SpeedyDonkey 0 Posted March 28, 2005 I tried this game a couple of days ago. And considering the low expectations I had, I was positively surprised. I primarily played the multiplayer part, and it was nice. Share this post Link to post Share on other sites
Monkey Lib Front 10 Posted March 28, 2005 From the blurb on site etc:"One of a kind: Brothers In Arms is the only first-person tactical shooter set in WWII." Re-he-he-heallly??? Name another WWII FPS where you can command soldiers? Also why do people really want OFP in every game, thats why we have genre's so that people can be choose what type of game you want. Me i enjoy quake2/3, some of the best times i have had was playing quake2 back in the day, This forums is pretty closed minded when it comes to other game and the thing is 3/4 of the poeple in this thread and usually every other thread that pops up have probally not even played the game. Share this post Link to post Share on other sites
EiZei 0 Posted March 28, 2005 From the blurb on site etc:"One of a kind: Brothers In Arms is the only first-person tactical shooter set in WWII." Re-he-he-heallly??? Name another WWII FPS where you can command soldiers? Erm.. Hidden and dangerous? Share this post Link to post Share on other sites
Gordy 0 Posted March 28, 2005 From the blurb on site etc:"One of a kind: Brothers In Arms is the only first-person tactical shooter set in WWII." Re-he-he-heallly??? Name another WWII FPS where you can command soldiers? Erm.. Hidden and dangerous? And it was actually the best game of all. Share this post Link to post Share on other sites
Monkey Lib Front 10 Posted March 28, 2005 From the blurb on site etc:"One of a kind: Brothers In Arms is the only first-person tactical shooter set in WWII." Re-he-he-heallly??? Name another WWII FPS where you can command soldiers? Erm.. Hidden and dangerous? Hidden and Dangerous although an excellent game it was not purely a FPS game i'm talking COD,MOH fps. Share this post Link to post Share on other sites
Baron Hurlothrumbo IIX 0 Posted March 28, 2005 Hidden and Dangerous although an excellent game it was not purely a FPS game i'm talking COD,MOH fps. Well technically BiA is not purely an FPS either, there is that third person 'situational awareness' view. Another tactical FPS in WWII: Hidden and Dangerous 1,2 and expansions. DoD - ok they are humans, but its still a tactical FPS, to an extent Red Orchestra - which has AI now. WWII mods for OFP WWII online. Saying BiA is the only first person tactical shooter is a blatant lie. Fact. Share this post Link to post Share on other sites
hellfish6 7 Posted March 28, 2005 I've just started playing WW2 Online. It's awesome. Share this post Link to post Share on other sites
Monkey Lib Front 10 Posted March 28, 2005 Hidden and Dangerous although an excellent game it was not  purely a FPS game i'm talking COD,MOH fps. Well technically BiA is not purely an FPS either, there is that third person 'situational awareness' view. Another tactical FPS in WWII: Hidden and Dangerous 1,2 and expansions. DoD - ok they are humans, but its still a tactical FPS, to an extent Red Orchestra - which has AI now. WWII mods for OFP WWII online. Saying BiA is the only first person tactical shooter is a blatant lie.  Fact. the sit awarnenes is a map, you don't actually play from that view. H&D is a 3rd person/1st person RO, not played it but it's a Team based FPS. OFP is not a FPS WWIIO is a MMO DoD is pure FPS. Share this post Link to post Share on other sites
Baron Hurlothrumbo IIX 0 Posted March 28, 2005 the sit awarnenes is a map, you don't actually play from that view.H&D is a 3rd person/1st person RO, not played it but it's a Team based FPS. OFP is not a FPS WWIIO is a MMO DoD is pure FPS. Nonetheless, it is not just an FPS. H&D is a tactical first person WWII shooter (which you can put into third person) OFP has mods which are tactical first person WWII games (and you can disable 3rd person) - and it IS first person. WWIIOnline is a MMOFPS - and its tactical DoD is a slightly tactical WWII shooter FPS. Saying BiA is the only first person tactical shooter is a blatant lie. Fact. Share this post Link to post Share on other sites
Monkey Lib Front 10 Posted March 28, 2005 the sit awarnenes is a map, you don't actually play from that view.H&D is a 3rd person/1st person RO, not played it but it's a Team based FPS. OFP is not a FPS WWIIO is a MMO DoD is pure FPS. Nonetheless, it is not just an FPS. H&D is a tactical first person WWII shooter (which you can put into third person) OFP has mods which are tactical first person WWII games (and you can disable 3rd person) - and it IS first person. WWIIOnline is a MMOFPS - and its tactical DoD is a slightly tactical WWII shooter FPS. Saying BiA is the only first person tactical shooter is a blatant lie. Â Fact. Yes i guess you're if you change the criteria to include every game ever made then nothing is different get over yourself please, comparing mods against a retail product is stupid along with comparing games in other genre catagories is also stupid. I know you cannot be wrong so why not lets this be and if it makes you feel better to be right then so be it. Share this post Link to post Share on other sites
