ExtracTioN 0 Posted May 26, 2006 hmm - to me it doesn't look like Saddam's buildingsare taken from BF2 - maybe some ideas of how they could look like, but i don't see any building which i've seen in BF2 yet. ~S~ CD idd the building that saddam showed are not in BF2 Share this post Link to post Share on other sites
ebns72 0 Posted May 26, 2006 I was thinking the same thing...I don't recall any of those buildings being in bf2. Share this post Link to post Share on other sites
klavan 0 Posted May 27, 2006 Impressive effect! But what about performance hit? Klavan Share this post Link to post Share on other sites
-HUNTER- 1 Posted May 27, 2006 Its not real! Its in ofp but not a sandstorm, just looks f... awesome! edit Sandstorm 2 Sandstorm 3 Sandstormed Share this post Link to post Share on other sites
klavan 0 Posted May 27, 2006 Its not real! Its in ofp but not a sandstorm Silly me! Klavan Share this post Link to post Share on other sites
-HUNTER- 1 Posted May 27, 2006 On the first picture its 120 IED's that create a very large dust cloud! Share this post Link to post Share on other sites
raptor 6 actual 13 Posted June 7, 2006 How's it going Goon? Just checking to see if you've been able to progress in the status on your great island? If not, I understand how busy real life can be, but just showing you that we're still eagerly awaiting the updated release. Share this post Link to post Share on other sites
GOON 0 Posted June 10, 2006 Thanks guys the little requests for updates are sure welcome. The map is progressing with most work being concentrated on the main city areas. Added a few DMA buildings here and there and I must say thanks to Honcho! Things are looking pretty good. I'll try and post some screens of the areas if I get a chance this weekend. And dont worry about asking cause a post by people other than myself now and then lets me know your still interested. A few pics in the combat photog. section are always welcome as well Share this post Link to post Share on other sites
GOON 0 Posted July 13, 2006 Not a flippin post in how many weeks? Anyway, with alot of help from Pilot and Hunter, i'm trying to get together (Finally) another Beta of the map. A few new areas have been added but are not yet complete. The main focus has been filling in the empty areas of the city. The new cemetary addon by Pilot, really adds some realism!!! As ive said before, the maps road network was taken from real maps, only half scale, but if ya google earth Najaf you can see the actual area represented. Give me a couple of days and Pilot may have a few other addons to bump up the realism... The way it looks for ARMA right now....hope it gives ya guys a new map to make missions on... Share this post Link to post Share on other sites
Kin Hil 0 Posted July 13, 2006 In the absence of a recent demo release, I hearby issue a declaration of OFPer's Right to Screens on this 13th day of July in the year 2006 AD. Share this post Link to post Share on other sites
GOON 0 Posted July 13, 2006 Ya havent seen any? I'll post a few tonight if I get a chance... Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 14, 2006 Screenshots aye! AIIIGHHHT! Saddam's Presidential Palace An Najaf in the morning New City of Najaf New city of Najaf Old city of Najaf with the large mosque in the background Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 14, 2006 An Najaf Cemetary Scene of a IED attack on US forces. IED detonated prematurely... Scene of IED attack on US forces. US soldier scans the area for enemy activity. US soldiers engage AIF that attacked the US forces with small arms fire. Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 14, 2006 A second IED explodes as US forces came under attack from AI forces with small arms fire. Later that day AI forces where engaged with GBU-12 LGB. Another engagement with laserguidedbomb that day. At night US armour heads west to the first highway overpass. RPG teams and a BMP where engaged with 120mm and mg fire. Artist drawing of the Al Hassan highway overpass. Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 14, 2006 Little piece of 3d art. Buildings look cool! Extremely orange sandstorm! ok?! Share this post Link to post Share on other sites
BlackScorpion 0 Posted July 14, 2006 Nice "17" you got there. Looking nice, I hope my PC will handle it. Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 14, 2006 It really doesnt lag that much as you would think... Besides there are more areas then the city alone, and also the map is kinda intended to be played with ARMA. Then you can use the map to its full extent. And ppl with high end pc's can also do great stuff! Ive done very large armoured assaults to test the map and Ai paths. Well all I can say is Share this post Link to post Share on other sites
j w 0 Posted July 15, 2006 Looking awsome. Can't wait for a new system so I can test this baby. Share this post Link to post Share on other sites
GOON 0 Posted July 15, 2006 Thanks Manhunter....my lazy ass never seems to get around to posting shots. Everytime I get into the editor to set up a few shots I see something to change and I open up WRPEdit instead. Good for the map...bad for screenies... Thanks for the comments guys.... And dont worry about lag too much.... My Pc is 8yrs old......!!!!! PIII 450mhz 32MB ATI 393 MB of OLD ram.... So people who complain should drop their settings abit.... Everyone wants to play in DXLL or whatever, with complex sky textures etc. If I can make and test it on my old PC... Most people should have no problem.... I think it will take a little rethinking of how ya make missions for OFP. Most island have open terrain...so the AI can be put pretty much anywhere... With this island....most missions wont be large scale oprerations...small teams trying to work their way around the streets with a few well placed enemies....not a bunch of tanks and such running up and down the streets like a flippin dreaded CTF match. Spawning units at certain positions will certainly help this to. Manhunters is right...and I cant beleive what we've been actually able to get awaay with...I originally only hoped to include the old city section of Najaf....then expanded it to the US patrol area that surrounded the town during the seige... then added Al Kufah to the East as well as the airport... !!! Even on my pld PC I expected to stop the project awhile ago...but the Lag turned out to be acceptable to the guys (Manhunter, and Pilot) who tested it. The only place where old Bessy really chugs is the cemetary...very large area with lots of objects. But the guys say they dont have much of a problem. So for some it might not be acceptable others love OFP too much to care..... Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 16, 2006 Seriously I get good FPS on An Najaf, even watching the cemetary with the city behind it, with 4000 viewdistance. Which would probally kill GOON's pc! And He's right about mission making, but with this things get far more realistic. And there are 23904823904823904 places where you can place that enemy sniper, of rpg unit. Really a hard map if you put down resistance! Ive been shot to crap many times now. So I go in the US way from now. Blowing insurgents to crap instead of them blowing me up! Share this post Link to post Share on other sites
imutep 0 Posted July 16, 2006 OMG Looks great! Keep up your realy good looking work. Share this post Link to post Share on other sites
ag_smith 0 Posted July 17, 2006 One good advice to you guys, judging from the screenshots, you need to start using sharp edges on the cementary objects. They will look much better that way... Hmmm... one more... there's one thing you can do to improve performance for cementary are. You have to merge all the tombstones in 50 by 50 meter large p3d models and place those on your map instead of thousands of single graves. This should save you a lot of fps. Share this post Link to post Share on other sites
j w 0 Posted July 17, 2006 PIII 450mhz32MB ATI 393 MB of OLD ram PIII 450Mhz 128MB Ati Radeon 256MB of OLD ram to w00t!! I should be able to run it!! Share this post Link to post Share on other sites
Average Joe 0 Posted July 17, 2006 GOON your maps been along time in the works dude but judging by how good those pictures look dude its 100% worth the wait, keep on it dude i cant wait for a full release Share this post Link to post Share on other sites