CanadianTerror 0 Posted August 28, 2005 What ever happened to... Share this post Link to post Share on other sites
DBR_ONIX 0 Posted August 28, 2005 Yep! don't use the exe, use zip file it's not got the missing pbo no 5 and 6 or sumfin like that seems to me someone's been hitting the saki or however it's spelled. Come to think of it does that come from japan Hehe, I got that problem.. An error box saying "??? ?? ? ?? CRC SOMETHING.PBO".. That was after guessing what one of two buttons, both saying "" to press.. Fun I know people who speak other languages proboaly say the same thing about english installers, but seeing as how, largely, most of these mods are (primarily) released on English speaking sites, to people who (if it's not their primary language), can speak, or atleast read english. But it's easy enough to guess what they say (Normaly the "Next" button is highlighted, but if it gives an error with two boxes, things get.. interseting ). I think this is where archive files emerge as the best idea, as it is only content, not the method of getting that content out (The archive programs are avalible in most common languages, and if you search around, I'd be surprised if you couldn't find a translation to any language) ..or, just use a multi-lingual installer. ..anyway, tomorrow at somepoint I'll try out the campaigns - Ben Share this post Link to post Share on other sites
mr reality 0 Posted August 28, 2005 These units are awsome and the islands are also very good. I was wondering however if the radar tower is animated like that of Mapfacts. I can't seem to find any referance in the readmes...Also in regards to Canadian terrors question, what happened to the Type 81 Tan Surface to Air Missile Launcher. Share this post Link to post Share on other sites
stgn 39 Posted August 28, 2005 Oh how the F4 suck its a big pile of "bib" I hate it. Other than that this is prity good. STGN Share this post Link to post Share on other sites
Kin Hil 0 Posted August 28, 2005 Are these Japanese units modern or 80's? Share this post Link to post Share on other sites
benus 0 Posted August 29, 2005 WOW WOW WOW just started the campaigne BROTHER and I only can say ... KANON island the houses are amazing. the intro on nogova is amazing the VOICES (voiceactors) are BRILLIANT !!! and well the units really good like in the eralier releases ! very good job ... gonna go on in the campaign now. thx benus Share this post Link to post Share on other sites
Wa_Va_Voom 0 Posted August 29, 2005 Love the mod good work people Share this post Link to post Share on other sites
pogingwapo 0 Posted August 29, 2005 I just tested it , IMPRESSIVE , wow , cockpits's planes are really well done , they are pretty realistic , sounds are good too ...This pack gives me the nice ida of making a kinda FFUR Japan vs Russia ...heh Wake up Thunderbirdie! Better make it Japan versus China. BOH + VME = WAR Share this post Link to post Share on other sites
Stealth3 0 Posted August 29, 2005 Really nice. The island is really good with awesome atmosphere, and the campaign is really cool : ) Share this post Link to post Share on other sites
miles teg 1 Posted August 29, 2005 I just wanted to add that I think that the campaign that comes with this mod is perhaps one of the top campaigns that have ever been made for OFP. It compares extremely well with the BIS Resistance campaign and the excellent FDF campaigns. Right now I'm stuck on that pilot rescue mission though... can't find the darn pilot. At anyr ate overall this MOD is superb. Yeah the F-4 is a bit hard to fly, but it looks gorgeous and its actually probably about as manueverable as it is in real life. My favorite plane is the C1 though. I love doing airborne missions with it. I just wish they had included the script for opening/closing the rear cargo door so that I can add that into my parachute scripts in the missions. Great job BOH team! I'm really enjoying this mod! Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
cozza 24 Posted August 29, 2005 Does it work with ECP Share this post Link to post Share on other sites
Guest Ti0n3r Posted August 29, 2005 Does it work with ECP Yes it does! Share this post Link to post Share on other sites
