berghoff 11 Posted January 31, 2006 Just showing progress on some new trees with a higher branch level that makes the tree somewhat more realistic Orginal Size Orginal Size Some changes are still need to be made to the smaller branches and the lower parts as this is my first attempt, thought It would be nice showing the progress. Share this post Link to post Share on other sites
buliwyf 4 Posted January 31, 2006 Keep up this awesome work Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 31, 2006 That first pic looks awesome. Share this post Link to post Share on other sites
NeMeSiS 11 Posted January 31, 2006 Thats so incredibly cool! At first i thought that the first pic was another game! Share this post Link to post Share on other sites
twisted 128 Posted February 1, 2006 i have a small suggestion for the next release...put some grass or similar on the ground around the trees, just to make them blend in with the ground better.. would look a lot better then just a sharp edge where the tree meets the ground i agree. one of OFP biggest graphical problems is how the trees sorta sit 'over the gorund' and look disconnected. Some grass/flowers/shrubbery around the base would REALLY help things seem more integrated. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted February 1, 2006 Hell yes - can't wait for this to come out. How you addon makers do it, I'll never know. I'll stick to da missions. Share this post Link to post Share on other sites
Deagle 0 Posted February 3, 2006 Hi Berghoff, I noticed that you converted that grass from Brothers In Arms game Share this post Link to post Share on other sites
dob 0 Posted February 3, 2006 hi good impressive job!! may i use your addon for my island, i v modified tr addon grass, whith no autor name, but if u want it, mail me // pick 1 pick 2 or i need wait ur update dob Share this post Link to post Share on other sites
hamis 0 Posted February 4, 2006 Well,i tried to apply forest(every kind of them)with WRPTOOL but all textures were missing.Also some objects were hanging at about 1-2 meters from the ground.What's wrong? Share this post Link to post Share on other sites
Bergmania 0 Posted February 12, 2006 This is an OFP issue. Forest never block AI's LOS afaik. Hmm.. odd.. wonder why they behave different on the standard map that with the nordic one then.. Share this post Link to post Share on other sites
berghoff 11 Posted February 15, 2006 The only thing different from other forest is that the one on the Nordic Island (loofbos_x.p3d) doesn't have roadways for AI. Share this post Link to post Share on other sites
su27 0 Posted February 20, 2006 Quote[/b] ]Download: Nature Pack 3 - NordicI've also converted 3 and made 1 totally new Island with this pack. Everon, Malden, Kolgujev and Nogova are included I understand there is nordic version of Nogova available for download somewhere? Share this post Link to post Share on other sites
xL.Burn 0 Posted February 24, 2006 Berg, had u thought to make much more winter trees? Share this post Link to post Share on other sites
berghoff 11 Posted February 25, 2006 Quote[/b] ]I understand there is nordic version of Nogova available for download somewhere? Yep some very quick conversions.download here Quote[/b] ]Berg, had u thought to make much more winter trees? Well for ArmA I will make a pack that includes Summer, Autumn and Winter, right now I lost most of the orginal files due format ( very stupid of me) so its better to start over with new trees so I can directly convert them to autumn and winter and with more detail. Share this post Link to post Share on other sites
berghoff 11 Posted March 1, 2006 The next update (v1.04) will have these changes: Added: - Rocks - Treelines - Flower/bushes sections - Birch trees - More bushes - Oak tree Optimized: - Poplar - Aspen1 - Caucasianpine - Chesnut - Elm - Norwaypine3 - Winter Oak Fixed: - Bark texture of Pine forest to match upper part again. Any other suggestions and bug reports are always welcome. Share this post Link to post Share on other sites
NSX 8 Posted March 1, 2006 Well, my suggestion is to fix your perfect grassfield.I can't hit soldier when he's standing on them and when I shoot it in the field it begins burn with mine FFUR effects.;) Share this post Link to post Share on other sites
berghoff 11 Posted March 1, 2006 Which grassfield do you mean? I never encounterd such a bug in NP3 Share this post Link to post Share on other sites
NSX 8 Posted March 1, 2006 I mean 50*50 grassfield.It's perfect in graphic plan,but have this unpleasent bug. Share this post Link to post Share on other sites
Shashman 0 Posted March 1, 2006 The link you give is corrupted Share this post Link to post Share on other sites
Johannes 10 Posted March 1, 2006 The link works fine for me. Share this post Link to post Share on other sites
Shashman 0 Posted March 1, 2006 Well I got a corrupted archive error when I tried unRARing it Share this post Link to post Share on other sites
hamis 0 Posted March 4, 2006 Well,i tried to apply forest(every kind of them)with WRPTOOL but all textures were missing.Also some objects were hanging at about 1-2 meters from the ground.What's wrong? Share this post Link to post Share on other sites
berghoff 11 Posted March 4, 2006 The only forest that can be used are loofbos.p3d and groveden.p3d, I don't know why you have missing textures but I only tested adding forest with Visitor2, this will not work in WRPtool, in WRPtool you can only replace forest with having proper result like in the sample Islands I released (with Eden, Cain, Abel, Noe). Share this post Link to post Share on other sites
hamis 0 Posted March 4, 2006 Well,i can't find your Nogova Nature Replacement Pack anywhere! Share this post Link to post Share on other sites
berghoff 11 Posted March 4, 2006 That hasn't has to do anything about your problem, but you can find it on my site. The Island pack which shows the nature pack 3 is listed on my site aswell at ofpc.de. Share this post Link to post Share on other sites