi indeed. There seems to be a similar effect on the humvee's wheels in the same pic (or is it a texture bug?) Not nitpicking here, but if it is reflections, they don't seem to be obstructed by the vehicle's body. Anyway, this will make for some wonderful possibilities in modding awesome surfaces! (like bumpy, bent, glossy plastic or glass, next to flat or corroded and pale metal, bullet holes in wrecks, yeah) Share this post Link to post Share on other sites
mc sonar 0 Posted June 23, 2006 perhaps its the sunlight fallin through the ventilation slot of the humvee- there should be enough potential for all the great mod makers out there and i dont want to know how arma looks like if there are made some changes the new screens for me are the best thing happend to my eyes today Share this post Link to post Share on other sites
Sudden Death 0 Posted June 23, 2006 Do you think that this picture (look at the tank): shows multiple gun directions (gunner positions) to us. S.D. Share this post Link to post Share on other sites
orange juice 0 Posted June 23, 2006 looks like the M2 turns together with that little Commander's turret, and the flash is a bug most likely, as in all screens where turret MG's are shown, there is the flash to it. So the MG will probably work as you, Commander, are turned out. Unlike in OFP, you'll probably be able to move the turret in that status. Wonder if the MG will also work when turned in, "remote controlling" the gun, using those mirrors as a sight (think i read something along these lines in a "real life" article). Share this post Link to post Share on other sites
Sudden Death 0 Posted June 23, 2006 Yeah but will there be the possibility to shoot this MG as commander while the gunner is firing a sabot? Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted June 23, 2006 Yeah but will there be the possibility to shoot this MG as commander while the gunner is firing a sabot? yes Share this post Link to post Share on other sites
Radnik 18 Posted June 23, 2006 Yeah but will there be the possibility to shoot this MG as commander while the gunner is firing a sabot? I would ask one question as suggestion, like it would be nice feature to lock the commanders M2 (M1A1) or NSV (T72) wiht hitting one key, let's say 'q' and that way you could be able to move mg's as much as you can move your hands left, up, right and down. While in this lock mode you can't move around axis 360 deg. until you press 'q' key again or better some sort of soft mode, like not pressing the key but holding the key and unreleasing it...so it's much faster switching mode. Share this post Link to post Share on other sites
orange juice 0 Posted June 23, 2006 oh i would like that! maybe they'll give us at least the possibility to create stuff like this, by changes in O2 in which you can have more than two [turrets or whatever comes to your mind] stuck together. In your example, there would be the tank's main turret, the smaller commander turret, plus the gun mount, which would be another turret with limited range of movement, and you'll switch between those, right? makes for some nice battle robots! probably... Share this post Link to post Share on other sites
meyamoti 0 Posted June 23, 2006 Only problems with robots like mechs would be leg movements,I don't think they will solve that. Share this post Link to post Share on other sites
chipper 0 Posted June 23, 2006 They did fix that. BIS said multiple parts of models can have animations or something. Share this post Link to post Share on other sites
Journeyman 0 Posted June 23, 2006 The windows in these pics look great and reflections of trees can be seen in the first.... Â ... Question is can the glass be smashed/shot out (a bit like in GR)? .. Oh, and a nice glass breaking and shattering sound to accompany it! Â Share this post Link to post Share on other sites
bravo 6 0 Posted June 23, 2006 http://www.armedassault.eu/aar3/0.jpgi wounder the view and sound effect after we break those windows.. thats what i said/tought while back.. edit: can someone that played the demo at E3 or something, confirm this effect? Share this post Link to post Share on other sites
dm 9 Posted June 23, 2006 The windows in these pics look great and reflections of trees can be seen in the first.... http://www.fotocraft.org.uk/images/real_glass.jpg I'd be more inclined to say that those "reflections" are the trees BEHIND the building, which you can see through the windows. Share this post Link to post Share on other sites