Panda-PL- 0 Posted August 29, 2005 Does it work with ECP Â Yes it does! They do not *collide*, yet BOH sets its own eventhandlers, so BOH's units do not *use* ECP features. Or am I wrong? Share this post Link to post Share on other sites
DBR_ONIX 0 Posted August 29, 2005 Are these Japanese units modern or 80's? Both 1980ish -> Modern units are in the pack And yeh, it runs with ECP.. The bouncing grenades seem to work for the BOH units, can't remeber if the ECP blood works (Wasn't paying attention to the blood comming out of me, to busy dying at the time ) But it runs fine, no crashes or anything - Ben Share this post Link to post Share on other sites
Daniel 0 Posted August 29, 2005 Very cool mod, my favourite bits so far are the aircraft lights that don't use the dodgy spotlight - they just light up the wingtips and such, the sound for the tank rounds being fired, the afterburners, and the FFARs and their explosions. Also, the houses are very cool. Good job! Â Share this post Link to post Share on other sites
Panda-PL- 0 Posted August 29, 2005 And yeh, it runs with ECP.. The bouncing grenades seem to work for the BOH units, can't remeber if the ECP blood works (Wasn't paying attention to the blood comming out of me, to busy dying at the time )But it runs fine, no crashes or anything The "fired" eventhandler wasn't redefined by BOH, that's why timed grenades work, "hit" wasn't either, so blood is visible, yet the "init" was. That's why You wont hear NPCs chatting with each other, nor info sharring (which is good, normally it laggs like a B!7<h ). Tanks have shockwave effect when firing, but it is a part of BOH, not ECP, same as chopper dust. So that's basically how it looks. I esspecially loved the uparmoured, "urban" tank . Share this post Link to post Share on other sites
arkblade 1 Posted August 29, 2005 BOH Island Data for ECP_Island_Settings.sqf <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> // ========================= // = Kan_On Island (Beta) // ========================= _island_name = "Kan_On Island (Beta)"; _island_matrix = [[1000,5500,21.4009],[1500,6500,78.7909,"61871: jp_roadd6"],[1500,9500,40,"7008: bohbush03"],[2000,8500,91.4768,"4559: fence1green"],[2500,8500,83.3787,"10853: dd_bush02"],[3000,9000,127.185,"8755: dd_bush02c"],[3500,9000,165.529,"197: dd_bush01"],[4000,9500,60.4649,"1612: jsed_tr_t2"],[5500,8000,54.9181,"8468: krovi4"],[6000,8500,62.6738]]; _island_color = 2; _island_lighthouses = [35672]; _island_overcast_range = [0,1]; _island_fog_range = [0,0.3]; _island_weather_change_time = [300,600]; _island_weather_wait_time = [900,1200]; _island_snow_locations = []; _island_snow_range = []; _island_snow_density = []; _island_snow_random_chance = 0; _island_largechurches = []; _island_fountains = []; _island_heavy_rain = true; // add island [_island_name,_island_matrix,_island_color,_island_lighthouses,_island_overcast_range,_i sland_fog_range,_island_weather_change_time,_island_weather_wait_time,_island_snow_locatio ns,_island_snow_range,_island_snow_density,_island_snow_random_chance,_island_largechurche s,_island_fountains,_island_heavy_rain] call (ECP_resources select 37); // ========================= // = BOHJASP // ========================= _island_name = "BOHJASP"; _island_matrix = [[1500,2500,27.9643],[4000,3000,22.9783],[6000,12000,102.917],[8000,4500,195.98],[8500,7000,218.943],[9000,10000,220.98],[10000,4000,41.8569],[10500,4500,103.962],[11000,10000,190.032],[12000,4500,180.975]]; _island_color = 2; _island_lighthouses = []; _island_overcast_range = [0,1]; _island_fog_range = [0,0.3]; _island_weather_change_time = [300,600]; _island_weather_wait_time = [900,1200]; _island_snow_locations = []; _island_snow_range = []; _island_snow_density = []; _island_snow_random_chance = 0; _island_largechurches = []; _island_fountains = []; _island_heavy_rain = true; // add island [_island_name,_island_matrix,_island_color,_island_lighthouses,_island_overcast_range,_i sland_fog_range,_island_weather_change_time,_island_weather_wait_time,_island_snow_locatio ns,_island_snow_range,_island_snow_density,_island_snow_random_chance,_island_largechurche s,_island_fountains,_island_heavy_rain] call (ECP_resources select 37); Share this post Link to post Share on other sites
