1er_RPIMa_Chevladimir 0 Posted February 19, 2005 when we see why you consider moderator team (ofp.info), i don't think that BIS moderators defend you because you play the victim. I am disapointed because you can remove M2A2 on CWC campaign, but when we told you it, i said we are crazy..... Share this post Link to post Share on other sites
action man 0 Posted February 19, 2005 Thunderbird i am 42 and i am going to give you some advice!! Ignore SPQR because the guy is getting off on winding you up.When you reply to him he is be getting a bigger buzz off it all. p.s SPQR if you think you can do better why not show us and do it Share this post Link to post Share on other sites
Thunderbird 0 Posted February 19, 2005 @spqr : you can do that politely ... everybody knows that your "single" goal is to make fun by devaluing all my work .. nobody can accept that somebody else act like that if you do that respectively , that's sure that I'll listen to you . Share this post Link to post Share on other sites
the_shadow 0 Posted February 19, 2005 @The_shadow : [mg]http://img.photobucket.com/albums/v235/Thunderbird84/Shadowblem.jpg[/img] [mg]http://img.photobucket.com/albums/v235/Thunderbird84/shadowblemII.jpg[/img] thats not the same as for me... on the A10 LGB it sais GBU 24 on the Mk 82 and Gsh - 30 - 2 on the cannon :/ the other A10 is ok however. Share this post Link to post Share on other sites
FuzzyWuzzyBear 0 Posted February 19, 2005 FlashFX Soap Opera 2.0 Share this post Link to post Share on other sites
Thunderbird 0 Posted February 19, 2005 @The_shadow : [mg]http://img.photobucket.com/albums/v235/Thunderbird84/Shadowblem.jpg[/img] [mg]http://img.photobucket.com/albums/v235/Thunderbird84/shadowblemII.jpg[/img] thats not the same as for me... on the A10 LGB it sais GBU 24 on the Mk 82 and Gsh - 30 - 2 on the cannon :/ the other A10 is ok however. I didn't change the LGB , I've changed only the A10"standard" Share this post Link to post Share on other sites
Tomislav 0 Posted February 19, 2005 hmm you should never take those OFrP guys serious , as in fact they seem to be not resonable Share this post Link to post Share on other sites
the_shadow 0 Posted February 19, 2005 I didn't change the LGB , I've changed only the A10"standard" the model is changed ;) maybe you should change that plane too? DSL has a LGB version already ;) Share this post Link to post Share on other sites
Thunderbird 0 Posted February 19, 2005 ok here's the link of the patch v2.0 Share this post Link to post Share on other sites
Reven 0 Posted February 19, 2005 Woo! We finally have a fast mirror! FlashFX Units Replacement Pack Patch 2.0 FlashFX Units Replacement Pack Misc Patch 2.0 Share this post Link to post Share on other sites
Thunderbird 0 Posted February 19, 2005 Thanks a lot Reven Share this post Link to post Share on other sites
Bobcatt666 0 Posted February 20, 2005 The tokeorev went out in the late 60s early 70s replaced with the PM( Makorov which was issued to Sovite and Russain satalight conties including east germany, even the police carried them. Often carried in a inner jacket holster issued by supply because the gus was as small as a walter PPK.. You should aquire Prep H's UH1N the Marines have been using that bird since NAM and still use it. Need to get some of the CJ's UH1D and H models as well.. Share this post Link to post Share on other sites
Thunderbird 0 Posted February 20, 2005 Yes ,that's right, that should be a good idea to replace the Tokarev by the Makarov , I think I'll use kegety's one , it's very well done Share this post Link to post Share on other sites
Placebo 29 Posted February 20, 2005 People if you post in this thread then discuss the mod and only the mod, if you have a point to make about something wrong with it or something that could use improvement then try to do it in a polite and courteous manner. If you're only posting in this thread because you have the ulterior motive of aggravating the mod's author then I would strongly suggest you stop before discovering you cannot post at all on these forums. Everyone has a past, a time when they were younger and dumber and did things they shouldn't, when it becomes evident that someone is striving to improve themselves, improve their commitment to the community, to contribute, to put in a fair amount of hard work, is it so much to ask that they're given a chance to prove themselves? Share this post Link to post Share on other sites
