nephilim 0 Posted August 23, 2005 eh? arma version? theyll work for both... as arma is bascially vbs1... Share this post Link to post Share on other sites
DBR_ONIX 0 Posted August 23, 2005 ..and OFP addons work in VBS1 OFP Addons work in ArmA, basicly, and these models look better than the ArmA models. No idea, but do VBS1 addons work in OFP? Guess they do (But not the addon-pack encrypted ones) Anyway, sorry for going of topic - Ben Share this post Link to post Share on other sites
Heatseeker 0 Posted August 23, 2005 vbs1 is basicaly OFP (resistance civilians with new heads, hands and high rez textures) Arma is overall more up to date and improved, these mercs are some of the most impressive ones i've seen in OFP but better than the arma ones may be a bit exagerated claim . Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 23, 2005 eh?arma version? theyll work for both... as arma is bascially vbs1... arma is basically absolutely not VBS, as it is powered by an engine with completely new possibilities. Share this post Link to post Share on other sites
ziiip 1 Posted August 23, 2005 eh?arma version? theyll work for both... as arma is bascially vbs1... Whoops, indeed OFP addons will work in ArmA. Forgive me, I forgot that. Share this post Link to post Share on other sites
nephilim 0 Posted August 23, 2005 ur a bit wrong informed soul_assassin arma indeed will be much the same as vbs1 maybe some newer gfx but it will be basically vbs1 Share this post Link to post Share on other sites
berghoff 11 Posted August 23, 2005 Are you sure? I will cost less and as a much improved code as stated in interviews and possibily better terrian. So I hope Arma will be able to handle much more polys I mean for your units, they looks absolutly top but I don't know how many you can place before OFP starts slowing down beyond 30 fps. Share this post Link to post Share on other sites
Heatseeker 0 Posted August 23, 2005 ur a bit wrong informed soul_assassinarma indeed will be much the same as vbs1 maybe some newer gfx but it will be basically vbs1 Arma should feature: normal mapping, real time shadows and improved lighting, terrain streaming (maybe, it was possibly dropped?), improved colision detection and physics, possibly improved sound engine (?), more improvements and small aditions, several optimisations resulting from the xbox OFP port. If arma was just vbs1 without the expensive kewl addons nobody would want it, i read somewhere that VBS will move to the arma engine too so this new engine should be alot more powerfull and optimised . Share this post Link to post Share on other sites
nephilim 0 Posted August 23, 2005 u must know that vbs1 is constantly updated and just look at the arma screens.... the models are based on adf2 soldiers (legs specially) if arma will feature normal mapping it will be available for vbs1 aswell... vbs1 patch 2.08 for example will feature walking in moving vehicles which arma will not have just like the DIB... and yes arma will be able to deal much mor polys just like vbs1 does the normal soldier models have about 3000-4000 polies the adf2 hornet has a pretty hig poly count, i pressume its about 8000 - 10000 faces and u can play just as good as in ofp! if u ask me i can live woithout the normal mapping it just drags fps and can be copied by simple texture work.. but stop that vbs1 chitchat... Share this post Link to post Share on other sites
Heatseeker 0 Posted August 23, 2005 u must know that vbs1 is constantly updated Yes, 50/100€ per upgrade, im wondering how costy will the new arma engine based core be . Quote[/b] ] and just look at the arma screens....the models are based on adf2 soldiers (legs specially) Resistance civilians with pouches maybe Quote[/b] ]vbs1 patch 2.08 for example will feature walking in moving vehicles which arma will not havejust like the DIB... DIB = Falklands mod? Walking in vehicals seems poorly implemented, a.i. cant even use it and turned out units arent displayed in MP, doesnt look worked/polished enough to be put on a comercial game. Quote[/b] ]if u ask me i can live woithout the normal mappingit just drags fps and can be copied by simple texture work.. I like, it would look great if used on the vehicals too, looks worth spending on up to date hardware to run arma smoothly rather than overpriced addons for great but 4 year old software  . Quote[/b] ]but stop that vbs1 chitchat... You are right, i should apologise for going a bit OT on your thread and congratulate you once again for the superb work you have done on these models, i checked your pic and the model gives you no justice too . Share this post Link to post Share on other sites
Nilz 0 Posted August 23, 2005 Superb work nephilim, I especially like Frandsen's model. Can't wait to use these babies in some SF missions. Also, if you need a betatester or someone for taking screenshots then I'm here waiting Share this post Link to post Share on other sites
Baphomet 0 Posted August 23, 2005 Quote[/b] ]vbs1 patch 2.08 for example will feature walking in moving vehicles which arma will not havejust like the DIB...       No walking around on vehicles? Wtf? There's got to at least be shooting from cargo positions? What kind of game are they making?  Quote[/b] ] like, it would look great if used on the vehicals too, looks worth spending on up to date hardware to run arma smoothly rather than overpriced addons for great but 4 year old software  Not if it doesn't have any significant gameplay improvements over ofp!!!!  Share this post Link to post Share on other sites
