alex9111 0 Posted December 13, 2005 A quik question , Can we walk inside vehicles in ArmAss? Or was it only in the NGPCG ? And the dynamic destructable buildings ? those are only in NGPCG I suppose? Sorry for the old questions , But I realised I actually didn't know the answer and this is bothering me for a while Thanks in advance. P.S. Sorry for the bad english Share this post Link to post Share on other sites
stakex 0 Posted December 13, 2005 As of right now we don't know the awnser to these questions. As you stated, "Game2" will have a great destructable buildings system. Now I haven't seen anything say we can walk in vehicles in Game2... that hasn't been officially stated anywhere to my knowledge. There was however a trailer showing the ability to walk in vehicles and destructable buildings in VBS . Now sicne the VBS engine is very similar to what the ArmA engine will be, it is theoreticlly possible these things will appear in ArmA... however I would guess its fairly unlikely. Share this post Link to post Share on other sites
cozza 24 Posted December 14, 2005 In OFP:E the petrol station was destruteble. Shot it with a tank cannon and it fell down not get wrapped. So there might be Destruble buidlings in ArmA but we just dont know yet Share this post Link to post Share on other sites
stakex 0 Posted December 14, 2005 In OFP:E the petrol station was destruteble. Shot it with a tank cannon and it fell down not get wrapped. So there might be Destruble buidlings in ArmA but we just dont know yet I haven't played FP:e yet... but perhaps that is a little sign of things to come in ArmA, and perhaps not. Does seem that they are aiming to get rid of crumpling buildings... One thing thats had me thinking is... they weren't needed in Flashpoint. Becuase the Collision detection was so bad, it wasn't offten you would go into a building. So destructable buildings would have been a total waste anyway. However, now that collision detections fixed, buildings will likely be used a lot more. Also the press release says "New island containing large cities with many different, fully accessible buildings." Now thats not too clear if every building will be accessible, or that there will be many buildings that are fully accessible and still be dummy buildings that serve as fillers. Either way... it sounds like we will be able to go into a lot of buildings. So with a lot of buildings to go in, and better collision detection, destructable buildings would be a logical addition to the game. Especially if everybuilding IS enterable... Only thing I wonder is... why wouldn't they have told us this in the press release. I mean Im sure there are things they held back from the press release, but why hold back on such a big feature. Share this post Link to post Share on other sites
snoops_213 75 Posted December 14, 2005 Only thing I wonder is... why wouldn't they have told us this in the press release. I mean Im sure there are things they held back from the press release, but why hold back on such a big feature. thats easy, because if it is a feature it'll make everyone shit their pants when the games released. I mean how many wet themselfs over the current features list. But in the ***2(guess the 3 letters ) press release says customer has to ask for this feature. bad news for us? hopefully not! on topic but no, no info on either of these features in ArmA, heres hopeing! Share this post Link to post Share on other sites
xnodunitx 0 Posted December 14, 2005 In OFP:E the petrol station was destruteble. Shot it with a tank cannon and it fell down not get wrapped. So there might be Destruble buidlings in ArmA but we just dont know yet.If you have an xbox then I strongly suggest that you play OFP:E,it definatly gives you an idea what will be in AA as when I compare the pictures and info and what I saw on OFP:E they run very similar which is a very very good thing,AA imo will be more like OFP2.0 rather than 1.5,trust me,things do not look the same (except some characters and vehicles and a few guns but yaknow) Heh yeah...actually if you destroy any building or unit it doesn't seem to crumble,I noticed the gas station fall to pieces,I was also experimenting with the weatehr and destroying it and I believe it fell apart in different directions depending on where the hit came from,and depending on the weather depended on how high the smoke went or what angle,clear weather the smoke rose real high and almost straight,normal weather was pretty much the same but with slight less height and a bit more tilt,stormy weather caused it to go at a pretty good angle and the smoke didn't rise that high...this also happens to destroyed vehicles. Walking Share this post Link to post Share on other sites