the_shadow 0 Posted February 20, 2005 anyone got a anim pack wich doesnt make the unis kneel when in aware mode? Share this post Link to post Share on other sites
Psychonaut 0 Posted February 20, 2005 Do you think of reimplementing the orcs tank effect and the (what i call) shell explosion (shoot with a tank on the ground and see a huge explosion with debris)? They don´t work for me any longer. As i can see in the config.bin, they are still implemented, but any changes in the classTank eventhandler does´nt seem to have any effect. I think it has something to do with the wgl support and i don´t know, how i can handle this. BTW: if anybody want the body explosion, just replace the classMan:land evethandler with this one class EventHandlers {init="[_this select 0] exec ""\effectpack\skelet\initman.sqs"";[_this,""M16"",""M16""] exec ""\TACTEvents\onPlayerInit.sqs"";[_this select 0] exec ""\Nmod_Effects\feetdust.sqs"";[_this select 0,2]call loadFile""\bn_tracer\addTracerUnit.sqf"""; fired=" _this exec ""\nmod_effects\backblast.sqs""; _this exec ""\Nmod_Effects\fuseinit.sqs"";_this exec ""\VME_events\Script\SFevents\SFgrenade\SFHE.sqs"";_this exec ""\VME_events\Script\SFevents\SFgrenade\SFHE2.sqs"""; }; }; This should work under 1.6 and 2.0 Share this post Link to post Share on other sites
Pinch 0 Posted February 20, 2005 **BTW: if anybody want the body explosion, just replace the classMan:land evethandler with this one class EventHandlers {init="[_this select 0] exec ""\effectpack\skelet\initman.sqs"";[_this,""M16"",""M16""] exec ""\TACTEvents\onPlayerInit.sqs"";[_this select 0] exec ""\Nmod_Effects\feetdust.sqs"";[_this select 0,2]call loadFile""\bn_tracer\addTracerUnit.sqf"""; fired=" _this exec ""\nmod_effects\backblast.sqs""; _this exec ""\Nmod_Effects\fuseinit.sqs"";_this exec ""\VME_events\Script\SFevents\SFgrenade\SFHE.sqs"";_this exec ""\VME_events\Script\SFevents\SFgrenade\SFHE2.sqs"""; }; }; This should work under 1.6 and 2.0 ** Do I need to extract this from a file? Where are these lines located? Thanx.. Pinch Share this post Link to post Share on other sites
eestikas88 0 Posted February 20, 2005 @ thunderbird: what addons do i need to have in my addons folder? I'm planning a little cleanup. (i must do it today) Share this post Link to post Share on other sites
Psychonaut 0 Posted February 20, 2005 @pinch these lines are located in the config.bin. But there are other treads out in the forum, where you can read how to edit/change things in the config.bin. This is the wrong place. Just the basics: Debinarize the config.bin with BinView to a config.cpp file. The config.cpp can be easily edited with the notepad. Binarize the .cpp again with cpp2bin and have fun. Share this post Link to post Share on other sites
Thunderbird 0 Posted February 20, 2005 Thanks Placebo @Psychonaut : thank you for suggesting the EH of exploding body @Pinch : hey man , don't worry, here's a Config wich uses the script of exploding body @eestikas88 :Addons needed @The_shadow : The soldiers remain upright in the patch 2.0 Share this post Link to post Share on other sites
the_shadow 0 Posted February 20, 2005 @The_shadow : The soldiers remain upright in the patch 2.0 yeah... i noticed... and i moved the anim.pbo to my res/dta folder... now im happy again Share this post Link to post Share on other sites
eestikas88 0 Posted February 20, 2005 thanks edit* links don't work Share this post Link to post Share on other sites
eestikas88 0 Posted February 20, 2005 i meant misc pack link and patch link. Share this post Link to post Share on other sites
Thunderbird 0 Posted February 20, 2005 I suggest you to try "the australian" or the "US" links do download both packs Edit : Patch 2.0 Misc Pack 2.0 Share this post Link to post Share on other sites