red oct 2 Posted March 28, 2005 after playing, i kinda felt it was so-so. good thing i only rented it. the levels werent at all that big, i didn't think the AI were that smart at all. and commanding only 7 guys and going off to assault a entire city just seems kinda old to me. it would be alot cooler if they made a WWII fps that put a entire mechanized company or even a Battalion under your comand. plan a stradegy for assaulting a village or a large city w/ a 100+ men w/ tanks, half-tracks, Howitzers, Mortors, M2's, jeeps and trucks supporting them. than you could either watch the battle carry out or switch over to a grunt and get into the fighting. Share this post Link to post Share on other sites
hellfish6 7 Posted March 28, 2005 Like an FPS version of Combat Mission? Yeah, that'd be cool. If you've ever played CM with Franko's Realism Rules (i.e. you MUST have your camera set to eye level at all times - no overhead views) then you'd know how difficult commanding units in such a way can be. Share this post Link to post Share on other sites
honchoblack 2 Posted March 28, 2005 i realize combat mission gets named quite often here, its funny since its my favorite game besides flashpoint and the old but still great in my eyes close combat, i wouldnt have thought that more flashpoint players know those ugly ducklings back to topic, i anticipated the release of this game, since it promised quite alot (but dont they all do that nowadays), reading through this topic pulled me back into the harsh reality, that promises are easily made (specially in the gaming industry) so i guess i have to rent it first, before i buy it Share this post Link to post Share on other sites
DracoPaladore 0 Posted March 29, 2005 Like an FPS version of Combat Mission? Yeah, that'd be cool. If you've ever played CM with Franko's Realism Rules (i.e. you MUST have your camera set to eye level at all times - no overhead views) then you'd know how difficult commanding units in such a way can be. Â That's kinda odd, really. Wouldn't a commander have a map to look upon, a radio to give directions, and a way to gain a situational report from another officer? In that way, isn't CM realistic enough? Share this post Link to post Share on other sites
hellfish6 7 Posted March 29, 2005 Commanders have paper maps with graphics they have to draw and a radio, not overhead 3d representations of a battlefield. Well... US Commanders kind of have something like that now, but still... Share this post Link to post Share on other sites
DracoPaladore 0 Posted March 29, 2005 Commanders have paper maps with graphics they have to draw and a radio, not overhead 3d representations of a battlefield. Maybe so, but the game is limited in that sense. Not to mention that you're not really taking the role of a commander, but also a squad leader, tank platoon leader, and all units as you can directly command them. I could understand if you were given the view of each squad/leader of a group or vehicle, but given a single view of a single person is somewhat odd considering the amount of control you're given. Share this post Link to post Share on other sites
twisted 128 Posted March 29, 2005 i bought BIA the day it came out. it looks quite nice. and i really enjoyed the weapons at first (no aimpoint and no suppressor fire settings). i really like the fact that you can really only hope to shoot sorta accurately with the sights up. but soon i noticed there is no 'knack' to shooting - its pretty much luck. you shoot lots of bullets and hope to kill even when iron sights are up. but as i played the first few missions it started to feel like i was being herded - there isn't much choice - you just do what the mission makers wanted. and that didn't impress me. it sure as hell isn't the realistic experience that was advertised. but it is fun for a while. Share this post Link to post Share on other sites
DracoPaladore 0 Posted March 29, 2005 but soon i noticed there is no 'knack' to shooting - its pretty much luck. you shoot lots of bullets and hope to kill even when iron sights are up. Right now that's a huge issue on the Gbox forums. Aim and hitbox arguments. Share this post Link to post Share on other sites
