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REZIN

project:: Battle Over Hokkaido

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Quote[/b] ]could you make this plane fom JASDF. Just look at the picture:Picture1

The big version I think is the best jet to fly in this mod. thumbs-up.gif

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man I gotta try this mod tomorrow when I get home from school it sounds really great! smile_o.gifpistols.gif

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Look, I downloaded Rezin's JASDF Fighter pack long ago. will this cause errors with BOH demo 1.3?

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Will this work if I make a mod folder out of it?

And...how do I do that anyway? banghead.gif

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Yep, it does.

If you install to a special directory its easy to find all the files, but if you dont;

- Make a folder called "Addons" inside another folder called "@BOH" which sites in you Flashpoint root directory.

- The following files go into the "Addons" folder

Quote[/b] ]BOHCONFIG.pbo

BOHISLAND.pbo

BOHJASP.pbo

BOHJSDF0.pbo

BOHJSDF1.pbo

BOHJSDF2.pbo

BOHJSDF3.pbo

BOHJSDF4.pbo

BOHJSDF5.pbo

BOHJSDF6.pbo

They will be found in ADDONS and RES/ADDONS

- Leave the "BOHISLAND_Anim" and "BOHJASP_anims" inside ADDONS

- Leave the Campaige and mission files where they are.

- Create a shortcut to your Flashpoint EXE file and then modify the Command Line in the shortcut properties to something like this;

Quote[/b] ]C:\Games\OperationFlashpoint\FLASHPOINTBETA196.EXE -nosplash -nomap -mod=@BOH

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Another amazing find.

Make a move-waypoint (directly on top of the building) for an AI soldier preferrably the Resistance houses. (2 story, 3 story etc) and you will get a nice surprise.

I'll let you all check it out first hand.   yay.gif

Amazing Mod guys!

Domo arigato gozaimasu.

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Hmm... lol, this is NOTHING to do with this mod, that has allways been a feature. What you didn't know you could send AI inside of buildings?

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Hmm... lol, this is NOTHING to do with this mod, that has allways been a feature. What you didn't know you could send AI inside of buildings?

EDIT: Yeah, you are right. Thanks for the heads up. I had no idea that 'feature' existed before.

banghead.gif

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awesome stuff notworthy.gif

domo arigato

i just played the new campaign, excellent storyline and what a beautiful island.

the addons are all top quality as usual, but i did notice a small bug in one of the MBT's machinegun muzzleflash.

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Is the Situations campaign supposed to be that short? I was just getting into it when I got the end credits lol icon_rolleyes.gif

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EDIT: I've figured out the prob. Strangely, my shortcut got corrupted during the crash. Just replaced it and all works well again. Excellent mod. Thanks BOH team!

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up0449.jpg

Hi,

We released BOH Demo patch Ver1.31

This version is fixed of the bug.

Download

*Need ver1.3

BUG FIXES AND IMPROVEMENTS FROM FORMER VERSION (1.3)

-------------------------------------------------------------------------------

- Side slide problem of OH-6D was fixed.

- Probrem about back seat of T-2 was fixed.

- Display bug of 110mm HEAT pictures was fixed.

- Problem about OH-1 wasn't displayed in EAST side rader was fixed.

- Problem about could be locked by AT weapons while flying was fixed.

- Problem about AH-1 couldn't attack enemy soldiers by machinegun was fixed.

- Problem about ammo texture of M2 machinegun in UH-1 was fixed.

- Unify problem of optics view was fixed.

- Problem about HEAT shell of Carl Gustav could be lunched against infantries was fixed.

- Probrem about destruction power of FIM-92 was fixed.

- Scripts of Tomahawk has been improoved.

- Mipmap bug of AH-64 was fixed

Enjoy

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Would love to play this but we only play coop. I was going to convert the single player missions to coop but does anyone have any coop missions for this mod?

Nice work btw biggrin_o.gif

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I have a coop mission, originally made with BOH specops, Nimmods weather, and St Rémy island.

Made for a max of four people, the task of the mission is to kill everybody in the harbour.

screen1.jpg

screen2.jpg

screen3.jpg

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