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MiG2003

Operation Farmland Mod

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How bout we talk about the future of hp3 (update) and not a debate about why we should like the slow or fast zombie?  whistle.gif I say if you (anyone) like the fast one good for you. Same for the slow ones. Anyway no offence but thats getting a little annoying. What about monster is there any plans to have monster? Nemesis? lol

you'll see wink_o.gif

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Nemisis? Of course not! Who told you? Of course we aren't...

or are we?

(Note to self: DarkTerritory3 already knows too much)

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Nemesis is one cool big mother ***** wink_o.gif

yep he's cool but I don't like the guns he's carrying icon_rolleyes.gif

they sort of ruin the "cool factor"

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yep he's cool but I don't like the guns he's carrying icon_rolleyes.gif

they sort of ruin the "cool factor"

True. Big spider could be freaky too. wow_o.gif

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yep he's cool but I don't like the guns he's carrying icon_rolleyes.gif

they sort of ruin the "cool factor"

True. Big spider could be freaky too.  wow_o.gif

Black Tiger Spider, resident evil 1 anyone? tounge2.gif

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Well its just what playstyle you prefer, i played like that in nogova virus but it didnt 'satisfy my needs'..

Im one of those people that prefer slow and tactical gameplay, even with zombies, which is why i use WGL with edited zombies who dont always know where you are, which can give an entirely different type of gameplay wink_o.gif

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Heh...

Any chance you could tell us how you make them do that? It could be a nice feature for the next version wink_o.gif

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Heh...

Any chance you could tell us how you make them do that? It could be a nice feature for the next version wink_o.gif

Check your PM smile_o.gif

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I already know how, but my way they don't attack there own side. whistle.gif

My way it seems to work fine (didnt do alot of testing with the east/resistance side).

How did you do it? Basicly i just added a _z knowsabout _t check, and if it failed the zombie would walk a bit, then get a new target and check if it knows it, etc tounge2.gif

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I never knew about that knowsabout script, I did ?combatmode _z == "RED": goto "move". tounge2.gif

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Ill put my video up here, I was inspired to use your awesome zombies for a atmospheric movie. Thanks for 'em!

smile_o.gif

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Ill put my video up here, I was inspired to use your awesome zombies for a atmospheric movie. Thanks for 'em!

smile_o.gif

Posted about the film here.

If you send the video by email, I'll get it hosted on FML teams FTP, and also if you wish to upload the full vid.

JW

smile_o.gif

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cool as hell ! the last secuence with the chopper flying and the zombies in the back is great wow_o.gif

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Nice video. smile_o.gif

We've added many more logics into the next hp3 update, such as zombies don't moan, zombies will be deleted after being killed, etc. Also, there's a slow and fast crawler.

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Our talented 3d-modeller Martin has made a fat zombie model.

Click for full news

Looks great IMO.

Soon, you'll get some inside news from FML, so hold on wink_o.gif

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Wow for a second there it reminded me of the big zombie from Doom3. That's a great model, can't imagine to see that thing lurching its way towards the player! Great work smile_o.gif

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haha will you make the fat zombie with phatt ass armor? biggrin_o.gif

looking good guys! yeah kind of reminds me too of the big dude zombie from doom 3. wink_o.gif

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We shall... "see"! Bwaha! Bwahahaha! Bwahahahahahaha! *throws smoke grenade and dissappears*

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