bucket man 2 Posted June 19, 2004 I noticed that the missile on AT-3 doesnt dissappear when fired. A bug or OFP specialty? Share this post Link to post Share on other sites
the_shadow 0 Posted June 19, 2004 but why no retextured Urals? (russian that is) does the russian troops have to ride 6 uaz´s instead of 1 ural? well, i COULD make them ride BTR 60 or BTR 70... but i like softskin ;) Share this post Link to post Share on other sites
Gollum1 0 Posted June 19, 2004 This was probably mentioned before, but second mission of the campaign is kinda silly now. Those new Paramilitary guys kill all the Finnish troops in less than 20 seconds and manage to blow up one of the Pasis with hand grenades. Sometimes they manage to blow up both Pasis. Driver in player's Pasi is not following waypoints properly since everyone else is dead. After that I have to finish all the enemies on foot and on my own. I haven't done it yet, but i am kinda thinking about ENDMISSION... And I bet that the message at the end of the mission or notes at the beginning of the next one (can't remember which one exactly) will still say that "We're lucky we didn't lose anyone..."... as I was saying before - silly.. It wasn't that hard, I finished it, but one silly thing: When my leader was scoping out the village a UAZ drove in the distance and he started shooting at it like a crazy bastard while saying "be careful, we're just going to see what's going on there" and stuff like that Setcaptive true would be in order. edit: In case someone didn't know, there are lots of weapons added to 1.3 that you have to add by init line, like unsilenced Bizons with optics, RK-95 with drum mag or a silenced marksman version of it, and some more, can't remember. Share this post Link to post Share on other sites
GoOB 0 Posted June 19, 2004 edit: In case someone didn't know, there are lots of weapons added to 1.3 that you have to add by init line, like unsilenced Bizons with optics, RK-95 with drum mag or a silenced marksman version of it, and some more, can't remember. Yeah, alot of nice weapons like an RK62 with a blank adapter I take it the new Finnish weapons weren't added to any units due to that they haven't been taken into mainstream use yet? Share this post Link to post Share on other sites
Smartti 1 Posted June 19, 2004 edit: In case someone didn't know, there are lots of weapons added to 1.3 that you have to add by init line, like unsilenced Bizons with optics, RK-95 with drum mag or a silenced marksman version of it, and some more, can't remember. Yeah, alot of nice weapons like an RK62 with a blank adapter I take it the new Finnish weapons weren't added to any units due to that they haven't been taken into mainstream use yet? Yes, and also the fact that unit list in editor is getting huge. Share this post Link to post Share on other sites
FatJoe 0 Posted June 19, 2004 Really nice work.. Love Maldevic Cheers Joe Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 19, 2004 @ June 19 2004,20:44)] edit: In case someone didn't know, there are lots of weapons added to 1.3 that you have to add by init line, like unsilenced Bizons with optics, RK-95 with drum mag or a silenced marksman version of it, and some more, can't remember. Yeah, alot of nice weapons like an RK62 with a blank adapter I take it the new Finnish weapons weren't added to any units due to that they haven't been taken into mainstream use yet? Yes, and also the fact that unit list in editor is getting huge. thats great! Â Share this post Link to post Share on other sites
the_shadow 0 Posted June 19, 2004 has someone else noticed that Maldevic has Balkan type of names... i mean, Ribnica for instance, isn´t that like in Kosovo??? Share this post Link to post Share on other sites
Goeth 0 Posted June 19, 2004 has someone else noticed that Maldevic has Balkan type of names... i mean, Ribnica for instance, isn´t that like in Kosovo??? Heh really? you might want to check out the latitude and longitude Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 19, 2004 @ June 19 2004,22:01)]has someone else noticed that Maldevic has Balkan type of names... i mean, Ribnica for instance, isn´t that like in Kosovo??? Heh really? you might want to check out the latitude and longitude were can u find that? Share this post Link to post Share on other sites
iNeo 0 Posted June 19, 2004 Hehe the "-vic" makes it pretty obvious at least to me. Share this post Link to post Share on other sites
