Thunderbird 0 Posted May 21, 2006 Quote[/b] ]My only gripe is the backpacks...realistically, only medics should carry them The US army uses various backpacks, that one I included to the US soldiers seems to be the "lighter" one so far, medics carry an additional 'backpack' a bit different from the standard one, though. Quote[/b] ]are you going to add an USAF F-22 Raptor? Negative, there are no specific reasons to include the F-22 Raptor, but you're welcome to do it for your own use, the FFUR 2006 is compatible with extra addons. :-) Quote[/b] ]it is supposed to eliminate shoulder straps while hooking to the MOLLE vest via alice clips or MOLLE itself. This is a detail but thanks for the information. Quote[/b] ]Oh yeah, the knee pads can't be the same color as the boots? 'will check it out. Quote[/b] ]though the SAW is the old type, like the first versions, no newer models? It was a "Minimi" before, but 'updated it to the "SAW" variant. Quote[/b] ]have you got rid of the aimpoints on the M4s? Riflemen will carry M4 aimpoints. Quote[/b] ]But am i the only one who cant see a 'preview' button for the editor or is that because theres no units on the mpa? Heh, there were no units on the map. Quote[/b] ]Could we see some pics of the ACU Pilots and BlackOps, Tarik? 'will come up with their screens as soon as the ACU Infantry soldiers get updated as well. Quote[/b] ]Wel since your replacing the Jeeps with CBT Humvees, why not replace the destroyed Jeeps with these it would look much better then the regular rusty BIS destroyed jeeps and you can get more variety cause all the BIS onces look the same with some slight editing to them Indeed, nice find, cheers. Quote[/b] ]And why not add a Llauma head as it's in mask?At least it'll have normal eyes As stated a while ago, Llauma heads cannot be incorporated because of the problems they cause in game (When you load a mission... ). Moreover, this cannot be done as long as BIS faces aren't converted to "llauma head architecture" in order to avoid breaking 'BIS Campaigns storylines' but they work very well with 'standalone' addons, though. (Nut, Dlem, Laser...etc) Quote[/b] ]I have a question about the tank crews,arn't they supose to have assualt rifels ? They will carry M4A1s. Quote[/b] ]I know, why not multicam? Blackops units are supposed to be ''indistinguishable" and the BDU camo fits better because several armies use BDU camo that is similar to US camo, with some variations. Quote[/b] ]wich one is better?oh and there is a bin file included but do i have to overwrite the original bin file of ffur? You don't have to overwrite the config of the 'FFUR 2006' to install the 'sky pack'. Best Regards Thunderbird84 Share this post Link to post Share on other sites
NSX 8 Posted May 21, 2006 Well to hear from you, Tarik. Sorry for my Llauma-mania. Â But question which I asked several times before, but didn't receive any answer.Well, is it possible to release FFUR patch now as it's complete and you just waiting for RHS' Crocodiles (russian nickname of Hind) (patch complete status was from your words) and just release a hot fix adding better Mi24? Share this post Link to post Share on other sites
echo1 0 Posted May 21, 2006 About the blackops, if theyre meant to be indistinguisable, they should have ACU like the other troops @ NSX: If they leave it to a later version, we may not see it for ages, I'd say its better to wait a few more weeks for completed product Share this post Link to post Share on other sites
klasodeth 0 Posted May 21, 2006 About the blackops, if theyre meant to be indistinguisable, they should have ACU like the other troops... I think the idea is that is that when on a blackops mission, the camoflage is indistinguishable from camoflage used by other nationalities. ACU would be too easily recognized as a USA camoflage pattern to allow for "plausible deniability". Share this post Link to post Share on other sites
echo1 0 Posted May 21, 2006 ACU would be too easily recognized as a USA camoflage pattern to allow for "plausible deniability". Not really, special troops usually wear same camo as regular. SAS wears DPM, KSK wears Flecktarn etc. If you went along those lines, you'd have to issue your spec ops with special camoflague that no-one else uses to avoid suspicion Share this post Link to post Share on other sites
benus 0 Posted May 21, 2006 about the BLACKOPS.... the NIGHT GUYS WILL BE BLACK !!! only the day units will have BDU (with BDU config)... and when you use the ACU config the will have ACU regards benus Share this post Link to post Share on other sites
echo1 0 Posted May 21, 2006 Great! Perfect solution Share this post Link to post Share on other sites
