scruffy 22 Posted January 21, 2005 Found it, it is included in the EffectPack.pbo by Vitja3000 and is included in FlashFX Share this post Link to post Share on other sites
mr burns 132 Posted January 22, 2005 Sniper Skull, please please turn your anti aliasing up!  hahah thirty helped me fix that... im new to the dxdll stuff   i want to get rid of that edgy stuff too is it doable w/o having AA set to 16x ? Share this post Link to post Share on other sites
UKFMav 0 Posted January 22, 2005 You can try upping your resolution, but even 4xAA will look good. Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 22, 2005 Llauma any chance of a release of the bumpmapped water? It looks great. Share this post Link to post Share on other sites
eestikas88 0 Posted January 22, 2005 llauma yeah release it but can you make it Geforce4 mx440 compatible if it needs something that my graphics card doesn't have? Share this post Link to post Share on other sites
llauma 0 Posted January 22, 2005 llauma yeah release it but can you make it Geforce4 mx440 compatible if it needs something that my graphics card doesn't have? The reflective water can't be made MX compatible as the MX doesn't support pixel shaders. Totally impossible. All I have done is to make a small 256x256 black & white texture. Here you have it.. Nothing fancy. I like to use maximum bumpmap strength with it. Just replace the bumpmap in dxdll\textures dir with this pic. I suggest you backup the original texture. Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 22, 2005 It possible to use without DXDLL too right? Share this post Link to post Share on other sites
Messiah 2 Posted January 22, 2005 llauma... thats excellent - makes water reflections look much better Share this post Link to post Share on other sites
llauma 0 Posted January 22, 2005 It possible to use without DXDLL too right? No.. it's just a different bumpmap which DXDLL uses. @Messiah Thanx.. it's still just the first version so it can propably be improved. Adding some noise could be something maybe.. Share this post Link to post Share on other sites
mr burns 132 Posted January 23, 2005 You can try upping your resolution, but even 4xAA will look good. thanks, but i already tried AAx6 & AFx16 (+ the omega drivers fancy stuff) and it still looked shitty .. resolution wise i cant go higher than 1200x900 because of my monitor it seems i need to get rid of that stupid rad9500 maybe ill go for nvidia again, browsing through old pics i got the impression that picture quality is better on ´em.. Share this post Link to post Share on other sites
llauma 0 Posted January 23, 2005 Awesome. But is it just me or does post-processing kill my AA+AF? Postprocessing is just incompatible with antialiasing, it should not affect anisotropic filtering though. From the DXDLL thread.. Share this post Link to post Share on other sites
mr burns 132 Posted January 23, 2005 Awesome. But is it just me or does post-processing kill my AA+AF? Postprocessing is just incompatible with antialiasing, it should not affect anisotropic filtering though. From the DXDLL thread.. i know, thx. but looking at some peoples (supposedly unedited) pic´s you dont see any jagged edges at all, there must be a workaround Share this post Link to post Share on other sites
UKFMav 0 Posted January 23, 2005 Have you disabled postprocessing? It makes my card look like an MX440! Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted January 23, 2005 @Parvus; Why the hell do you let US troops use british vehicles your last pic? Most of the times you are completely correct in your pictures, but this one is wrong. The 'Urban-T' camouflage was tested in the 90' by the USMC, but was never approved. It was even used in a big excersice called 'Operation Urban Warrior 1998'. During the (international) excersize the 'Urban-T was used by the USMC and RNLMC (Dutch Marines). But the normal woodland and the woodland pattern in grey colours (the urban camouflage that you can buy in the shops) was also used. edit; hmm, I could have made a mistake, but at least it was used in the 99 excersice 'Operation Urban Warrior 1999'; http://www.tvrphotography.com/Content....6_l.jpg Share this post Link to post Share on other sites
king homer 1 Posted January 23, 2005 Mate, it's just a game. @EddyD Very nice shots Share this post Link to post Share on other sites
Parvus 0 Posted January 23, 2005 @Parvus;Why the hell ... i was interested in colour settings; who can guess that there are sooo many experts here ... Share this post Link to post Share on other sites
MSpencer 0 Posted January 23, 2005 @Parvus;Why the hell ... i was interested in colour settings; who can guess that there are sooo many experts here ... HYK Urban? Did I miss something? Never mind, found em. Share this post Link to post Share on other sites
mr burns 132 Posted January 23, 2005 Have you disabled postprocessing?It makes my card look like an MX440! yep, i play w/o postprocessing most of the time .. at least for picture making it´s essential Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted January 23, 2005 I am an idiot. You wont hear me say that, but if yo think so I won't be the one to say otherwise @Parvus (& King Homer); Ok. I'll forgive you. It's just that it looked strange to me, but indeed I proabably know more about this stuff than 80% of the forum members. It's a nice picture, though. But it would have been nicer if it had an LAV25 in it, instead of that silly british vehicle (silly in RL, I mean; the addon is very good). Share this post Link to post Share on other sites
UKFMav 0 Posted January 23, 2005 That 432 Chassis with Rarden turret was never used, ever So aye it is silly. Bloody amazing pics Parvus, how do you get that lighting effect like you used on your CSLA screenies? Share this post Link to post Share on other sites
Parvus 0 Posted January 23, 2005 Bloody amazing pics Parvus, how do you get that lighting effect like you used on your CSLA screenies? Thx - its a combination of the right day/night time and some ingame light effects like carlights and/or shooting lightning ... thats it; Share this post Link to post Share on other sites
UKFMav 0 Posted January 23, 2005 ahah, thought it might have been, nice one, I'll have to experiment Share this post Link to post Share on other sites
king homer 1 Posted January 24, 2005 Hind.......Or Stinger? FDF 1.3/DXDLL/Automn Nogova/HYK US infantry/CSLA RIP Where to get those AA launcher animations? Share this post Link to post Share on other sites
NisuMies 1 Posted January 24, 2005 Hind.......Or Stinger? FDF 1.3/DXDLL/Automn Nogova/HYK US infantry/CSLA RIP Where to get those AA launcher animations? They are some of my anims i did for OFP Photography.im not planning to release though Share this post Link to post Share on other sites
Tomislav 0 Posted January 24, 2005 is it possible to fire from that position? Share this post Link to post Share on other sites