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Spy17

Silent hunteriii

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Hitting the ENTER key several times in frustration to pause the game while in periscope view, thinking that you're hitting the BACKSPACE key, will only frustrate you further as you watch your torpedos leave their tubes to nowhere. sad_o.gif

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Sunderland planes always kamikaze into your boat if your flak crew is skilled

Ha! I thought that only happened to me.

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Hello fellow subbers,

I need some advice.

I m now in 11 december '42 and i have a fully upgraded VIIC submarine.

I have the choice now to buy the following subs :

IXB for 5000 renown

IXC for 6500 renown

IXC/40 for 7500 renown.

I currently saved 6016 Renown and i dont know what to take.

Should i take one of these three and which one ?  Or are there much better ones coming soon ?

Damn i dunno what to do, i dont think there are any more upgrades coming for my VIIC and i dont wanna waste my hard earned renown on a shitty submarine.

Heeeelp !

Hehe, cheers

I ll post another story with pics later for some good advice smile_o.gif

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I'm still working on upgrading my VII, but as far as I have gathered on the UBI forums the community is divided on whether the IX is worth it. It can pack more torpedos and has a longer range, but it's also slower to dive and much larger. I guess it depends on what you want to do: if you stay in the northern Atlantic without getting to far to the US coast, then the VII (especially the C/41 - available in 1943) is probably the better choice. If you want to go hunting in the Caribean or near Capetown, then the IX is your choice.

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Jap

Think about what your going to want to do, Daddl is right in saying if you want to stay close to your base or in the North Atlantic then keep the VII but if you want to do ocean crossings you would be better off in a IX. But thats just our opinion.

Good Hunting unclesam.gif

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I love my IXC - but I hate the fact that it takes so long to get to my patrol areas in the middle of the Atlantic or off the coasts of America, Canada and Cuba. My VIIB has patrol areas that were wonderfully close to base and quick to get to - Spain, Ireland, North Sea.

If you're willing to spend 95% of your game time at 1024 time compression in the middle of a vast empty ocean, but have enough torpedoes to sink some serious tonnage in the convoys off Nova Scotia, then the IXC is for you. If you prefer quick and easy hunts with shorter patrols, the VIIB is your best bet.

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Thx for the advice.

I just got back from my patrol it was awesome ... and there r new upgrades smile_o.gif

I m gonna stick with my VII i think, there s a new conning tower available and new radar.

Gonna wait for the XXI hehe i love the way it looks but doesnt have rear torpedo's right ?

My last two patrols were awesome especially my last one. Had to patrol BE82 in the middle of the atlantic, boring .. on the way over i encountered a lone Small tanker, wasted 3 torpedos on it ( 1 rear 2 front ) but was very stormy and couldn t catch up with him to get infront, so i let him go.

Then after my 24hr patrol i decided i would sail to New York harbor and check out the scenery cause every time i get a mission close to the US i encounter some bloody big convoy and i head over to it instead of carrying on.

Anyway .. guess what ... yep ... BIIIIIIIIG convoy moving slow not too far away. Action time !

It was easy to intercept and for the VERY FIRST time in 24 patrols i was in perfect position and there was NO STORM when i encountered a convoy.

It were about 25 ships i guess, some tankers, C3s and the rest coastals, escorted by a V&W and a Tribal. Piece a cake ...

First i tricked the V&W into damaging himself and he ran ( actually he stayed far infront of convoy from then on ) then i went hunting for the two T3 tankers nicely tucked away deep inside the convoy. 2 torpedos later they were gone smile_o.gif

Then i shot a FAT ... meanwhile i was dodging the tribal who was trailing me and was about to commence an attack run on me. Meanwhile the fat hit the small tanker. I avoided him, then damaging him and finally after some manouvering sank him when i took some distance behind the convoy and finished him off with the deckgun.

I mainly focused in getting rid of the escorts because it was calm sea and i wanted to do as much damage with the deckgun as possible before waisting my torpedos.

To make a long story short, i sank ALL big ships of that convoy and left the remainder of the coastals and small merchants as they were.

Was a good mission finally i got some good convoy ambush working out like i wanted.

I sank :

2 x T3

1 x small tanker

3 x C3 ( one a bit damaged with my last shells then sank it with my last torpedo i had )

1 x flower corvette

2 x small merchant

1 x coastal merchent

Downed 1 plane that came to the rescue when i was busy sinking C3 number 2 ( second to last ship i sank )

Had a tonnage of about 59.000 + 950 for the flower corvette.

