CameronMcDonald 146 Posted June 17, 2006 OFPForum: My point is that you don't have to push another button to regain your aming ability, you simply let go. And where's that T72s NSV? Or even its NSV mount? Share this post Link to post Share on other sites
meyamoti 0 Posted June 17, 2006 All images appeared before the 'latest' video showing the M1A1 with the bugged commander machine gun,render being the oldest before normal maps existed on vehicles in AA,don't worry,I doubt they would give an M1A1 a machine gun on the turret for the commander and then leave the T-72 without one,remember the thing about BIS,they don't show everything and they don't tend to show the newest Share this post Link to post Share on other sites
Placebo 29 Posted June 17, 2006 hummm.. i wonder why BIS has a 3D scanner for.. maybe it's just for show and sits on their dinner table as a center piece. or could it be they use it for scanning objects??? only BIS knows for sure. We use it for scanning things Share this post Link to post Share on other sites
bravo 6 0 Posted June 17, 2006 hummm.. i wonder why BIS has a 3D scanner for.. maybe it's just for show and sits on their dinner table as a center piece. or could it be they use it for scanning objects??? only BIS knows for sure. We use it for scanning things things?! you mean: rabbit?, chairs?, birds? bananas? How big objects can that scanner scann? Cars?, people?, planes?, choppers? interesting though Share this post Link to post Share on other sites
telejunky 0 Posted June 17, 2006 hummm.. i wonder why BIS has a 3D scanner for.. maybe it's just for show and sits on their dinner table as a center piece. or could it be they use it for scanning objects??? only BIS knows for sure. We use it for scanning things things?! you mean: rabbit?, chairs?, birds? bananas? How big objects can that scanner scann? Cars?, people?, planes?, choppers? interesting though No cars, no chopper even no tank! BIS needs the 3D scanner to scan the original 'YAY-BANANA' to implement it into Armed Assault^^ sry for OT^^ telejunky Share this post Link to post Share on other sites
cozza 24 Posted June 17, 2006 Got to much time on your hands telejunky makin a dancing banana Share this post Link to post Share on other sites
Placebo 29 Posted June 17, 2006 [im]http://home.arcor.de/bodzguard/ofp/foto.jpg[/img][mg]http://home.arcor.de/bodzguard/ofp/yaythumb.jpg[/img] sry for OT^^ telejunky LOL that's great! Good job Share this post Link to post Share on other sites
klamacz 448 Posted June 17, 2006 btw is that skoda? or its the same car: Share this post Link to post Share on other sites
mc sonar 0 Posted June 17, 2006 to me it looks like a vw passat frome late 80´s Share this post Link to post Share on other sites
deanosbeano 0 Posted June 17, 2006 oops i think you just found the special thing wasnt gonna say anything but now the cats out the bag. Also planned is a Wiki with Informaion by BIS and the community (planned Launch: within 100th FlashNews). Share this post Link to post Share on other sites
chipper 0 Posted June 17, 2006 Are you sure thats the surprise? EDIT: Oh nvm I guess it is. Quote[/b] ]GeneralArmed Assault tries to reach the mainstream more than OFP did, but it will also satisfy hardcore OFP Fans. Change of characters is confirmed now: you can play all soldiers who are set "playable" in SP now, too. If you only set one soldier "playable", you can't change characters. Multiple Gunner Positions are confirmed, too: any amount of turrets is possible. 3D optics are implemented. PBOs are signed from now on to prevent from serverside cheating in MP. Documentations about the engine are planned to be released before the game itself. Also planned is a Wiki with Informaion by BIS and the community (planned Launch: within 100th FlashNews). A BI-developed vegetation generator, called Linda, is producing varied and realistic vegetation without any handcraft. We saw trees shaking with the wind. Collision is pretty much overworked. AI is able to drive on one side of the roads. Normal Mapping, HDRR (High Dynamic Range Rendering), Detail Mapping, 2nd-UV-Set. The weapon system has been split, Magazines are now in an own class in the config. Mission Editing No elementary changes on the editor. Missions are now packed in addon PBOs. Mission wizard from OFP:Elite. Scripts are compiled during the first execution and stay in the memory. SQFs have been improved and enhanced. Differentiation between strings ("string" ) and code ({code}). Many new scripting commands, for example "switch". Library of all vehicles and weapons with all necessary information (3D preview). Multiplayer No player limit, the only limit is the server's bandwidth. Linux- and Windows-server supported (Linux maybe a bit delayed). Voice over IP: No external programme like TS required, it's working OFP internal how the Chat (also on Sockets). Join in Progress (you