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andylee054

Roc mod 3.0 now available!

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Thanks all you interesting in this MOD.

The bug that you mentioned 'mission addon.....etc.'

I will fix it right away, and it will come out later.

biggrin_o.gif

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I get DX8 required.

How else can play it?

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I get DX8 required.

How else can play it?

Download from Microsoft the newest version of the Direct X 8.0 or newer

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I get DX8 required.

How else can play it?

Download from Microsoft the newest version of the Direct X 8.0 or newer

Are you trying to play smart with me? mad_o.gif

I have 9.0b for like 100 years and never had this problem with OFP.

sorry for the first part. That pisses me off about computers.

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I get DX8 required.

How else can play it?

Download from Microsoft the newest version of the Direct X 8.0 or newer

Are you trying to play smart with me? mad_o.gif

I have 9.0b for like 100 years and never had this problem with OFP.

sorry for the first part. That pisses me off about computers.

Too many addons! OFP can't handle that! Use -nomap or delete some addons.

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I have around 2.01 GB of addons and I'm using -nomap parameter already.

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I have around 2.01 GB of addons and I'm using -nomap parameter already.

That is strange, cause for me it used to be solved by -nomap every time! sad_o.gif

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Flashbang could make use of Explosion Sim effect in ECP i think

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Link to .torrent file for those who cant connect to the website :  

[1].zip.torrent]http://homepage.ntlworld.com/damian.....torrent

TY, and also many many thanks to bonko for putting the seed up .. starting the download now,

wow..it´s at 9.8 kb and climbing up...omg 23 kb/s now, i love you all  smile_o.gif

i´ll let the torrent proggie run in the background for the rest of the day/night.

edit: d/l stable @42kb/s wow_o.gif

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I can tell you one thing:'

This sucks.

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C'mon, I am frustrated because I can't use this mod.

Why are you trying to offend me? rock.gif

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go and delete your sucking post. or at least edit it. If you have nothing to tell then STFU.

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It was not that bad void_false. He just said it sucks that he cant get the mod working. I think he didnt mean this mod. rock.gif

Well anyway about this mod. Great job! Units, faces, weapons and vehicles are good. What I would like to see is high res islands and some changes in the equipment of PLA. The 70's units should be armed with SKS and RPD and some chinese rocket launcher wouldnt hurt either. Nothing big and I can replace those weapons in the editor if I like.

Overall I like this mod very much. Quality is way above average and I thought this mod was dead long ago but happily was proven wrong.

Keep up the good work!

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Well I CTDed when I tried to load one of the IFVs in editor and been CTDing trying to start a game ever since..... sad_o.gif

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if it is true then excuse me, Gordy sad_o.gif

It was my fault. I invite you to virtual beer biggrin_o.gif

Now about the MOD. I've d\led it biggrin_o.gif

and played a little. What was the most interesting thing imo, it was training guns! They're rock! now we can play *real* paintball in OFP smile_o.gif

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Yes, the training exercise will be the most important part in our next upcoming campaign.

We will set up a lot of missions in simulating Mile-2000 with blank firing attachment.

Hope you like it.

biggrin_o.gif

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if it is true then excuse me, Gordy  sad_o.gif

It was my fault. I invite you to virtual beer  biggrin_o.gif

Now about the MOD. I've d\led it  biggrin_o.gif

and played a little. What was the most interesting thing imo, it was training guns! They're rock! now we can play *real* paintball in OFP  smile_o.gif

I am unable to use it.

I am not in position to judge the mod itself just because it is not working on my OFP.

It requires Dx8 even though I have 9.0b installed.

The mod itself most is propably great.

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Did you tried you tried to remove addons from AddOn folder? I'm not talking about erasing 'em at all but moving them to some temp folder.

Quote[/b] ]It requires Dx8 even though I have 9.0b installed.

lol, this makes me laugh tounge_o.gif

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Played about 5 campaign missions, the campaign and units were great otherwise but maybe it's just me, it killed a bit of the enjoyment to have to play on old, old CWC islands with ugly CWC civilians as enemies. wow_o.gif Nogova and Resistance soldiers should have been used, mixed with Resistance civilians. Now it just looks outdated...

Weapon sounds, models, soldiers and vehicles are good so far, weapon textures could use improving, the colors are a bit off in some places, a few of the rifles look pink and many rifles have small multicolored splotches that mar the whole, and aren't all that high quality. I might post some example pics later. The campaign missions are inventive and overall well-made, they gave me many good mission ideas, but the speech made with synthesizers sounds a bit bad, I would have left it out rather than use a synthesizer.

I like the new terrain, and the scope and depth of this mod is incredible, there are so many units and weapons. smile_o.gif I must again mention the weapon sounds, they are very good, it's common for mods and addons to have very poor sounds for even their most basic weapons.

Will play some more later, now I'm off to see van Helsing with some mates. ghostface.gif

Good work ROC mod.

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Nice work indeed, some nice effects. Particulary like the mortar smoke trails etc.

However some of the textures IMO need refining as they seem to be to inconsistant across much of the vehicles. For example the LVT is a great model but the luminous green paint job is a bit to harsh and just doesnt seem to fit in with the subdued textures of the other vehicles.

Also had some error messages with using the groups in the editor:

No entry 'Config.bin/cfg vehicles. ROC_T57RMGSoldier

Had problems getting it to work initially also, had to make a new shortcut for v1.96 and add ROC mod folder manually, but seems to work ok now.

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