hubssc 0 Posted March 7, 2006 Hi, Can anyone tell me how can i replace the old trees etc... with european natur pack ? i mean the BI islands malden,everon etc... Share this post Link to post Share on other sites
W0lle 1052 Posted March 7, 2006 Use an Island Editor like WrpTool or Breathe and start replacing the existing Vegetation. On page one of this thread Berghoff said: Quote[/b] ]I've also converted 3 and made 1 totally new Island with this pack. Everon, Malden, Kolgujev and Nogova are included and a Island called Nordic ( which requires Ares Finnish Building pack ) I just can't find a download link for these converted islands right now. Share this post Link to post Share on other sites
berghoff 11 Posted March 8, 2006 Here's some progress on new trees for ArmA, just testing various stuff. :P I've been studying OFP:e a bit to learn by watching hehe. The textures look blurry but in 3dsmax you can tell what sort of tree it is by looking at the leafes. large large http://ofpc.de/berghoff/files/pics/flashpoint/OFP_Treetest3s.jpg large large Share this post Link to post Share on other sites
su27 0 Posted March 9, 2006 Berghoff, you must change info on your page because currently its almost impossible to find converted islans there For ppl looking for islands: Quote[/b] ]I've also converted 3 and made 1 totally new Island with this pack. Everon, Malden, Kolgujev and Nogova are included and a Island called Nordic It is exactly as quoted - search for island called Nordic. It contains also converted Everon,Malden, Kolgujev and Nogova. Share this post Link to post Share on other sites
berghoff 11 Posted March 12, 2006 Yea, the Islands are included in the nordic Island. Anyway just to let you know I'm now working on an update that will fix the view-fire-geo lods. I will check all trees one by one and reworked the view lod structure as it doesn't work well when I binarized them. Also some new stuff is included such as water lilies/reeds, small rocks etc some small things still missing. I'm also was planning an replacement pack suggested in first few pages but so far I had no luck implenting new models in the data3d.pbo as I kinda ruins everything after I patched it to replace old trees with new ones. If anyone knows what file to replace and with which program (Winpbo patch feature doesn't work correctly destroys entire game :P) I'm glad to hear it. Share this post Link to post Share on other sites
berghoff 11 Posted March 13, 2006 I've replaced the old crappy oak tree with this one, which is also lower on faces/points: (Click me for large picture) Now I have to squash the remaining bugs :P. Share this post Link to post Share on other sites
nubbin77 0 Posted March 13, 2006 Berghoff, I don't have a lot of time, so I'll get to the point and follow up later if you have questions. PBOX will allow you to decompress and then repbo the the data and data3d pbo's without any problems. I've done it a thousand times. In fact, I have done exactly what people have asked you to do and incorporated your fantastic trees right into the data pbo (changing the names and overwriting the trees/ bushes that I wanted to replace.) PBOX is fast and I have never gotten an error from it. I don't know why it isn't THE ONLY program everyone uses for editing pbo's. Share this post Link to post Share on other sites
Messiah 2 Posted March 13, 2006 agreed, its the only pbo tool thats ever given me reliable results 100% of the time Share this post Link to post Share on other sites
berghoff 11 Posted March 13, 2006 Thx, pbox does the trick damn now I have more work to do hehe Share this post Link to post Share on other sites
the_shadow 0 Posted March 13, 2006 could you make a big, fat old oak? that is like 2m i diameter :P Share this post Link to post Share on other sites
berghoff 11 Posted March 13, 2006 could you make a big, fat old oak? that is like 2m i diameter :P :P maybe not that fat but the one i posted above is to replace the small CWC oak so yea I'm making a bigger one. Share this post Link to post Share on other sites
Daniel 0 Posted March 13, 2006 Quote[/b] ]Anyway just to let you know I'm now working on an update that will fix the view-fire-geo lods. I will check all trees one by one and reworked the view lod structure as it doesn't work well when I binarized them. Also some new stuff is included such as water lilies/reeds, small rocks etc some small things still missing. Brilliant! Share this post Link to post Share on other sites
berghoff 11 Posted March 14, 2006 Heres the larger oak variant: large large large (:P) Share this post Link to post Share on other sites
Mr_Tea 0 Posted March 14, 2006 Nice work, and good to hear that you will fix the lod related bugs. Share this post Link to post Share on other sites
NSX 8 Posted March 14, 2006 Brilliant work,Berghoff.Hmm,but the trees are like ArmA stile...Do you a tester of arma?Similar textures from some screens for me. Share this post Link to post Share on other sites
berghoff 11 Posted March 15, 2006 Well because the oak tree isn't too common on the orgional Islands I made it a bit more detailed than the other trees. And I've reworked a couple of models so they have lesser polys. One models changed from 700 to ~300 polys , which was on the update list for months. Share this post Link to post Share on other sites
nubbin77 0 Posted March 15, 2006 Are you making a new pack or are you just overwriting the models in one of your existing packs (which would be better IMHO)? Share this post Link to post Share on other sites
berghoff 11 Posted March 15, 2006 Are you making a new pack or are you just overwriting the models in one of your existing packs (which would be better IMHO)? I'm just getting the bugs out and made some adjustments to the existing models, no new pack is being made. Share this post Link to post Share on other sites
Danny252 0 Posted March 19, 2006 Hmm, your download link is broken. Share this post Link to post Share on other sites
berghoff 11 Posted March 22, 2006 Hmm, your download link is broken. Ok I fixed the link now. Share this post Link to post Share on other sites
NSX 8 Posted March 22, 2006 By the way Berghoff.Decreasing trees' faces from 700 to 300. Won't it affect the look of the trees? Share this post Link to post Share on other sites
berghoff 11 Posted March 22, 2006 Its only 1 tree I changed :P But yea it looks a lot different than it used too. Share this post Link to post Share on other sites
KeyCat 131 Posted March 23, 2006 Great stuff as usual Berghoff! Any chance to see some more grass variations in the future? /Christer (a.k.a KeyCat) Share this post Link to post Share on other sites
doc stahlhelm 1 Posted March 23, 2006 amazing work - thanks a lot! Share this post Link to post Share on other sites
imutep 0 Posted March 23, 2006 Great, great work When you also make a Texture Replacement Pack for Addon Islands, then you are King Greetings Imutep OFP.4players.de Share this post Link to post Share on other sites