I ll post some pics later have to resize and upload first.

The mission before that i didn t sink much but had a cool C3 sinking in a very heavy storm. Got some nice pics of it too.

Cheers

ghostface.gif

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As promissed for the good advice smile_o.gif

From my 23rd mission ..

Most of the times i kinda forget to take pictures once the first action begins due to the tension of those moments ..

Me leaving the subpen at Bordeaux

Bordeaux isnt actually a bad base to be in, you sail straight out and get a mix of north atlantic and us east coast missions

M23-1.jpg

That C3 kill i talked about in the heavy storm

First torpedo hit ..

M23-2.jpg

She crippled now .. not long now

M23-3.jpg

There she goes ... capsizing

M23-4.jpg

One of the rare sinkings usually ships tend to breakup in the middle and sink in 2 parts with me

M23-5.jpg

Sank another C3 after that but lost most of the ships/convoys when trying to setup that mission due to storm and fog sad_o.gif

Think i had 2 C3's and some smaller things.  But had a great time due to the heavy storm and fog catching up with targets and lining up for the kill.  Was heavy duty and in big contrast of cruising over the atlantic in 1024  smile_o.gif

Lost alot of quality resizing them down, they were all about 4-500 kb big ...

Cheers

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From the SP mission Malta.

I use it to test new subversions they offer me in the career.

Was testing the IXC/40 1943. She s not a bad boat and they had a much much harder time detecting my sub as with my VIIC anti sonar coated career ship.

To really piss the destroyers off ...

nelson1.jpg

After 2 successful torpedo hits

nelson2.jpg

The finishing touch

nelson3.jpg

C'ptain .. she cant hold out much longer .. !!

nelson4.jpg

The water calms down after the majority of the 36.000 ton beast slid under water ...

nelson5.jpg

My first Nelson sinking ... smile_o.gif

Cheers

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seeing your pictures i always tend to immediatly start the game, then i remember that all torpedos i fire irrevocably call at least 2 destroyers to my position which from then on hunt me down with their wabo´s sad_o.gif

what´s the trick in evading the escorts .. and why do all my torpedos miss the enemy by appr. 30m astern crazy_o.gif

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seeing your pictures i always tend to immediatly start the game, then i remember that all torpedos i fire irrevocably call at least 2 destroyers to my position which from then on hunt me down with their wabo´s  sad_o.gif

what´s the trick in evading the escorts .. and why do all my torpedos miss the enemy by appr. 30m astern  crazy_o.gif

Mr Burns,

It s hard to say.

It depends on the situation i m in what i do with the destroyers.

In case of the large convoy it had only 2 escorts and calm sea so i focused on the escorts first to give me more time to finish off the convoy without any destroyers hunting me.

To trick the destroyers i usually dont sneak around but infact let them notice me.  Be sure that there is about 2km between you and the destroyer then let m detect you, either by going full speed or sometimes i just dive up a bit.  Then i goto 12-14 m again as soon as i see the destroyer is heading for me.  I make sure i m sailing away from the destroyer and manouver that he is directly on my 180 and heading in a straight line to me, i go at 1/3rd speed so he gains on me.

Just lure him to you and when he s about 1000 900m away he ll start engaging you with his guns ( make sure your perscope is up so he sees your ) once he starts blazing he wont back down anymore, speed up and that s the time to strike, it s a nervewreking phase but he ll hardly do any damage, at least no unrepairable damage.  I usually shoot my torpedo when he s about 700m away, then i dive to 25m and divert course a little bit and go full throttle.

Doing it like this the torpedo maybe misses 3/10 times. But you gotta wait till he s in an attack run steaming at you guns blazing.

I also do that when i m heading straight to him but i try to get him on my 180 cause i dont usually use rear torpedos to attack merchants so they are no loss if i miss.

I have acoustic ( red tip ) torpedos in the rear so they dont need alot of tweaking before firing.

If you have the white ones with a blue tip ( dunno their name ) put it on fast and magnetic and about 4-5m depth.  Lifts the destroyer mostly half his depth out of the water when it hits.

When i m outa rear torpedos i usually do the same and when he s 150m away i retract the scope and put engines full back, it s not the way it s done irl but the bug that running over cause more damage to destorer then sub is a good one.

Avoiding destroyers is a whole different thing ..

Silent running and patience is the only way i think.

