Sgt_Eversmann 1 Posted September 6, 2005 Somehow they bouce abit more than normal...CBT Humvees don't Share this post Link to post Share on other sites
FischKopp 0 Posted September 6, 2005 @SgtEversmann: I have no idea what cause this bug. But i know al vehicles start bouncing if you accelerate the time, the CBT! too. But you are right my do bounce sometimes very extreme ... especially if you accelerate the time. If you have a idea to solve this ... plz tell me it. Share this post Link to post Share on other sites
the_shadow 0 Posted September 6, 2005 the early CBT humvees had the same bouncing behaviour.. maybe mail them and ask how they solved it... i belive it was something with the geolod or similar.. there has been numerous addons that has had this bouncing behaviour, and i think all solved it to the 1.1 version.. Share this post Link to post Share on other sites
da12thMonkey 1943 Posted September 6, 2005 IIRC it was that they removed the wheels from the Geo LOD. I seem to remember the lads from PUKF saying this sorted out the bouncing on their landies and that CBT should try it on their Hummers. Share this post Link to post Share on other sites
FischKopp 0 Posted September 6, 2005 THe HMMEVS have no wheels in the GeoLOD if ou take a look. I tred also removing the FireGeo and ViewGeo Wheels but the bug has stayed. Share this post Link to post Share on other sites
the_shadow 0 Posted September 6, 2005 how about the ground contact lod? could that have anything to do with the problem? Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted September 6, 2005 Lowrider Humvees Share this post Link to post Share on other sites
fallchild 0 Posted September 6, 2005 The AI can't hit anything with the marine M240 with shield. It expended all of its ammo whilst I walked slowly in front of it. It kept shooting just over my left shoulder the whole time. Share this post Link to post Share on other sites
Just an OFP Freak 0 Posted September 7, 2005 I don't want to sound like an ungrateful idiot here, but do we really need another Humvee pack? Anyways nice pack and great work on this addons and the whole mod. Share this post Link to post Share on other sites
franze 196 Posted September 7, 2005 I don't want to sound like an ungrateful idiot here, but do we really need another Humvee pack? Well, this one does include a Avenger, which seems to be rather uncommon among HMMWV packages. Share this post Link to post Share on other sites
W0lle 1049 Posted September 8, 2005 Very, very nice work (as always) from FischKopp. I don't know if it's already mentioned, but could you please, please, please... release them in ODOL format, placing many of your addons (and others) causing real bad lag here when they are on MLOD format. Howsoever, thank you very much for that excellent work. Can't wait to see more from you Share this post Link to post Share on other sites
Chris Death 0 Posted September 8, 2005 I don't want to sound like an ungrateful idiot here, but do we really need another Humvee pack?Anyways nice pack and great work on this addons and the whole mod. hmm - it was Fishkopp, being involved in the first humvee pack and also he mentioned at that time, that there will be an improved much better version comming later. ppl did say summit like - wow they can't await the next version of the pack. Now when this has come you ask for wether we need it or not I say yeah we need it ~S~ CD Share this post Link to post Share on other sites
Placebo 29 Posted September 8, 2005 I don't want to sound like an ungrateful idiot here, but do we really need another Humvee pack? Currently it's not a forum rule that addon downloading is compulsory Share this post Link to post Share on other sites
Jackal326 1179 Posted September 8, 2005 I don't know if it's already mentioned, but could you please, please, please... release them in ODOL format, placing many of your addons (and others) causing real bad lag here when they are on MLOD format. Can't you just Binarize them yourself? Cuts down a whole hell of a lot on the final PBO size too. Share this post Link to post Share on other sites
W0lle 1049 Posted September 8, 2005 Sure can I binarize them myself, but then the only one who has an advantage of it is me, but not the community. And as you said, binarizing addons before releasing them cuts down the pbo and download size pretty much. Share this post Link to post Share on other sites
Martin_BM 0 Posted September 8, 2005 Sure can I binarize them myself, but then the only one who has an advantage of it is me, but not the community.And as you said, binarizing addons before releasing them cuts down the pbo and download size pretty much. Maybe FischKopp let you do this. If he agree don't forget about fixing proxy in SpecOps variant Share this post Link to post Share on other sites
FischKopp 0 Posted September 8, 2005 I tried to binarize all Addons but i got a lot of error messages. So I decided to let unbinarized. Share this post Link to post Share on other sites
killswitch 19 Posted September 11, 2005 I tried to binarize all Addons but i got a lot of error messages. So I decided to let unbinarized. By following up those errors, you would have found a lot of the issues that people are now reporting. For example, take the botched gunner proxies of many of the models. The output from binarize point you to those. While fixing them, you would probably also have noticed that the mounted machine guns were missing from many of the View Gunner LODs. Don't give up when binarize gives you errors - analyze the error messages and fix them instead. Share this post Link to post Share on other sites
franze 196 Posted September 11, 2005 I think FK decided to release these three packages, errors or not, because he's closing up shop for ArmA. I don't see the harm in that. Share this post Link to post Share on other sites
Canalien 0 Posted September 12, 2005 Is anyone having trouble with the Avenger's stinger missiles? They seem unable to maintain target lock. Share this post Link to post Share on other sites
MC227 0 Posted September 12, 2005 Cool HMMWV's! But Woodland it is necessary to make certainly as present, and that this mismatches the validity! Share this post Link to post Share on other sites
DB-ERAUPilot 0 Posted October 7, 2005 hey guys, I was wonderin in anyone could tell me what to edit into the config file to add in some cargo slots for the special forces versions of the humvees...I wanna add in a couple weapon magazines and satchel charges...I was looking for ammo slots but the look like they all have to do with the vehicles mounted weapon...thanks in advance.... Share this post Link to post Share on other sites
Martin_BM 0 Posted October 7, 2005 @DB-ERAUPilot speak with FischKopp, i've sended him fixed version of hmmwv addon Share this post Link to post Share on other sites
FischKopp 0 Posted October 7, 2005 @Martin_BM: What? I PMed you but nerver got a reply ... i should check by mails ... Share this post Link to post Share on other sites