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xezon

Change soldier clothes while playing

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Hi all,

i did a test about ingame textur changes with a soldier.

Watch this Movie: http://sw-bf.de/txt_ingame_change.avi (2 MB)

The resistance soldier will change his clothes in the same mission. So you can simulate to play two or more different characters in one mission! smile_o.gif

(I retextured the soldier via script step by step (~0.5 s intervall) )

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another major breakthrough

I'm happy somebody finally gave it a try

this topic must be among the most frequently asked questions on this forum

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So would it be possible to look like a civilian and walk into an enemy occupied town to gather intel? Then walk back to camp and change into your combat gear for the assault? This is probably quite a bit different since you would be changing characters.

Is it possible?

Monty

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Of course. It's so easy.  wink_o.gif

Additional it is possible to switch between different bags on your back. smile_o.gif

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I thought about another possibility:

You could use OFP's custom faces to texture a soldier in its whole;

the drawback would be that the model is predefined and you couldn't really use hiddenselections, and of course you couldn't really use the predefined faces of OFP.

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Or roll up BDU sleeves, change helmet/boonie/cover, unbutton BDUs, take off BDU blouse, etc.

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I thought about another possibility:

You could use OFP's custom faces to texture a soldier in its whole;

the drawback would be that the model is predefined and you couldn't really use hiddenselections, and of course you couldn't really use the predefined faces of OFP.

Nice idea vektor  wink_o.gif But that must be a very large texture if you want BIS quality.  crazy_o.gif

And notice: If you do that you can't use injury selections rock.gif

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Isn't that already done?

No I decided another way. I just retextured the original parts of the original BIS textures and change the texture pathes. Then put in selections of the different textureparts and define them in the config. Via script or trigger you change the textures with the setObjectTexture command.

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Maybe we could make a shapeshifter addon that can turn into different people or objects, IE turning yourself into a table to hide in the enemy camp tounge_o.gif

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that's already done i.e. (at least parts of a soldier) by laser. wink_o.gif

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Very cool. There are lots of places where this could be used. Its starting to seem like "engine limitations" aren't so limiting at all. smile_o.gif

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Congrats xezon!!!!! smile_o.gif U've just made commando operations more realistic. Haha...MP plays gonna get tougher..but thats the way it should be if u truly wanna be the top dog of military skills  tounge_o.gif It aint the massive firepower one has that will win - Vietnam and Iraq has taught us that..its the power of the mind that wins it.

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I thought Iraq taught us to drop 1500 bombs on the first day and 200,000 troops on the second.

Good work xezon, I'd thought this was possible for a long time but beyond my skills.

Cap.

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