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GREATDANE

Mods seem to fade away....

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@ April 06 2004,17:29)]Yeah I know what you mean GC, new team members promise so much, and deliver so little  mad_o.gif

[Clears throat in general direction of Ash]

biggrin_o.gif

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Let me rephrase that... I meant to s... *runs away*

Nah I was basically talking about people who join all enthusiastically and promising to work on a and will finish b then you never hear from them again wasting months of valuable time..

You though footy have been a revelation ;)

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I will disagree here. Team leadser must be real leader that knows how to lead. It must be confident and purposeful! If he says something - people should follow it irreproachably!!! If it has all it qualities - it is realteam leader. nevermind his modelling/scripting/whatever skills. maybe it looks like dictatorship but... it should be so  tounge_o.gif

I disagree in part, i'm leading my own mod, and its alot easier to be an actual addon maker yourself. Look at the mods which are sucessful and those which arent, and the mods with an addon maker who is leading from the front are most sucessfull! Of course, i agree that even then, leadership skills are necessary.....

....Plus a mod leader must be able to beat his troops into submission, eh m21man wink_o.giftounge_o.gif

Lol, and yeh, id say about 1 in 5 new recruits is good, the rest dont DO anything. However, you do come across the occasional gem biggrin_o.gif

Oh and while everyone else is attempting a recruiting session here, Nightstalker could use some modelling and texture help.

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Ive thought about going around and kidnapping people but that is a little dangerous.

Seriously though most of you guys are right there are a lot of people that you get that are new and really dont do anything. Ive found in my experience(very little) that sometimes those people can be helpful and put to other jobs though.

(Yes I know none of you have any idea what I lead or who I am)

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Look at the mods which are sucessful and those which arent, and the mods with an addon maker who is leading from the front are most sucessfull! Of course, i agree that even then, leadership skills are necessary.....

So just because I'm not a gifted addon making mod leader, means the Falklands Mod isn't successful?

I think I've done a pretty good job at making the Falklands Mod one of the leading mods around at this moment in time...

rock.gif

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FDF mod is still alive after three releases and over one year of developement. And trust me, the next release is going to rock big time wink_o.gif.

Though without all other mods and addon makers who gave us permission to use their stuff, we wouldn't probably be at 1.3.

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I truly believe that the mod leader should have some experiance with 3D modeling or even textureing... ETC. In a way, when a mod leader sees the addon makers or texturers "design phase or birth to Alpha and Beta stage" and final product, there's a creater apreciation between the leader and the addon makers. The same goes for an employer who's grateful for his / her employees. Once that hard work is taken into account, the mod leader would generally be more understanding and enlighten him / her self about the skills of his "workers." And then, when the mod leader is having discussions with the addon creators the leader should be a little apreciatetive with the work that they are doing of have done. The real issue at hand is not to loose addon makers, granted a mod will loose several members to real life situations. But, if the leader is friendly within his mod and doesn't act like a " dictator" then the addon maker has reason to stay if he / she feels welcome, apreciated and would generally produce more and want to stick within a mod group. However if the leader is quite the opposite then who would want to stay with such a leader? Afterall, this is OFP we're talking about.... And if you haven't already heard about it OFP is a game that is a tactical warsim.... The key there is game, people offer their services to mods and the community for free and sometimes we all take that for granted by our "addon greed" which generally ends up with us loosing a valuble member of our communty. We have to remeber that behind every screename is a real life breathing human being, although some of us can be jerks sometimes wink_o.gif We still care for each other becasue we are bound to this community, which I have to say by far is the best i've ever seen smile_o.gif Although I have had my fare share of getting kicked out of OFP Clans I love this game to every KB it's worth and you can bet that when I see "pre-order OFP2" out there on the web. I'll be there to be a part of this community. My only hope / wish is that BIS will either continue this legacy that has proven to be very sucessful, or pass it on for another company to continue *cough* JANES *cough* Wouldn't it be nice if BIS and JANES had a little " talk " biggrin_o.gif

PS: comments or complaints on how long my reply to this thread is can go to my PM mailbox.... Looking forward to hearing from you guys biggrin_o.gif

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Well being from RHS were still puttering along, just secretive on what were doing. Not like anyone listens, that and the screenshot ban imposed cause we tired of "when are u going to release" spam.

Most of the nice joint ventures among other mod groups to ensure the addons are balanced in game is rather neat. More annoyed at these great mods and the winers who only one, one addon out of it and make demands that they be catered to.. Some of the full mods like CLSA and FDF took years to do. Kinda might be a good thing most of the mod teams avoid the forums, just because reading most of the comments could easilly sway a person too not bother cause somebody is waiting for you to do all that hard work just so they can hack it up.

You get flamed cause your addon don't use somebodie elses weapon pack or if you do then your a jerk for making folks have to get another addon to make that one work. Ah you released the addon binized I can't hack it, well they still can most for get its also to optimize the addon in the game if its encripted to cut down the lag it might have having to hunt around for scripts and textures on the model. Most of the junk I make now gets 95 % finished and donated to mods let them deal with the hastle and BS of stuff.

The community is too spoiled anyway... Means to its own end anyway.. ;)

http://www.albinoblacksheep.com/flash/stfu.php

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I think that ever since mod teams such as BAS, FDF, DKM, and other big mod teams have released their mods, everyone is now expecting a certain level or bar in which most mods have to meet.

