Soldat-Hans 0 Posted March 12, 2006 Thanks for the Intro, but it does not work. I dont know why, I can Push the keys and the last Key is missing. I Looked for it and I found it, but He does not open the gate. and he cant open the ws_dhd.p3d So the DHD is invisible and he misses a picture too, when I trie to read the tablet. what is from in my ofp??? Share this post Link to post Share on other sites
CRIONYK 0 Posted March 12, 2006 go on bxbx.atrey.vdsoft.org go download and grab all files. after download DSF gate. put all files in your addon folder Share this post Link to post Share on other sites
TheWraith 0 Posted March 12, 2006 Works for me. Since I read several times here people saying they can't open the archive file I wonder if some of you have a general problem with archives. Maybe you should get the latest winrar or something. anyone using WinRAR 2.xx like 2.50 or 2.90 is going to have problems (also winRAR 3.xx if its a Beta) people need WinRAR 3.40 or higher (3.40 brought larger changes to the compression code) personaly ide Zip stuff with WinZip 8.1 that way windows Milenium/XP can decompress it (for free) but winrar = better file size for downloading (anyone using WinZip 9 compression on maximum will also cause noobs problems) thing is though, winrar is more Stable = a working file, zips tend to die when thiers 500+ downloading the same file at once LOL Share this post Link to post Share on other sites
gm2kfp 0 Posted March 12, 2006 Is multiplayer working in RC4? Ofp.info says that the multyplayer version is out but when I try with RC4 only the server sees the wormhole. Is Ofp.info wrong? Multiplayer still pending? Thanks Share this post Link to post Share on other sites
CRIONYK 0 Posted March 12, 2006 now it's single player gate. multiplayer need more work to work correctly Share this post Link to post Share on other sites
CRIONYK 0 Posted March 12, 2006 MALP - work in progress MALP in progress (model is ok, need texture, config & scripts ) Share this post Link to post Share on other sites
Deepsmeg 0 Posted March 12, 2006 Is Ofp.info wrong? Yes. They are wrong. It's not multiplayer, and it's not downloadable by choosing "Stargate 1.1" from our menu. Share this post Link to post Share on other sites
shaun2002 0 Posted March 12, 2006 nice MALP, i was looking at the pics on walmis's site and in the weapons there was jack o'neil and a great textured SGC soldier were can i get them if they have been relased? Share this post Link to post Share on other sites
CRIONYK 0 Posted March 12, 2006 no release for now, still beta units( in new p3d, there's o'neil, jackson, carter, f302 pilot, sgc soldier updated... ) for more info check my website i will post news and screens on next weeks Share this post Link to post Share on other sites
Soldat-Hans 0 Posted March 12, 2006 Will the usage of that addon be easier in the next version? I am to Stupid to work with this addon!!! There should be only a editor mission, that really works. the Demo I had, had a bug, where I only saw 6 of the 7 numbers. But the Joke is, that the Mission sg7m1_v082 worked fully. When I try to read the tablet with the numbers, he says; Picture \dsf_sg_dhd\dhd\scalar bool array string 0xfcffffef.paa not found If anyone can Help me please do it. Share this post Link to post Share on other sites
shaun2002 0 Posted March 12, 2006 when i re-exacted the old 1.1 dsf gate the problem kinda of went i get it every now and then and Crio-nyk can i beta test them before you release them? Share this post Link to post Share on other sites
Deepsmeg 0 Posted March 12, 2006 Can someone translate that please? Share this post Link to post Share on other sites
CRIONYK 0 Posted March 12, 2006 Quote[/b] ]when i re-exacted the old 1.1 dsf gate the problem kinda of went i get it every now and thenand Crio-nyk can i beta test them before you release them?  i don't know   i see what can i do but not before next week end Quote[/b] ]Can someone translate that please? translate what ? Share this post Link to post Share on other sites
CRIONYK 0 Posted March 12, 2006   i don't understand too (only the second part i understand  ) Share this post Link to post Share on other sites
shaun2002 0 Posted March 12, 2006 i extracted the the dsf 1.1 gate again which semi-fixed this problem Quote[/b] ] \dsf_sg_dhd\dhd\scalar bool array string 0xfcffffef.paa not found Share this post Link to post Share on other sites
colonel well 0 Posted March 12, 2006 MALP - work in progressMALP in progress (model is ok, need texture, config & scripts ) a malp coming soon trought the wormhole ! thank CRIONYK Share this post Link to post Share on other sites
colonel well 0 Posted March 12, 2006 hé crionyk , tu as des infos sur la progression du boulot de Walmis sur le puddle jumper ? Share this post Link to post Share on other sites
CRIONYK 0 Posted March 12, 2006 Quote[/b] ]hé crionyk , tu as des infos sur la progression du boulot de Walmis sur le puddle jumper ? non pour l'instant j'ai rien. je pense en tout cas que c'est loin d'ętre fini ( il a le model mais pas les textures ni le config ni les scripts ) Share this post Link to post Share on other sites
prodetar2 0 Posted March 12, 2006 hé crionyk ,  tu as  des infos sur la progression du boulot de Walmis sur le puddle jumper ? guys stick with english plz Share this post Link to post Share on other sites
boo-dro 0 Posted March 12, 2006 is there a need for translation? Col Well wanted to know about the puddle jumper, crionyk said he didnt know anything, but he thought it was all close to done, but without configs and scripts and stuff Share this post Link to post Share on other sites
Soldat-Hans 0 Posted March 13, 2006 Has anyone a demomission, where the Stargate Works?? My doesnt work!! Maybe I am really to stupid, but I really could need a functional example! Share this post Link to post Share on other sites
Soldat-Hans 0 Posted March 13, 2006 It WORKS!!!! YEEHA The Demomission I got, didnt worked, because that one gate was not named. Now All Gates have a name and an Adress, and the Bug: \dsf_sg_dhd\dhd\scalar bool array string 0xfcffffef.paa not found is away. It works Perfectly!! yeeha I love it (Spend the whole day to bring this damm gate to work)!! Share this post Link to post Share on other sites
boo-dro 0 Posted March 13, 2006 It WORKS!!!! YEEHA The Demomission I got, didnt worked, because that one gate was not named. Now All Gates have a name and an Adress, and the Bug: \dsf_sg_dhd\dhd\scalar bool array string 0xfcffffef.paa not foundis away. It works Perfectly!! yeeha I love it (Spend the whole day to bring this damm gate to work)!! if you tried reading the damn "readme" you'd have a much easier time Share this post Link to post Share on other sites