akd 0 Posted October 14, 2005 I'll make an attempt at some machine guns (man portable, not vehicle):Thanks. That's helpful for something else...But for human machinegunners, I need the name of the actual machinegunner's class. (imaginary example: LSR_Ranger_M249Gunner) Oops, I read "machine guns," not "machine gunners." I will list the associated machine gunners tomorrow. Share this post Link to post Share on other sites
Taconic 0 Posted October 14, 2005 Would it be possible to have a "radio silence" option for faster AI reaction times? Not in this version. I'd have to spend time looking to see if that's even practical to do. Share this post Link to post Share on other sites
Scrub 0 Posted October 17, 2005 Hi Kurayami! Â Just a question if you would.. If this information is for BN880's tracers, is there a way (or have you fixed) the problem where you pick up another weapon and it does NOT fire tracers? Â Just wondering if there was a easy way around that problem in a 'mission editor' type situation (something deeper that the init line of the unit.) Â Thanks! (If this slows you down at all, don't answer it! Â ) Share this post Link to post Share on other sites
Jblack 0 Posted October 23, 2005 dying for an update.... Share this post Link to post Share on other sites
456820 0 Posted October 23, 2005 dying for the release Share this post Link to post Share on other sites
Katzelowski 0 Posted October 23, 2005 dying for both... Share this post Link to post Share on other sites
GuardianAngel 0 Posted October 24, 2005 I'm dead, beat that. Share this post Link to post Share on other sites
Base-X 0 Posted October 24, 2005 I died long ago, but GOD got very impatient waiting for this release so he gave me a chance to ask if "soon" would be before hell freezes over. (JK! Share this post Link to post Share on other sites
MeltedAd 0 Posted October 24, 2005 Quote[/b] ]I died long ago, but GOD got very impatient waiting for this release so he gave me a chance to ask if "soon" would be before hell freezes over Thats a bit cheeky. The thing will be done when it's done. If Kurayami requires a couple more Months then we all have to wait. I look forward to this release but Kurayami take as long as you need. I am sure EECP will be fantastic. Share this post Link to post Share on other sites
Taconic 0 Posted October 25, 2005 Hi Kurayami! Just a question if you would.. If this information is for BN880's tracers, is there a way (or have you fixed) the problem where you pick up another weapon and it does NOT fire tracers? Nope... I was planning to make some changes, but there is just no time. dying for an update.... I was planning on finishing everything up by last Tuesday, but the proverbial shit hit the fan on Monday, which prevented me from doing that. I don't know when I will be starting up again. There's hardly anything left to do at all... All I really need in order to finish is just one day where I can devote myself to it, but I don't know when I will be getting one of those. Share this post Link to post Share on other sites
TermiPete 0 Posted October 25, 2005 Lemme know if there's anything i can do to help! Maybe help you clean up some of that fan-blown shit? Anyway - offer is there. TP Share this post Link to post Share on other sites
Taconic 0 Posted November 1, 2005 Lemme know if there's anything i can do to help!Maybe help you clean up some of that fan-blown shit? Anyway - offer is there. TP Sorry, I've been having a bad time lately. You can definitely give me a hand. That would actually be a huge help. Thanks. I'll get in contact with you soon. Share this post Link to post Share on other sites
max power 21 Posted November 1, 2005 Kurayami, you sound like you need beer. Hang tough, manno. Don't kill yourself doing this, but I think that once you get it out, you'll feel a lot better. I'm really glad that you're getting some help from the community, though. This community blows my mind. If I had any expertise, I would help out too. I can only provide you with statistics and trivia, though. Believe me, if I knew anything about scripting or C++, I'd be with you in a heartbeat. If you have any minor, menial or otherwise no-brain thing to do, gimme a PM. Share this post Link to post Share on other sites
whufc1966 0 Posted November 4, 2005 i get the flashpointbeta.exe could not be found whenever i try and run eecp from the desktop and program file shortcut. am i doing something really stupid. in my defence it has been a good two years since i have played ofp. any help appreciated Share this post Link to post Share on other sites
bonko the sane 2 Posted November 4, 2005 rename the flashpointbeta.exe to <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">FLASHPOINTRESISTANCE.EXE simple as that Share this post Link to post Share on other sites
Exaercase 0 Posted November 5, 2005 Hello, SomeOne Could me help to understand CONFIG.BIN or say me if it exist a Tuto about modify Config.cpp or a Config.cpp commented. Best Regards, ExA Share this post Link to post Share on other sites
Thunderbird 0 Posted November 5, 2005 Hello, SomeOne Could me help to understand CONFIG.BIN or say me if it exist a Tuto about modify Config.cpp or a Config.cpp commented. Best Regards, ExA Sanctuary's post. Regards Thunderbird84 Share this post Link to post Share on other sites
DeZzErX 0 Posted November 21, 2005 Any updates at all? Share this post Link to post Share on other sites
TermiPete 0 Posted November 22, 2005 Hi there I've been flat tack with work and family since Kuri sent me the config to add CAVS to Sorry guys! TP Share this post Link to post Share on other sites
kallex 0 Posted November 22, 2005 Hi, Fast question. At first i say that i've searched readme for this and i am not reading all these 78 pages to look if here have already answered to this. So, my question: Is there anyway to disable ECP's "Release units" action during mission. I don't want it to my missions, it would only happen problems there.. So that was it. Sorry my english, hope someone will understand... Share this post Link to post Share on other sites
LoTekK 0 Posted November 22, 2005 kallex: Wrong thread. http://www.flashpoint1985.com/cgi-bin....t=47526 Share this post Link to post Share on other sites
kallex 0 Posted November 22, 2005 Damned, i'm sorry... Well moderators can delete these, i'll write to correct thread... Share this post Link to post Share on other sites
456820 0 Posted December 3, 2005 any more updates please its starting to feel this mod is dead which i sure hope not Share this post Link to post Share on other sites
shaBAM! 0 Posted December 4, 2005 OK, first off, your mod looks great. But I'm having some problems. I followed the install instructions properly, but when I goto put the config.bin in the ECP/bin folder, I don't see any file that I'm suppose to overwrite. (am I missing something? ) The closest thing to it is, 'config.ccp.' I simply placed the config.bin file in the required folder, (along with all the other files in their appropriate folders) started up ECP, and loaded up the map Battlfield, and everything had the standard BI models. (I have all the addons by the way) Can I get some help? I'm sorry to bother you guys if I'm missing some small, insignificant thing. Thanks. Share this post Link to post Share on other sites
imported_bör 0 Posted December 4, 2005 OK, first off, your mod looks great.But I'm having some problems. I followed the install instructions properly, but when I goto put the config.bin in the ECP/bin folder, I don't see any file that I'm suppose to overwrite. (am I missing something? ) The closest thing to it is, 'config.ccp.' I simply placed the config.bin file in the required folder, (along with all the other files in their appropriate folders) started up ECP, and loaded up the map Battlfield, and everything had the standard BI models. (I have all the addons by the way) Can I get some help? I'm sorry to bother you guys if I'm missing some small, insignificant thing. Thanks. EECP 0.44 is designed for ECP 1.075 and incompatible to the actual version of 1.085. Share this post Link to post Share on other sites