can disable it via server lock) Addon Making Conversion of addons should be easy, but the objecty have to be adapt. Model config is attached to each addon. Names of selections can be user defined. You can attach several animations to one selection (e.g. gear animations). Animations are directly made with the model and can be viewed in Bulldozer. New animation: "Translation". Tools as O2 or Visitor are going to be released before ArmA. Models have a skeleton as basis (in the model config). Materials can be configured (wood, steel, etc). "Certified Content Developers" will probably supported by BI in a special way and will get more information plus answers to their questions; also they get the signatures for their PBOs. Improved support of import from 3DS Max and Maya. Probably you can use different camos on one modell. Theoretical infinite size of islands possible (thanks to streaming, which was developed for OFP:E). Cellgrid was already tested with 5m-tiles. BIS-internal tools To create a more realistic flora, BI is using an only for that developed tool called "Linda". But it is not probable that this generator is going to be released publicly. Satellite data can be loaded into the game with information on colors and elevation. Tools are using the same scriptengine as the gameengine does And... the most important thing: the release is scheduled for the 3rd quarter 2006, if the publisher doesn't change it. Share this post Link to post Share on other sites
chipper 0 Posted June 17, 2006 I edited my post the same time you were posting sorry. Share this post Link to post Share on other sites
codarl 1 Posted June 17, 2006 wasnt gonna say anything but now the cats out the bag.Also planned is a Wiki with Informaion by BIS and the community (planned Launch: within 100th FlashNews). Shall I give them the login / password too now we're at it? Share this post Link to post Share on other sites
deanosbeano 0 Posted June 17, 2006 Quote[/b] ]Shall I give them the login / password too now we're at it? sure if you have it, let us know. Share this post Link to post Share on other sites
Dynamax 0 Posted June 18, 2006 some people are soo greedy Share this post Link to post Share on other sites
gonk 0 Posted June 18, 2006 Quote[/b] ]Shall I give them the login / password too now we're at it? Â sure if you have it, let us know. Ok, grab a pen and paper as the password is......drum roll ********* Share this post Link to post Share on other sites
bravo 6 0 Posted June 18, 2006 what the hell is a wiki?! Share this post Link to post Share on other sites
Placebo 29 Posted June 18, 2006 This thread is for discussing the latest screenshots, no more, no less. Continued off topic discussions will be dealt with by post restrictions. Share this post Link to post Share on other sites
tkokid 0 Posted June 18, 2006 dont blag our heads with cryptic answers like in your flash news dont you think its about time we have some answers? and there is no new screen shots too discuss  Share this post Link to post Share on other sites
Placebo 29 Posted June 18, 2006 dont blag our heads with cryptic answers like in your flash news dont you think its about time we have some answers? Contrary to what you may think you have no divine right to anything, information, answers, anything, a belligerent tone will only get you banned, that's it. and there is no new screen shots too discuss Then don't discuss anything in this thread, it's quite obvious that if there's nothing to discuss in a thread pertaining to its topic then nobody should post in that thread until there is, posting for the sake of posting is spam and contravenes forum rules. Share this post Link to post Share on other sites
Stendac 0 Posted June 19, 2006 That old picture of the T72s and the BMP-2 was really excellent. Anybody want to take a guess as to what the next screenshots will show off? It might be another glimpse of the new building interiors. By the way, can someone explain placebo's new avatar? That red cross in the background looks like the flag of England. But what emblem is that? Share this post Link to post Share on other sites
Journeyman 0 Posted June 19, 2006 By the way, can someone explain placebo's new avatar? Â That red cross in the background looks like the flag of England. Â But what emblem is that? It's the England football team! I guess he's got world cup fever! (nice choice though Placebo ). Back on topic... Â No new screenshots available as yet! Â Share this post Link to post Share on other sites
ravendk 25 Posted June 19, 2006 ********* ooooow that... whats the login pw?.. or pm me it Share this post Link to post Share on other sites
Placebo 29 Posted June 19, 2006 This thread is for discussing the latest screenshots, no more, no less. Continued off topic discussions will be dealt with by post restrictions. RavenDK 48hr PR. Share this post Link to post Share on other sites