jakerod 254 Posted August 29, 2005 Just wanted to post a little story of mine from one of the missions that came with BOH. I was playing Battlefield Nogova about 20 minutes ago. Just after I took Petrovice I decided I would go take a C-1 up into the air (I don't think I am supposed to do this but it sounded like a fun idea). Thought that I would be above the battlefield watching the battle unfold and commanding my troops from there. Earlier I was commanding from a UH-1 but it seemed to attract too much MG fire for my liking. So I get in the back with 3 and tell 2 to pilot the thing. He turns it around onto the runway and then starts to take-off. Only problem is he is taking off at a slight angle on the runway. We get maybe 10 meters into the air and then all of a sudden BOOM!!! 2 Smacks the plane right into the buildings to the East of Nogova's runway. Just thought it was a good story. Share this post Link to post Share on other sites
CanadianTerror 0 Posted August 29, 2005 I tried out Battlefield Nogova and I think I blew the bridge up by accident with artillery. Take my advice and dont do that! 2 things I really like about this mod... -Jet sounds -Urban tank camo Is there a city/urban Japanese uniform camo used by Japan currently? That's be an interesting thing to add to the mod. I just wish the VME mods urban airborne troops didnt CTD ingame. Share this post Link to post Share on other sites
stevevcb 3 Posted August 30, 2005 The jets are brilliant. They're great fun to fly, and the AI seems to enjoy making low-level bombing runs against enemy vehicles. Being in a convoy and watching the lead vehicle get blown off the road by a Mk.82 is usually enough to make me dive out of my truck and run for cover. Share this post Link to post Share on other sites
cozza 24 Posted August 30, 2005 You conviced me. Downloading away Share this post Link to post Share on other sites
DBR_ONIX 0 Posted August 30, 2005 hm, my BOH story.. Me/Gandalf were trying out the planes/helis in BOH online, by shooting tanks, their were fine (Other than the TOW missile on one of the helis didn't work very well.. It kept mising, or hitting the ground if firing it low..) After that, plane vs plane. After a few attempts, me crashing (Flying with mouse, typing/checking map while flying too low for my "skill" level, etc, isn't a good idea ) Gand hit me with something (MG), armour was at 1/4, and lots of smoke/fire everywhere, he was flying away from me, so I sped up , "I'll use the cannon.. Nope, to close.. erm.. What now", by which time I was about 20m from him, going faster.. *Pulls down a little* *Speeds up* *Bang*, crashed right into him, midair colision. Draw! ..which shows how easy to fly the mod's planes are, if I can crash into a plane in one, it must be easy The helis are really nice (Short of that TOW that bearly works). The AH64, the pilot viewing the gunner optics is a great idea, but it's a shame the gunner doesn't have the same optics (it uses the normal BIS gunner optics.. ) Other than that one damn TOW, dont think I have any problems with the mod, the only crash I had was a CTD due to Y2K3 (When the Remington sniper was fired, we both CTD..). Hmm, I have to try out the ninja on the island.. So many walls, and roofs you can run on... ! {Edit} Meeh, the roofs dont have roadway lods - Ben Share this post Link to post Share on other sites
Preparation H 0 Posted August 30, 2005 Great work guys! I really like these Japanese units...it's really interesting to see JSDF weapons and vehicles! Keep up the good work! Share this post Link to post Share on other sites
Flecktarn 0 Posted August 30, 2005 I found couple of bugs! Don't worry they are little, and folowing are: -F15J: cockpit canopy doesent fit to good you can see trough when you look up.( just a small line in cockpit). -Huey with MG; MG doesent have textures on bullets that are in ammo box. -just doesent fell good when you are holding type89 sniper. I just dont have fealing that Im holding sniper rifle it's just autorifle with a scope. Doesent Japan army have any descent sniper rifle!? And now just a small propose, could you make this plane from JASDF. Just look at the picture:Picture1 Share this post Link to post Share on other sites