Tigershark_BAS 0 Posted April 26, 2005 I recently played this and I also agree it is immensely enjoyable and does a great job of "suspension of disbelief". The only bad point is being herded as mentioned before. OFP is still the only milsim to offer free form wandering around the terrain. But despite this, the game has a lot (especially in commanding squads) that could benefit OFP2 in terms of interface. It's important gents that when you play these games you don't criticise them for not being "like OFP". Look for what they do well and think, "that would great in OFP2" and what they do poorly and think how lucky you were to have that idea formed by your OFP experience. I think this game truly is a work of art. The amount of research that went into BIA is truly astounding. It really is like playing in an episode of Band of Brothers. I think it has done some things very, very well. And if you compare it out of the box to what OFP was out of the box, it certainly is a lot more polished. They are also soon releasing a full SDK with the full intention of letting the community mod the hell out of it and create new maps and units. Already there are mods that will modenise BIA into current weapons and units. Gearbox states publicly they have a long history of releasing their games with SDK's for the community to build upon the product. Hopefully BIS learns from this and from their lengthy delay in giving us O2. For games of this level of sophistication and dare I say it, fanaticism from fans, SDKs are a VERY smart marketing strategy. I might add the SDK comes 1 month after the release of BIA. Impressive! Share this post Link to post Share on other sites
Balschoiw 0 Posted April 26, 2005 The thing I dislkie about BIA is, that it´s very repetative. I know they have spent a lot of time visualizing the original places and such but the way you "fight" is almost all the same over and over. Same for Full Spectrum warrior btw. The gfx are all nice, detailed, but I also do miss a comprehensive storyline and a bit more freedom of action. BIA is very tunneled imo as FSW is. Both got boring for me after a short while. Even if BIA is histrically accurate it´s not long-time-motivating. At least not for me. Just my 2 cents. Share this post Link to post Share on other sites
Tigershark_BAS 0 Posted April 26, 2005 The thing I dislkie about BIA is, that it´s very repetative. I know they have spent a lot of time visualizing the original places and such but the way you "fight" is almost all the same over and over. Same for Full Spectrum warrior btw.The gfx are all nice, detailed, but I also do miss a comprehensive storyline and a bit more freedom of action. BIA is very tunneled imo as FSW is. Both got boring for me after a short while. Even if BIA is histrically accurate it´s not long-time-motivating. At least not for me. Just my 2 cents. You are exactly right. The gamplay is competitive to a degree in that it is still Fix and Flank....however the various terrain in each scenario do allow you to decide which flank and how to move your squad. It does need variety. And as for being tunneled....no way to dispute that. That is its biggest let down. Also played Close Combat:First to fight this weekend. Now if you wanna talk about tunelling download that. For reasons that I can't quite articulate I really dislike this game. But the team AI felt very good...the enemy AI however...was very dissapointing. It felt like a Delta Force franchise derivative....which is OK if it is marketed like that. But they go on and on about how realistic it is.....pfft. BIA I enjoyed and could see some great gameplay enhancements. First to Fight I haven't got much to say. Except that I hate the Swat4 right click and then move the mouse left, right, up or down style of interface...it's too easy to make a mistake and too twitchy. Share this post Link to post Share on other sites
EiZei 0 Posted April 26, 2005 Also played Close Combat:First to fight this weekend. Now if you wanna talk about tunelling download that. For reasons that I can't quite articulate I really dislike this game. But the team AI felt very good...the enemy AI however...was very dissapointing. I disagree, I often found myself herding friendly AI out of my way or even worse see them being stuck on walls. Quite a disappointment. Share this post Link to post Share on other sites
Tigershark_BAS 0 Posted April 26, 2005 Also played Close Combat:First to fight this weekend. Now if you wanna talk about tunelling download that. For reasons that I can't quite articulate I really dislike this game. But the team AI felt very good...the enemy AI however...was very dissapointing. I disagree, I often found myself herding friendly AI out of my way or even worse see them being stuck on walls. Quite a disappointment. Maybe I haven't played it enough to notice that. What comments did you have on it Eizei? Why do you dislike it? Or is there a thread on CC:FTF already? Share this post Link to post Share on other sites
hellfish6 7 Posted April 26, 2005 I gave a preview of CC:FTF about five months ago after I had the chance to play the beta. I'm very happy to see that I'm not the only person dissappointed by the game, and that my comments were right on target. Makes me feel like I'm not totally out of my mind most of the time. Share this post Link to post Share on other sites
Tigershark_BAS 0 Posted April 26, 2005 Got a link Hell? Share this post Link to post Share on other sites