nephilim 0 Posted October 11, 2004 hehe nice attempt but moving some vertexes wont do i guess ;P but please stop this nude-addon-mistress-shit....... im slowly getting anoyed by it so if u want to risk to get me boiling go ahead..... and say good bye to uap i dont care wot ull do private but keep such things out of the forums... its just childish... @sniperwolf572 thx dude wot actually happend to the bkm custom model? it looked pretty neat except the face was a bit off Share this post Link to post Share on other sites
theavonlady 2 Posted October 11, 2004 nephilim, please correct your sig's 3rd line. And there are others. Share this post Link to post Share on other sites
Sniperwolf572 758 Posted October 11, 2004 Well nephilim, Cedaie left us and face as the whole model when I looked at it was a complete disaster (kinda) so we scrapped it and started reworking BIS/BAS Inf Kit for our requirements.But now since I'm busy with school and other RL issues I'm thinking of leaving BKM and starting a smaller project called Feytenshosh  (You might have seen the tunnel I'm making for one of our islands)  Share this post Link to post Share on other sites
nephilim 0 Posted October 12, 2004 btw i ll use bump mapping on these models (yes just like in Doom3, yes u read corectly!!) and it is possible ive just applied a bump map to texture of the new sst arachnid pics later Share this post Link to post Share on other sites
Sniperwolf572 758 Posted October 12, 2004 Bump mapping is possible in OFP,my every attempt to do so ended up as a failiure since O2/OFP flattened it out... Once again great work. Share this post Link to post Share on other sites
nephilim 0 Posted October 12, 2004 how did u try that? it works fien with me Share this post Link to post Share on other sites
Sniperwolf572 758 Posted October 12, 2004 Using 3DS Max I applied a few bump maps on flat surface,looked fine on rendering in Max but when I imported it to O2/Bulldozer it looked flat...altough since you made it,then it's just lack of my knowledge BTW I met many girls on online matches that played OFP. Share this post Link to post Share on other sites
nephilim 0 Posted October 13, 2004 3ds max of course wont affect anything in oxy of course maybe but i dotn play online 56k user Share this post Link to post Share on other sites
nephilim 0 Posted October 29, 2004 some li´l update on this female basis uap nearly finished molded ears nostrils, added minor details (sharp/smooth edges), deleted unecessary polys creating selections on it starting with some basis textures for it male basis uap in the works only have to deleted some things and change some vertex ;) keep ur eyes open for updates Share this post Link to post Share on other sites
Locke@Germany 0 Posted October 29, 2004 btw i ll use bump mapping on these models(yes just like in Doom3, yes u read corectly!!) and it is possible ive just applied a bump map to texture of the new sst arachnid pics later hmmm... i've searched the hole forum for "Bumb Mapping" but didn't find anything really related on how to aply it in OFP. Could you please explain how did you do it ? Share this post Link to post Share on other sites
gandalf the white 0 Posted October 29, 2004 bump mapping... is there any chance of implementing Polybump into OFP? if so, that could save allot of CPU power... screen of bug: bug! Share this post Link to post Share on other sites
nephilim 0 Posted October 30, 2004 yuk! thats the old pic of the bug with the old crappy test textures! vile put in some new! @gandalf yes? kegs dxdll uses shadres for the water which are bump maps never wondered why the water looks so bumpy?? btw i experimented with diffrent soldiers sizes works pretty well for me no streched freaks! so expect the uap models in more sizes Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted November 19, 2004 btw i experimented with diffrent soldiers sizesworks pretty well for me no streched freaks! so expect the uap models in more sizes Hmmm, I was just wondering about small units to be used as children units, the Singapore mod had one that wasn't bad, except for the fact that when in a vehicle, it assumed a grown-up size, then when exited the vehicle re-assumed it's minor proportions, did you try something like that out? Share this post Link to post Share on other sites
nephilim 0 Posted November 19, 2004 hmm no not yet but i wont do children.... there was a topic about it and i wotn do this.... i will created diffrent sized soldiers and it works fine even without new custom anims Share this post Link to post Share on other sites
nephilim 0 Posted November 28, 2004 some update one this (again...) http://img95.exs.cx/img95/2172/uapfemale1.jpg http://img95.exs.cx/img95/5938/uapfemale2.jpg http://img95.exs.cx/img95/6717/uapfemale3.jpg http://img95.exs.cx/img95/6021/uapmale.jpg http://img95.exs.cx/img95/98/uapmale1.jpg http://img95.exs.cx/img95/4646/uapartistic.jpg shown are the nearly finshed female base, the wip male base and an "artistic" pic.. ;P just fo fun (the floor shoudl refelc the figure but that was kind of screwed due the camera.. ) ill try to get eh uap done for christmas it will have following features -diffrent ethnic groups, sizes, shapes -highly diffrenciated selections (like fingers for animations..) -scripts like "cool breath" script -rising of chest when breathin -lots of diffrent mimic cutomly adjustable -diffrent bits and pieces like liek hair, eyecolors, teeth textures etc etc hope u like it Share this post Link to post Share on other sites
Locke@Germany 0 Posted November 28, 2004 Looks very promising. I only hope you include enough LOD's otherwise OFP gonna LAG more than it ever has. Â Share this post Link to post Share on other sites
nephilim 0 Posted November 28, 2004 yep there will be obviously u wont see all polys ingame Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted November 30, 2004 Just seen your SOTW on ofp.info, nephilim... could you release that angel too? Plz... Share this post Link to post Share on other sites
Sniperwolf572 758 Posted November 30, 2004 Eeek, barcodes on humans, I suppose you do not plan to make City 17 Great work BTW keep it up. Share this post Link to post Share on other sites
Mr_Tea 0 Posted November 30, 2004 Fantastic work. I think this project is one of the most important projekts for OFP. Nephilim keep up the good work. Share this post Link to post Share on other sites
gandalf the white 0 Posted November 30, 2004 WOW! keep it up! Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted November 30, 2004 Argh, damn you Gandalf (copycat... )... now I can't correct myself... Truly the holiest of all pics I've ever seen in OFP!!! Divine, nephilim! Share this post Link to post Share on other sites
Silent N Deadly 0 Posted December 1, 2004 That pic kinda looks like the statue in the movie "Behind Enemy Lines". Looks great! Share this post Link to post Share on other sites
nephilim 0 Posted December 1, 2004 thx for ur response well i dunno if i shoudl release that "angel"... it was justa mess around with my uap.... ;D hmm maybe as a teaser when the uap is ready... Share this post Link to post Share on other sites