Bobcatt666 0 Posted December 16, 2004 Hopefully we will see the epressions used unlike the bis models that randomly cycled through like they were off thier prozak.. Share this post Link to post Share on other sites
nephilim 0 Posted December 16, 2004 the expression wont be cylced.. though they can either be set to be automatic on the units behaviour or applied customly using scripts Share this post Link to post Share on other sites
Silent N Deadly 0 Posted December 16, 2004 Hopefully we will see the epressions used unlike the bis models that randomly cycled through like they were off thier prozak.. Hehe that was kinda funny. One moment they are angry the next 10 seconds they are happy and smiling. I looked at them once, for a while to see how their expressions changed. Â Share this post Link to post Share on other sites
nephilim 0 Posted December 17, 2004 hehe nah that wont happen anymore Share this post Link to post Share on other sites
Sniperwolf572 758 Posted December 26, 2004 Great work on facial expressions Nephilim looks awesome. I was wondering if we can get some wireframe pics of the model ? And the last pic looks amazing, I can already see OFP2 in it, hope you finish it soon, and merry xmas. Share this post Link to post Share on other sites
Hornet85 0 Posted December 26, 2004 from this one http://img136.exs.cx/img136/6551/angel17rj.jpg we can make some Vampires from the movie of Van Helsing hehe Share this post Link to post Share on other sites
gandalf the white 0 Posted December 26, 2004 Great work on facial expressions Nephilim looks awesome.I was wondering if we can get some wireframe pics of the model ? And the last pic looks amazing, I can already see OFP2 in it, hope you finish it soon, and merry xmas. the best i can give: was a pic showing a wireframe model of OFP , VBS1 , and UAP heads. BUT *someone* gave it to me without Nephilim's permission... Share this post Link to post Share on other sites
Sniperwolf572 758 Posted December 26, 2004 Looks quite detailed, one thing that I would suggest is to delete the back of the eyes as I can't see a situation in witch you could see that, otherwise excellent work again Nephilim (I presume Gandalf is working with Nephilim so good work to you too and thx for the quick answer) Share this post Link to post Share on other sites
dm 9 Posted December 26, 2004 the best i can give: is THIS That "VBS1" head isnt actually the top lod for VBS models, the top lod is more like 700 polys Share this post Link to post Share on other sites
Sniperwolf572 758 Posted December 26, 2004 Yeah I figured that out because it kinda looks like on that pic VBS1 head is less detailed than OFP one. Share this post Link to post Share on other sites
nephilim 0 Posted December 26, 2004 yes the vbs1 head model is infact less detailed the only high deteailed thing on it is are the sunglasses @ sniper wolf no i dont work with gandalf @ gandalf i dont think that comperison pic is "released" to public by my mission.... Share this post Link to post Share on other sites
gandalf the white 0 Posted December 27, 2004 Nephilim sorry, i recieved it from someone you where very close to (you know who). So i figured it was. And no, i do not cooperate with Nephilim, i just love her work , And i am happy i can make prettier pics then the wankers in my clan who bought VBS1 Share this post Link to post Share on other sites
ShuyaNanahara 0 Posted December 27, 2004 lol, i ain't touching VBS1 until the price drops, sorry nep u never said that i had to keep the images secret Share this post Link to post Share on other sites
nephilim 0 Posted December 27, 2004 np i jsut dont want to get into trouble with bia :P Share this post Link to post Share on other sites
Silent N Deadly 0 Posted December 27, 2004 I don't think you can unless you extracted or imported something from VBS to OFP. Comparing models...nothing wrong about that. Just makes their stuff look crappier. Share this post Link to post Share on other sites
nephilim 0 Posted December 28, 2004 well no lol the guy from bia have a sorce model of teh vbs unit so anyway Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 2, 2005 Im still hoping for a late christmas/new years release. Share this post Link to post Share on other sites
nephilim 0 Posted January 2, 2005 creating / putting toghetehr photo-realistic textures is a looooong process.... Share this post Link to post Share on other sites
Yssabem 0 Posted January 5, 2005 Keep it up! This is fantastic stuff! I think you mod people are amazing. Share this post Link to post Share on other sites
nephilim 0 Posted January 5, 2005 thx but actually its just me making it Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 5, 2005 Great. Keep up the great work. Your a one person mod making machine. Share this post Link to post Share on other sites
nephilim 0 Posted January 15, 2005 important notice: i will deleay the release of the uap due the fact that i need to create high poly (i mean really high)count models in order to create normal maps and apply those on the uap. i will post pictures and a detailed explanation how this is done and whats need to be done in this process the goal is to create highly detailism by reducign teh polycount to keep fps rates constant i hope u understand the basic models are done and wont be changed the normal maps are just a pro forma thing cheers jenny Share this post Link to post Share on other sites