calm_terror 0 Posted April 5, 2004 yeah see those translaters are fubared and mess up somethings.. Share this post Link to post Share on other sites
ag_smith 0 Posted April 5, 2004 Sorry to bitch about such a nice addon, but: are there any plans to add Paths LOD to these nice buildings? Would love to have CQB with AI in airport terminal & control tower buildings If you want to see a good example of working Paths LOD, take a look at farm house from Operation Farmland pack - it's working like a charm Share this post Link to post Share on other sites
dinger 1 Posted April 5, 2004 jeez guys, complaining about a readme in a non-english language. These guys made a stringtable. If that's not enough, you have no excuse for not knowing enough German to read the readme. Come on, it's not that tough. Share this post Link to post Share on other sites
Lt_Damage 0 Posted April 5, 2004 No excuse for not knowing enough German? lol sorry.. Maybe if Germany won the war we'd be speaking it. But I agree if they made a stringtable for english speaking players that's very helpful. Share this post Link to post Share on other sites
Lupus-WD- 0 Posted April 5, 2004 great buildings and stuff but... there's a lot of bad faces and edges which give terrible rendering artefacts under some light conditions like sunset. could you edge/face-sharp fix them please ? I would do it myself if i had the mlod's, but... ;P Share this post Link to post Share on other sites
Pappy Boyington 0 Posted April 5, 2004 minor problem with the mines. after u deactivate them. ... and pick them up if u attempt to move immedatly after picking it up it still explodes. u have to wait 5 to 10 seconds b4 moving after picking it up other then that pretty cool Share this post Link to post Share on other sites
Ironsight 1 Posted April 5, 2004 Cool buildings Mapfact did it again Share this post Link to post Share on other sites
thirtyg 0 Posted April 5, 2004 Very nice buildings guys your work is top notch as usual... but unfortunately, like Lupus said, it is hard to take nice pictures of them at my favourite time of the day sunset. And we all know how i love to take my pictures Share this post Link to post Share on other sites
Parker Hale 0 Posted April 5, 2004 Another superb release by Mapfact. I have found it a little difficult to place the buildings on the original islands due to space restrictions. Would need to remove many of the default buildings, trees, bushes etc. PH Share this post Link to post Share on other sites
TopCover 0 Posted April 5, 2004 A very big THANK YOU, for making my top ranking building on the wishlist. Share this post Link to post Share on other sites
Stag 0 Posted April 5, 2004 yes they are german but a common curisty would be to offer an english side for their site. and read me's Why? Do you have a site with a German translation? @ mapfact: Very nice work! Share this post Link to post Share on other sites
MP Studio 0 Posted April 5, 2004 Mapfact is working on translating their site into English language. Their is a small GB Flag directly next to the german one on mapfact.net. But it will take some time, as you might understand. Lets hope mapfact gets the very few bugs fixed soon, anyway, great work again! Share this post Link to post Share on other sites
dm 9 Posted April 5, 2004 Fantastic work guys, a really nice addon yet again! And the best bit is it actually fits in with ALL the various styles that are ingame allready. SWEET Share this post Link to post Share on other sites
raedor 8 Posted April 5, 2004 thank you, guys. so much positive comments let us know why we've done/'re working on all those addons. Share this post Link to post Share on other sites
havocsquad 0 Posted April 5, 2004 Great work MAPFACT, looks bloody excellent and can't wait to try out this and the mines. Hope the tower and such is low lag in OFP, because I'm dyin to put this sucker in my campaign if it will fit in certain places. Share this post Link to post Share on other sites
LightBringer 0 Posted April 5, 2004 Hi, does the radar turning around? Thx. By! Share this post Link to post Share on other sites
dm 9 Posted April 5, 2004 Hi,does the radar turning around? Thx. By! Yes (Tho as Lee H. pointed out, it floats about 5m above the Tower on Tonal ) Share this post Link to post Share on other sites
Sgt. Stryker 0 Posted April 6, 2004 I feel a good CQB mission on Desert Island coming on..... Share this post Link to post Share on other sites
Pappy Boyington 0 Posted April 6, 2004 Multiplayer bug: as the USS Nimitz addon suffered in its first stages. this has an MP bug where the radar tower. . . the spinning radar doubles (once per client). might want to look into this Share this post Link to post Share on other sites
raedor 8 Posted April 6, 2004 ok, thx for mentioning it. the fixed version will be up "soon" Share this post Link to post Share on other sites
MLF 0 Posted April 6, 2004 how do i get the clenched charge to work? other than great, id love to see some islands fully utalise these addons as they did with your Barracks addon Share this post Link to post Share on other sites
raedor 8 Posted April 6, 2004 does this help? <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[(object 020069)] exec "\JOF_Objects1\Radar.sqs" instead of (object 020069) you can fill in an other object with id or an object name. Share this post Link to post Share on other sites
ag_smith 0 Posted April 6, 2004 Could you guys, also take a closer look at the roadways on the roof tops? I know for sure, that control tower building is missing a roadway right in front of that balcony upstairs. Thx. Share this post Link to post Share on other sites
MiG2003 0 Posted April 7, 2004 My congratulations for all the people involved in this mapfact project. It brings us high quality and well needed addons Keep the good work !! Share this post Link to post Share on other sites