-ZG-BUZZARD 0 Posted July 14, 2004 Well, since bridges seem to be in (see curved bridge thread), I decided to put a pic about an old gripe which I've never been able to present in such a "hole-in-the-fence"-way like this... This is one dumb gap which MUST be filled!!! It HAS GOT TO BE POSSIBLE to light up them bridges... somehow... Share this post Link to post Share on other sites
Ironsight 1 Posted July 15, 2004 BUZZARD @ July 14 2004,21:51)]Well, since bridges seem to be in (see curved bridge thread), I decided to put a pic about an old gripe which I've never been able to present in such a "hole-in-the-fence"-way like this...http://img42.exs.cx/img42/7938/GCS0027_100.jpg This is one dumb gap which MUST be filled!!! It HAS GOT TO BE POSSIBLE to light up them bridges... somehow... Â I think it works with a script since they are lighted in the resistance mission where you have to blow up the bridge. Have to check that out later since it bothered me too Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted July 15, 2004 Oh, and Ironsight, maybe you could ask Col. Klink for his beautiful lighthouse... it's supposed to work and all... would really be cool to have working lighthouses... Share this post Link to post Share on other sites
Parker Hale 0 Posted July 15, 2004 Sorry i haven't been around for some time as i have been very busy. Anyway it was almost a dream come true when i climed aboard an icarus bus and went driving off into the night down the lighted highway (some of us just never grow-up LOL) I would love to see this merged with Mapfact's Nogova with just a few adjustments etc. An amazing job guys but one thing that disappointed me most was the memorial to the resistance, it seemed dull and bereft of any information as to its meaning (unless you beat!! the resistance campaign of course). PH Share this post Link to post Share on other sites
SpecOp9 0 Posted July 16, 2004 If you put the curved bridges and stuff in this Island, I will love you for all eternity. Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted July 16, 2004 Yah, and with the upcoming train from AEF, this WILL BE PERFECT!!! (Sure hope you're thinking of implementing it) Â Share this post Link to post Share on other sites
Johann "onn" Bitsoenn 0 Posted July 16, 2004 Maybe there would be a possibility to retexture some of the modern FDF buildings (so that they would have chech names and logos... you should ask FDF if they could help. Share this post Link to post Share on other sites
the wolf 0 Posted July 24, 2004 Is it possible to replace the old Nogova (BIS) by this new one ?? Share this post Link to post Share on other sites
Pappy Boyington 0 Posted July 24, 2004 Is it possible to replace the old Nogova (BIS) by this new one ?? it might be. . . but i assure you that will be the WORST idea in history Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted July 24, 2004 Also some strange thing about the lightposts; Most of them light the ground around them perfectly, but around some the texture remains dark. When put a fire on those dark areas it also remains dark. Perhaps you made a few textures 'always in shadow' or something like that? Happens at the dual gass-stations (attached to the highway) on the right side of the 'river' part. Share this post Link to post Share on other sites
lennin 0 Posted August 25, 2004 any update? Also, please update the port city south of Petrovice Share this post Link to post Share on other sites
Bosniarat 0 Posted August 26, 2004 I'm having a problem with either the Island or the addons, I'm getting this error message; Can not open object F3wx_o1/F3wx_vo_seda_y.p3d Can anyone help me? Great Island Iron, hope the next one comes out soon! Share this post Link to post Share on other sites
Kuba 0 Posted August 26, 2004 I'm having a problem with either the Island or the addons, I'm getting this error message; Can not open object F3wx_o1/F3wx_vo_seda_y.p3dCan anyone help me? Great Island Iron, hope the next one comes out soon! Downloading 3WX pack shoud help... http://www.ofp.bmj.pl/rozne/F3WX_O1_V.1.1.rar Share this post Link to post Share on other sites
Ironsight 1 Posted August 27, 2004 any update?Also, please update the port city south of Petrovice Not for now, I am working hard on the bushfires mod at the moment. Share this post Link to post Share on other sites
Snif 0 Posted September 12, 2004 Nice job. I have noticed a bug. In Lipany, on the main square the building is raised too much. I can't walk in to the building, instead i go trough the stairs and end up under the building Share this post Link to post Share on other sites
bmgarcangel 0 Posted September 21, 2004 I have a question. Is the maker of this island still working on it? Also, where did you get that m16? Share this post Link to post Share on other sites
-RuN- 0 Posted September 21, 2004 For the M16, it`s the "Inquisitor pack". You`d better dl the Y2K3 by pappy boyington, you will have it all plus much more. Share this post Link to post Share on other sites
Ironsight 1 Posted September 21, 2004 I have a question. Â Is the maker of this island still working on it? Not really Been very busy with school And working on bushfires at the moment, but when I have time (when I drop out of school ) I resume work on it Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted December 6, 2004 Any chance this island will make it into next year? Nogova 2005 anyone? I mean, with them big trucks and small but fast racers, Nogova needs a more complete island with highway... Now that AEF's train is out, a railway system could also be implemented perhaps? Would be friggin' awesome... Share this post Link to post Share on other sites
eestikas88 0 Posted December 6, 2004 That is a nice idea.If you want it just put a island making team together and use the latest and best addons. edit*Nogova 2005 could be bigger than original Nogova. Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted December 6, 2004 Nah, better keep the ground size the same- doesn't mean it should all be the same (some hills go down, some could go up or stay as they are...). Damn shame Mapfact's ski resort lift station wasn't released, it worked for players, only AI couldn't handle it- bah, screw AI... Share this post Link to post Share on other sites
Ironsight 1 Posted February 8, 2005 UPDATE I am having vacation at the moment and I am resuming work on Nogova 2004. New version of Nogova 2004 will contain numerous of new objects and other improvements. Here are pictures of new buildings: In the first picture you can see a stadium and a police station and in the second picture you can see a bigger gas station and the new airport terminal. More buildings are in the works like for example shops. And all buildings will use resistance textures so they fit better in the environment. Hope you guys like it Share this post Link to post Share on other sites
Tomislav 0 Posted February 8, 2005 really great news Share this post Link to post Share on other sites
Ironsight 1 Posted February 8, 2005 Picture of a general store I just worked on: Only needs interior and a sign. But now when I look at it, it actually looks more like a fast food restaurant then a shop Share this post Link to post Share on other sites