Massive detail, tons of scripting, and alot of buttons.

I don't neccessarily think like that, but I'm pretty sure that quite a few do.

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At least you should agree with me that leader should have all leadership qualities  biggrin_o.gif

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At least you should agree with me that leader should have all leadership qualities  biggrin_o.gif

I think you want too much of a messiah smile_o.gif

I agree on the time wasting new members front. Its hard to find people who actually DO something. NAFP has been blessed with a core of very hardworking members. Our efforts to find more capable scripters who have the time to work on stuff have fallen on deaf ears mostly (if you are a good scripter with time on his hands feel free to email me supah@chaotic.nl )

Inter mod cooperation is something very important too. We have benefitted greatly from cooperating with FDF, RHS, BAS and others. Anything from modifying their addons to advice. If we cant help each other out we wont get anywhere smile_o.gif

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Man, our mod seems to be fading away, but finally we're really taking off now. We got tanks. We got buildings. Weapons are being built. Soon soldiers will come. Its so sweet!

But hell, mods better of then me faded away...sucks sometimes I swear

~Bmgarcangel

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well its like that in any game i guess. Really I've never seen so much 3rd party work in any games besides Half Life (maybe half life 2 in about 4 years when we have computers to run it). But really I love watching mods grow, now I've even gotten into the buisness a wee bit, its really fun. I hardly ever play any more, just edit.

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@ April 06 2004,22:36)]
Look at the mods which are sucessful and those which arent, and the mods with an addon maker who is leading from the front are most sucessfull! Of course, i agree that even then, leadership skills are necessary.....

So just because I'm not a gifted addon making mod leader, means the Falklands Mod isn't successful?

I think I've done a pretty good job at making the Falklands Mod one of the leading mods around at this moment in time...

rock.gif

Jeez dont take it personally rock.gif when posting in a pretty general thread you have to be pretty general in your observations.

One appearance in a PC mag and you think your the dogs bollocks..... crazy_o.gif

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People takes things far too seriously around here.

Making a mod( and using it) should be a fun thing to do.

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@ April 06 2004,22:36)]
Look at the mods which are sucessful and those which arent, and the mods with an addon maker who is leading from the front are most sucessfull! Of course, i agree that even then, leadership skills are necessary.....

So just because I'm not a gifted addon making mod leader, means the Falklands Mod isn't successful?

I think I've done a pretty good job at making the Falklands Mod one of the leading mods around at this moment in time...

rock.gif

Jeez dont take it personally  rock.gif  when posting in a pretty general thread you have to be pretty general in your observations.

One appearance in a PC mag and you think your the dogs bollocks..... crazy_o.gif

Well, they're the first mod to do a working V/STOL jet, and everything I've seen of theirs has been really high quality, so I'd say they were the dog's danglies mate. Or is it just jealousy because your mod didn't get a mention in PC Format? rock.gif

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Falkland's MOD. Tell me about this. Now I'm really interested.

Now any idea maybe when I may get to see a sequal to FDF's MOD. These guys have really introduced me to MODS. I really like all of them and will download all of them. The only problem is INFORMATION. Come on WRITERS. Use real politics that really happened and use real ENGLISH. Its hard to understand the friken things that people write. Take BOH MOD for an example(NO OFFENSE) Some mission briefing are in Japanese and maybe have some english text. Can't understand I can write and if you need me to write some dialogue email me at:

corvette_redhot@sbcglobal.net biggrin_o.gif

All I really care about making people happy. GreatDane

P.S. I got find a few pictures of BUSH that make fun of him for my

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One appearance in a PC mag and you think your the dogs bollocks..... crazy_o.gif

You're well out of order for saying that m8, I do not think for one minute that we are that highly regarded since that magzine inclusion that had fuck all to do with it.. I was saying that in most people's eyes (Obvisouly apart from yours) that the Falklands Mod is a favourable mod because of the groundbreaking achievements we have made.

Bloody hell m8 I'm very disappointed in what you just said.. Thought you had more brains than that...

mad_o.gif

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ah i remember flashpoint 1982 when theys was nothing but wee littl babies, those where the days, boy have they grown. Any one remember Operation Vietnam from like the day ofp was released? all they ever made was a model of a spiderhole. Oh yeah and INV44 at the start, that was awesome. I think I never saw new soldier models until I saw some of inv44's preview of the deployable MG. WW2ec starting off as a group that was making some mortars, and some snow units. Anyways I love OFP lets stop being mean and all be happy, if i could pass it to the left for you I would, but sense I cant chill you all kiss and make up before daddy has to get out the 9 iron. crazy_o.gif

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well... over at PUKF i regard most of my team mates close friends, as i do get on with all of them to varying degrees... and i've known Jonno since the dawn of OFPEC - nearly 3 years

i think a healthy working relationship between each other, and having a laugh is good - and those MP sessions keeps things going (BAS are a great example)

another thing i still cant understand is the number of mods doing the same stuff... how many ww2 mods do we actually need? why not merge together and actually release a full mod?

with british addons, we have always endevoured to merge and co-operate with similiar mods... the same way we were actually founded as well - we work with Falklands Mod because we have much to offer each other... and that gets things release much quicker..

Kooky - think of the poor guys who remember Vietnam itself tounge_o.gif

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I'm just looking forwards to being old and senile and telling my grandkids my OFP stories as if they really happened biggrin_o.gif

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