When i m close to a destroyer i mostly rig for silent running stay at periscope depth and put the time in 8x and watch my sub icon, if it turns orange i shutdown engine and hope he didn t spot me.

Hope this helps a bit.

I know my tactics are nothing like they did it in real life but it works for me smile_o.gif

Cheers

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thx fo rthe tips, it worked .. passed the final test and have started a career in 1939 wilhelmshaven.

the whole thing about torpedo settings was new to me, now that i have torpedos running at full speed they hit more often.

after my 3rd mission i switched on the tv and found "Das Boot" running on ARD biggrin_o.gif

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thx fo rthe tips, it worked .. passed the final test and have started a career in 1939 wilhelmshaven.

the whole thing about torpedo settings was new to me, now that i have torpedos running at full speed they hit more often.

after my 3rd mission i switched on the tv and found "Das Boot" running on ARD biggrin_o.gif

Coool

I saw that too last night ... till almost 3am  crazy_o.gif

But i couldn t stop watching lol.

We have ADR, ZDR and WDR on cable here, although i never watch them cause they are king in boring programs and schlagerfestival shows tounge_o.gif but i m lucky i was zapping away my evening and spotted Das Boot.

Glad it helped.

Cheers

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My submarine adventure  sad_o.gif

Left port for Gibraltar , got there .. engaged a destroyer ... sank it with a spread of four fish ...... foreward torpedo tubes go into " torpedo waiting to load " bug and stay that way for rest of mission ...... 7 destroyers and 5 PT boats give chase .... dive to 150 , all stop ..... AI still knows exactly where i am ... decide my actions are having no effect at tricking enemy .... head off at flank.....

the 7 destroyers take turns on me like a maritime gang bang untill i came to a sudden stop after doing a 180 , they seem to have lost me and i come to rest under them , spotting a window i line up the rear torp to fire straight behind  and let it go , from 120m , the fish pops up 100 or so metres away on a direct course for a destroyer .... and i see another behind to absorb a miss .... 2 nd destroyer sunk...now they are really pissed ...

I make a course for home , drop decoys (  that was usefull in a "not" kind of way ) but the remaining destroyers still know my exact course speed and depth and hound me for a few more miles till one scores the lucky can and the decking gives out ....

watery grave

latest Nvid drivers support " slide show " when trying to view action camera sad_o.gif

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spotting a window i line up the rear torp to fire straight behind  and let it go , from 120m , the fish pops up 100 or so metres away on a direct course for a destroyer

You were 120m deep when you fired?

Was this technically possible in real life? There weren't any hull rupture problems doing this? I thought that this was not possible/advisable. rock.gif

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I can't fire torps from that deep - I think 25m might be the deepest I ever shot.

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On a visit to New York:

sh1.jpg

sh2.jpg

sh3.jpg

What happened next was two Liberators showed up and decided to hurt me by dropping explosive stuff on my sub. They missed, but bombed the statue of liberty in the process  (it didn't break) wow_o.gif

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I can't fire torps from that deep - I think 25m might be the deepest I ever shot.

You can fire them from just about any depth , just press either enter key for instant fish .

Any one know of a fast way to leave harbour without having to manualy navigate rock.gif

, none of the harbour structures are marked on the map .

How best to pick up a convoy ?

Are they mission specific or are the seas full of them ,do i just keep missing them ?

seekers are the best choice for a rearward shot in the dark , lay at 100m all stop , this makes the DD's circling above the loudest target , search patterns are also good as your out of harms way down there , no chance of a stray

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Nice pics Denoir! I haven't ventured into NYC yet...now I want to go check it out to see the Statue of Liberty biggrin_o.gif. Never realized they had actual cities like that in the game...though I try to stay at least 5-10km offshore all the time tounge_o.gif.

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I have just started a career too after finishing the academy, that was ok and went well.

In the career however I have some problems, what do you people do when the ships are aware of your present and starts the zig zag manouvers.

And what realsim are you playing on.

I play on 74% realsim but I consider dropping it to between 50-60% couse I have never played a Sub game before biggrin_o.gif

and then just bump it up for playability as I get more into it.

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I can't fire torps from that deep - I think 25m might be the deepest I ever shot.

You can fire them from just about any depth , just press either enter key for instant fish .

Does not work for me, they say its to deep for firing, and it should not be possible with the exeption of the XXI which was able to get a firing solution using sonar only. Im not sure if its possible in the game, havnt use the XXI yet.

What boat did you have and how did you get a firing solutione from that depth? Maybe its some realism setting.

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