Killbert 0 Posted December 14, 2005 hmm. Is there any screenshots of the petrol station, before and after shots? If there's even one destructable building in ofp:e, there's maybe hope for destructible buildings in ArmA. Share this post Link to post Share on other sites
dachrinne 0 Posted December 14, 2005 that would be pretty dumb when its not included in ArmAs Share this post Link to post Share on other sites
Scrub 0 Posted December 16, 2005 Ladies and gents, Combat drops will never be the same if this is true. *Drives Bradley out the rear of a C-130 doing a touch-and-go at a hot airfield* LAPES would truly be great. CAN-YOU-DIG IT! Share this post Link to post Share on other sites
nephilim 0 Posted December 17, 2005 not possible afaik in arma vbs1 yes Share this post Link to post Share on other sites
thrush213 0 Posted December 17, 2005 this would be a good thing for doing paratroop drop from a hercules or maybe moving around in a large truck but i don't think this is needed in apcs, jeeps, cars, etc. just sit tight. also, for certain apcs, you can poke your gun out from a port on the side, so no need to move to a window to shoot out. Share this post Link to post Share on other sites
Commando84 0 Posted December 18, 2005 i think moving around inside vehicles would add alot when being in the cargo of choppers and aircrafts, both civilian and military transport one's Share this post Link to post Share on other sites
4 IN 1 0 Posted December 18, 2005 not possible afaik in armavbs1 yes it is possible, only that we dont know if BIS want to, but this have been requested by fans too offent and too many times just like multiple gunpost, so it is just stupid not to make this into the game, and its a huge let down for many fans too so plz BIS, be smart, just make it into the engine Share this post Link to post Share on other sites
richrotors 0 Posted December 18, 2005 Find a radio Tower, place a couple of satchel charges, step back, and watch the show OOPs!, wrong forum Share this post Link to post Share on other sites
GabKa73 0 Posted December 18, 2005 Moving around in and shooting out of a flying Blackhawk would be very nice indeed. That's what I love in JointOps. Why should it not be possible in ArmA? A little statement from BIS would be nice. Share this post Link to post Share on other sites
Heatseeker 0 Posted December 18, 2005 Moving around in and shooting out of a flying Blackhawk would be very nice indeed. That's what I love in JointOps.Why should it not be possible in ArmA? A little statement from BIS would be nice. Would be pointless and if the blackhawk/helicopter is flying fast or makes a quick turn/manuever you should fall on your ass and someone should throw you out the door for doing it, the mounted M134's are there for a reason and the game is not supposed to be arcadish . Share this post Link to post Share on other sites
D.murphy man 0 Posted December 18, 2005 Moving around in and shooting out of a flying Blackhawk would be very nice indeed. That's what I love in JointOps.Why should it not be possible in ArmA? A little statement from BIS would be nice. Would be pointless and if the blackhawk/helicopter is flying fast or makes a quick turn/manuever you should fall on your ass and someone should throw you out the door for doing it, the mounted M134's are there for a reason and the game is not supposed to be arcadish . well i think there should still be a way to 'lock' your self onto the seats like currently in OFP. But you should still be able to walk around in side and shoot out, Sure theirs a chance you could fall out and most properly wouldnt be able to hit any thing at all, which will hopfully encourage the more experience players to sit down and hold on whiles all n00bs learn the hard way. And still it be hell lot of fun! ive always wanted to walk around inside APCs, boats, and transport hellis whiles shooting like wildely out the passanger windows. Share this post Link to post Share on other sites
SpecOp9 1 Posted December 18, 2005 I think you can... because VBS1 had a little thing that made it possible, so, you'll probably see it in ArmA, too. Share this post Link to post Share on other sites
robert(uk) 0 Posted December 18, 2005 And still it be hell lot of fun! ive always wanted to walk around inside APCs, boats, and transport hellis whiles shooting like wildely out the passanger windows. Have you tried playing Joint Ops? It's a lot of fun for those reasons... Share this post Link to post Share on other sites