nephilim 0 Posted August 25, 2005 yes thats the way things go @Heatseeker u dont have to pay for patches/upgrades only for modules and addon packs oh btw ive made a russian sf like soldier yesterday you can guess who it is bad "pimped up" villain tip: u need him to log in a pretty cool page oh yeah just as a last comment on the arma models they are as i said like adf2 soldiers i can show comparison pics later Share this post Link to post Share on other sites
ravendk 25 Posted August 25, 2005 ..and OFP addons work in VBS1 OFP Addons work in ArmA, basicly, and these models look better than the ArmA models. No idea, but do VBS1 addons work in OFP? Guess they do (But not the addon-pack encrypted ones) Anyway, sorry for going of topic - Ben Not with out some conversions... ei a ofp soldier got a diffrend face in VBS (messed up due to changed textureing) vbs addons dont work in ofp (it is not allowed and its ileagal) VBS stuff will moste likely work in ArmA Now get back on tropic pls As one of the characters i have to say that this is the best thing that one could wish for. And this is truely the best thing since resistance Share this post Link to post Share on other sites
nephilim 0 Posted August 25, 2005 ^^^^^^ thats steffen i u might not´ve known Share this post Link to post Share on other sites
nx_illusion 0 Posted August 25, 2005 yes thats the way things go@Heatseeker u dont have to pay for patches/upgrades only for modules and addon packs oh btw ive made a russian sf like soldier yesterday you can guess who it is bad  "pimped up" villain tip: u need him to log in a pretty cool page oh yeah just as a last comment on the arma models they are as i said like adf2 soldiers i can show comparison pics later nephilim i love you! Can you show some screens of russian sf? And a few questions: What camouflage did you use? What assault vest did you use? What gun did you use? What equipment did you use? What is your phonenumber ? Share this post Link to post Share on other sites
Shadow NX 1 Posted August 25, 2005 Hmm and i already had some good references ready but when asking how to send them had no reply. Guess she found some better sources herself *sneaks away* Share this post Link to post Share on other sites
stgn 39 Posted August 25, 2005 What is your phonenumber ? sory it came totaly unexpected and was very funny in that combination. STGN Share this post Link to post Share on other sites
DBR_ONIX 0 Posted August 25, 2005 Just an oftopic comment : If the ADF2 soldiers are semi-used in ArmA, then why not more from VBS1? Afterall, your not loosing very much, if you incorprate walking in vehicles into ArmA you might get a few people buying the game thinking "Hmm, cool". Your giving it free with VBS1, to people who have already bought the game, so your making no extra money.. It makes sense to make the new game (Which will be bought more than VBS1 anyway) as good as possible, and if your not losing anything (Say including desrtrucble buildings, whcih will be an expansion pack). Second of-topic comment, why hasn't anyone released a "dynamic building"? </oftopic> The Russian SF/Merc sounds good, if it's anything like the ones on the first page FOR F[eep] SAKE BIS GIVE MANTICORE A JOB - Ben Share this post Link to post Share on other sites
Madus_Maximus 0 Posted August 26, 2005 If by "dynamic" you mean they break up and stuff... then someone was. You can use your imagination to think who it was. No clues! (no it wasn't me) Share this post Link to post Share on other sites
Placebo 29 Posted August 26, 2005 This is not a VBS1 thread and it's not an ArmA thread, stick to discussing these specific addons please Share this post Link to post Share on other sites
nephilim 0 Posted August 26, 2005 yep placebo. about the ruski sf well its just a old bud that we aaaaaaall know in a tigerstripe patternd garnment @ shadow just upload the stuff somewhere and pm me the links il be happy with any equipment pictures i can get oh and one more thing ive started a lil competition ive made a new zealand diezel camo unit which looks pretty cool i think. the onyl thing i need is a face :P so now i asking for anyone whos intrested go "become" a addon :P to send me a funny,weird, or wot ever reason tp become a mercenary for the mercenaries 1 addon pm is fine Share this post Link to post Share on other sites
stanley 0 Posted August 26, 2005 nephilim Maybe it woud be better to finish mercenaries models, which are almost ready-to-release? So, release them and than work on russkies SF as long as you want.Otherwise, I think, we will wait for release of complete pack till OFP 3 or DNF... =) Share this post Link to post Share on other sites
stevevcb 3 Posted August 26, 2005 nephilimMaybe it woud be better to finish mercenaries models, which are almost ready-to-release? So, release them and than work on russkies SF as long as you want.Otherwise, I think, we will wait for release of complete pack till OFP 3 or DNF... =) Stanley Maybe it'd be better to get off her back and let her get on with it. Share this post Link to post Share on other sites