prodetar2 0 Posted May 21, 2006 like i said up to you with the sky packs and what the .bin file? hmm srry i meant a bin MAP Â with cpbo in it not c.pbo but cpbo have you gotten it to work mate? yeah i think so... but whats with the bin map? if it isnt needed then why is it included? :S and ive been reading thing about Llauma head things what is that all about? my faces are still original ofp BDU? is that a seperate download or included? since i only see ACU :S Share this post Link to post Share on other sites
Blackbuck 9 Posted May 21, 2006 it's llauma's sky addon not the face one if that were included it would mess up ofp Share this post Link to post Share on other sites
prodetar2 0 Posted May 21, 2006 it's llauma's sky addon not the face one if that were included it would mess up ofp ok then ill stop asking question thouigh i dont see any difference in the sky... thnx for ure help Share this post Link to post Share on other sites
Blackbuck 9 Posted May 21, 2006 thats why i and everyone else is here to help... did you put -mod=@modulsky but for llauma in you target line? Share this post Link to post Share on other sites
joshfox0 0 Posted May 21, 2006 my version has alot of textures messed up. i don't know if its the original instalation of flashpoint or FFUR but i think its FFUR because it only start getting horrifically messed up textures with it. anyone else ran into this? Share this post Link to post Share on other sites
Jackal326 1182 Posted May 21, 2006 my version has alot of textures messed up. i don't know if its the original instalation of flashpoint or FFUR but i think its FFUR because it only start getting horrifically messed up textures with it. Â Â anyone else ran into this? Screenshots? Share this post Link to post Share on other sites
456820 0 Posted May 21, 2006 Could be a skypack if you messed up the installation of that. Share this post Link to post Share on other sites
AvanGard 0 Posted May 21, 2006 This is by far the best mod for OFP I have ever seen. Good job guys. Is there any chance of seeing  Mi-28 Havoc in this mod. After all it is 2006 FFUR. Did you consider replacing Mi-24 with Mi-28. DKM-Mods have produced a pretty impressive Havoc. http://ofp.gamepark.cz/news/pics/dkmhavoc11.jpg Share this post Link to post Share on other sites
LeChuckle 0 Posted May 21, 2006 That would probably ruin some missions as the Mi24 has got passenger seats and the mi28 hasn't, right? Share this post Link to post Share on other sites
Shadow NX 1 Posted May 21, 2006 Keep the Hinds they will fly for many many more years within the russian airforce. Some modification here and there over the next years and they still do their job very well. Share this post Link to post Share on other sites
AvanGard 0 Posted May 21, 2006 You right I haven't consider that But it would be a nice addition to this mod. Share this post Link to post Share on other sites
prodetar2 0 Posted May 21, 2006 thats why i and everyone else is here to help...did you put -mod=@modulsky but for llauma in you target line? hmm no i didnt does it go after -nomap -nosplash -mod=ffur2006 ? Share this post Link to post Share on other sites
-TheOne- 0 Posted May 21, 2006 In that case the shortcut should look like this: -nomap -nosplash -mod=ffur2006;@modulsky Share this post Link to post Share on other sites
echo1 0 Posted May 21, 2006 This is by far the best mod for OFP I have ever seen.Good job guys. Is there any chance of seeing Mi-28 Havoc in this mod. After all it is 2006 FFUR. Did you consider replacing Mi-24 with Mi-28. DKM-Mods have produced a pretty impressive Havoc. http://ofp.gamepark.cz/news/pics/dkmhavoc11.jpg They were in FFUR 05, but then were replaced by KA-52. Mi-28 will be the new standard, and is meant to be superior, but Ka-52 looks cooler Share this post Link to post Share on other sites
Gedis 0 Posted May 21, 2006 well actualy Ka-50s/52s are not widely used in russian army, just as Mi-28s, but, Mi-28 are entering service and Ka-50s/52s still not, there are(probably was) 6 Ka-50s and 1 Ka-52, but that's old numbers. Point is that Mi-24 Hinds (Crocodiles) are still in service and Mi-28s are entering service, i don't know in what numbers but bigger then Ka-50s/52s. So Hinds are coming from Scar/RHS and Mi-28s from DKM, but will the Mi-28s will fly the sky of FFUR again? here's the video Share this post Link to post Share on other sites
echo1 0 Posted May 21, 2006 I read some Russian sote that had an interview, officially the Mi-28 is becoming the new attack chopper for Russian army. Ka-52 will be adopted in small numbers for "Special Operations", what this means is open to interpretation. Ok, Im going off topic now. Anymore screenshots anyone? Share this post Link to post Share on other sites
Blackbuck 9 Posted May 21, 2006 actually the mi28 lost out to the ka50 there no customers for the ka52 as of yet but turkley has ordered a revised 2 seat model called the erdogan whic the seats are of teh conventional arrangement and is capable of using NATO standards weapons Share this post Link to post Share on other sites