@cero 0 Posted December 18, 2005 Robert, you like to promote other games, don't ya? Lol, only jocking. Firing from vehicles is good fun and realistic. For example, BHD ( Black Hawk Down), the film, you got two snipers giving acurate fire from the air. In Vietnam, it was very comon to land on a hot LZ, so if you have a machine gun chances are you'll star blasting the bushes before landing. It would be very interesting to be able to walk to the ramp of a C130 before paradroping. What would happand if it get hit by AA blasting the plane in the air while you are standing up, would you and anybody else standing up, fall throught the ramp and die by crashing against the ground? View that seating in the Mig 29 that just shoot down that Hercules, watching the bodies of the loaders and paratroopers faling on diferent directions due to the blast of your fired AA missile. How about being ambushed while in your boat in the middle of that river, so you and your buddies have to take possitions in the boat to fire back? ETC, ETC, ETC... Q: How cool can be walking and shooting from vehicles? A: Very cool. Regards. @CERO. Share this post Link to post Share on other sites
alex9111 0 Posted December 18, 2005 Heh , I played joint ops , It was indeed much fun to walk around But even if walking around in a chinook trying to shoot at things is a bit unrealistic, it could be handy for a hot drop ,you could be in possition to leave the chinook as fast as possible without having to "get out of...". The technology (of being able to walk around in moving vehics) would be handy in boats to , finally a aircraftcarrier that can sail or maybe a landingcraft or lcac . and most of all wouldnt it be fun to jump out of a moving c130 in a realistic manner instead of popping out ? Share this post Link to post Share on other sites
NeMeSiS 11 Posted December 18, 2005 not possible afaik in armavbs1 yes How do you know? and why do you think that it wont be in? Share this post Link to post Share on other sites
stakex 0 Posted December 19, 2005 not possible afaik in armavbs1 yes Well as I just said in another post, anything is possible in ArmA really. The devs can do what ever they want to the engine to make anything possible really. If its possible in VBS1, it can be made possible in ArmA. Besides, ArmA seems like its going to be a much more advanced engine then VBS. Share this post Link to post Share on other sites
@cero 0 Posted December 19, 2005 Quote[/b] ]Besides, ArmA seems like its going to be a much more advanced engine then VBS. Exactly. If you read all the stuff released to the media and forums by BIS you'll find that this is been mentioned. I have the impression ( I even can smell it) that ArmA is going to be well beyond VBS. VBS is not so new after all, and BIS knowledge and tech is gone over the roof sense VBS, well, I assume it has; lets be real, if I'm able to run what I run right now, surelly BIS should be able to excede their pass goals. We live in a new technological era, this years era. Last years era, for developers, is prehistoric. I don't want to get over excited with the development of ArmA, but I think that with the way BIS think we should expect this little details here and there to be present in ArmA. They know what the consumer wants by reading this forums, so lets just have faith in BIS, I belive thei'll deliver much more than we expect, that will explane the delay in releasing the game. I think that they realiced that ArmA as it was going to be released would give them a bad reputation because the game wouldn't be so far advanced compared to Resistance, and that if they expend a little longer in developing ArmA the results would be of a much greater satisfacxtion for the consumer. Game 2 can wayt, ArmA is priority and is going to kick some rear, is going to be a face melting game. So after this said below, yes, I would expect ArmA to be able to handle crew and cargo movement. Its not that far fetched, and I don't think BIS will find this a problem to make it real. Regards. @CERO. Share this post Link to post Share on other sites
robert(uk) 0 Posted December 19, 2005 Robert, you like to promote other games, don't ya? Lol, only jocking. /me kicks @cero for being a Spaniard lol sorry m8, it's just I know a good game when I see one, and ARmA is also going to be a very good game... Share this post Link to post Share on other sites