the_shadow 0 Posted June 19, 2004 yeah... hm, why isn´t there any KFOR textures?? (Just NFOR) Share this post Link to post Share on other sites
Donnervogel 0 Posted June 19, 2004 yeah... hm, why isn´t there any KFOR textures?? (Just NFOR) make your own. you can add it to the mission folder and apply it with the same command (but without the path) as you would apply the nfor sign. Share this post Link to post Share on other sites
feersum.endjinn 6 Posted June 19, 2004 @ June 19 2004,22:01)]has someone else noticed that Maldevic has Balkan type of names... i mean, Ribnica for instance, isn´t that like in Kosovo??? Heh really? you might want to check out the latitude and longitude were can u find that?  config.cpp in FDF_worlds.pbo <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> latitude = -44; // positive is south longitude = +17; // positive is east Hmm, where that just might be Share this post Link to post Share on other sites
tankieboy 0 Posted June 19, 2004 To the mod, wow thank you all.The HALO square parachute. Any chance of a seperate .pbo? Sorry if my post sounded like “stuff the rest I only want the parachuteâ€. I am playing the Campaign and enjoying it all. Just that I would like to see the chute used with PUKF troops. Thank you for your reply and all understood. Share this post Link to post Share on other sites
llauma 0 Posted June 19, 2004 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> latitude = -44;  // positive is south longitude = +17; // positive is east Hmm, where that just might be  Ah.. Krk But Krk is Everon so how's it gonna be? Share this post Link to post Share on other sites
Hit_Sqd_Maximus 0 Posted June 20, 2004 The bottom missions on this page, are they for 1.3? They have no addon list so I am not sure. Share this post Link to post Share on other sites
feersum.endjinn 6 Posted June 20, 2004 The bottom missions on this page, are they for 1.3? They have no addon list so I am not sure. No, they're quite old ones and that page hasn't been updated in a while. *The* place to look for FDF missions is FDFMod Mission Repository. Share this post Link to post Share on other sites
theavonlady 2 Posted June 20, 2004 Better late than never. Mirrors: FDF Mod 1.3 Complete Installer FDF Mod 1.3 fixed "Band Of Comrades" MP Missions Share this post Link to post Share on other sites
jotte 0 Posted June 20, 2004 Excellent release! Like someone else said earlier, this have made me play Flashpoint in singel player for longer periods then I've done in a very long time! Thank you! Share this post Link to post Share on other sites
theavonlady 2 Posted June 20, 2004 One thing that has never been addressed (and I believe I suggested it a long time ago) is an FDF mod training mission. There are a lot of weapons, vehicles and soldier units that many of us non-Finns need to get aquainted with. Share this post Link to post Share on other sites
4 IN 1 0 Posted June 20, 2004 hum got a problem, when ever i try to use the MP with Remington 870, i crash, is this something about my installion? Share this post Link to post Share on other sites
MikkoFin 0 Posted June 20, 2004 hum got a problem, when ever i try to use the MP with Remington 870, i crash, is this something about my installion? No, nothing wrong with your install. MP guy with remington crashes cause it has too many magazines set up in config. Share this post Link to post Share on other sites
GoOB 0 Posted June 20, 2004 One thing that has never been addressed (and I believe I suggested it a long time ago) is an FDF mod training mission.There are a lot of weapons, vehicles and soldier units that many of us non-Finns need to get aquainted with. FDFtraining for you mom. But it only uses 1.2 so far, but I agree it would be nice to have an official training mission, perhaps going through a few days of Cpl. Honka's conscript service? Share this post Link to post Share on other sites
theavonlady 2 Posted June 20, 2004 One thing that has never been addressed (and I believe I suggested it a long time ago) is an FDF mod training mission.There are a lot of weapons, vehicles and soldier units that many of us non-Finns need to get aquainted with. FDFtraining for you mom. But it only uses 1.2 so far, but I agree it would be nice to have an official training mission, perhaps going through a few days of Cpl. Honka's conscript service? Thank you! When you mention 1.2, do you mean it doesn't (yet) included that new addons introduced in 1.3 or do you mean that it won't run with 1.3? Share this post Link to post Share on other sites