Scorpio 0 Posted February 8, 2004 Here's my dream system... Motherboard: Supermicro P4DP8-G2 Dual Xeon Intel CPU: Intel P4 3.4GHZ, 800MHZ BUS-speed Memory: 2GB Kingston Registered DDR PC3200 Video: Asus GeForce V9980 256MB Hard Drive: Dual 500 GB Western Digita Sound: Harman/Kardon 44Hz subwoofer and SoundBlaster Audigy2 ZS Platinum Pro 7.1 CD/DVD:LG 16x DVD/CDROM Combo Monitor: 21.3" Iiyama ProLite H540S-B TFT Share this post Link to post Share on other sites
Dwarden 1125 Posted February 9, 2004 MB - something with new SiS 755(755FX) or upcoming fixed nforce 3 250/350 CPU- Athlon64 3400/3700+ or FX-51 Memory- 4-8GB DDR400 Cl2 Kingston or whatever is better Video -ATI R420 PCI-X 256MB min Hard Drive - two 250GB SATA and quad SCSI 72GB for perfomance Sound - Audigy 2 ZS PCI-X variant Windows - Windows in 64bit variant with all fixes from Sp2 Linux - gentoo with 2.6.2 kernel Monitor - some Eizo i'm sure thats enough to ownz Share this post Link to post Share on other sites
Parvus 0 Posted February 11, 2004 my dream system? is my Home-Lan  but back to topic: your question - there is hardly no different between FSB 533 (OFP-Bench in preferences: 6880) and 800 (7352); OFP only sees the CPU - ATI 9800pro with Catalyst 4.1 runs with Antialiasing 16x and Anisotrop 8x (3,2 GHz + 800 FSB) with 54 fps in SPMission *Steel the car* at missionstart (my personally benchmark); resolution: 1880x1400 / 75Hz / 32Bit / ingame 5000m view - its hard to say, but nvidia FX5900 (nvidia orig. driver 53.03) looks better with AA 4x and AF 4x as radeon 9800pro AA 16x and AF 8x (i've got both here) - outlines are sharper and more clear (my subjectiv impression) P.S. Check your own system: 3DMark2001SE  - ranking - fastes system i know: madpro from utw-Clan (@ 3,7 GHz) if you try this maybe its possible then to put ground textures (ingame => video options) to very high ... ... at the moment its impossible for every sytem i know. Share this post Link to post Share on other sites
kegetys 2 Posted February 11, 2004 if you try this maybe its possible then to put ground textures (ingame => video options) to very high ... That toms hardware article is pure BS, the system was not stable at that speed. But anyway, as far as I know, the very high ground detail setting mainly requires alot of memory, lots of memory bandwidth and a fast video card. The benchmark value in ofp preferences tells you very little about actual in-game performance, plus with modern systems it varies very much anyway so if you want to compare performances, dont look at that :P Share this post Link to post Share on other sites
BraTTy 0 Posted February 11, 2004 Wow nice stuff Parvus...you got all that? Hard to say about the dream system as what you buy today..few days from then something twice faster comes out. You pay serious extra for the latest cpu's (3.2,3.4 etc...) I would save some bucks and go with the best buy per dollar (2.8 gig is prolly best price right now) I upgrade often and I know shortly it will have something better anyways Share this post Link to post Share on other sites
berghoff 11 Posted February 11, 2004 it run´s ofp fast as shit, but i have to repeat: "textures will have that flickering due to the lack of presence of a w/buffer  "sad but true. also reverting to a lower catalyst version doesn´t help. I have a ATI and no w/buffer but nothing is flickering, never seen anything like that in all games I play. Currently I have a Hercules ATI Radeon 9800pro 128MB. Nice card, nice speed.  Btw this system is nice to have too : Dream system for OFP Share this post Link to post Share on other sites
killagee 0 Posted February 11, 2004 Holy jesus! That system is amazing! come on lotto numbers.... Share this post Link to post Share on other sites
toadlife 3 Posted February 12, 2004 Btw this system is nice to have too : Dream system for OFP Last I read, the most touted component of this uber-system (the 'pure-ram drives') is still vaporware. Maximum PC magazine requested a model from them a month ago (long after they started advertising this system BTW) and the company couldn't deliver a system with a 'pur-ram' drive installed. What maximum PC recived from them was a super cooled, overclocked P4 system, sans the pur-ram drive, which of course gave good benchmarks, but nothing revolutionary. Anone know if this company has actually been able to deliver yet? Share this post Link to post Share on other sites
iNeo 0 Posted February 12, 2004 ohh I just thought of something. Is it more black/white-ish at night with ATI Radeon (9800XT)? If so, it's gonna be a pleasure to play night missions. With my current crap card GeForce 2 it's just black and ugly. Share this post Link to post Share on other sites
Baphomet 0 Posted February 14, 2004 Thus far what is the best overall graphics card for use with OFP? I'm not talking about raw frame rate. I mean overall compatibility, and performance. When I was babysitting my cousin's computer he had a Geforce FX and that seemed to work just fine with OFP. Quote[/b] ]I've always wondered why everyone has had problems with their SB Live! in OFP. It has worked like a dream for me. I installed the SBlive drivers from my cd and that reduced the problem so it was easy to live with. Just a pop or click here and there every once in a while In a perfect world OFP would look as good if not better than Halflife 2 or Doom 3, have silky smooth frame rates and far draw distances. Unfortunately it's not a perfect world, and while I think having a decent PC to an extent is beneficial towards creating a good ofp experience. I know I didn't have any complaints in the framerate dept when I had it jacked to 5000 on 800x600 when I played it on the 3 ghz rig. Still. I think part of this problem could be avoided by (IMO) senselessly increasing the system requirements for addons. Maybe I'm the only OFP player out there who truly values quantity over visual quality to a reasonable degree. I could give a shit about higher resolutions. Or higher poly models. I just want a nice far draw distance, and a good framerate, whether there's 10 or 100 entities running about. Share this post Link to post Share on other sites
GoOB 0 Posted February 15, 2004 ohh I just thought of something. Is it more black/white-ish at night with ATI Radeon (9800XT)? If so, it's gonna be a pleasure to play night missions. With my current crap card GeForce 2 it's just black and ugly. It is with the 9700pro so it should be the same for the 9800XT (lucky/rich sod ) I had alot of fun exploring the night when I first installed my 9700pro. The light effects seem much more alive Share this post Link to post Share on other sites
Lucretius 0 Posted February 15, 2004 Athlon 64 3700+ N-force 3 250 2 GB Corsair XMS 4000 Radeon 9800XT Sound Blaster Audidgy 2 6 SCSI drives in Raid 5 Array Windows = 2000 Linux = Mandrake 9.2/10.0 Share this post Link to post Share on other sites
mr burns 132 Posted June 7, 2004 sorry for bumping..i didn´t want to open a new thread. i have a serious question about a graphics card which i could buy but i´m not quite sure about it, plz have a look and tell me if it´s any good: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">3Dlabs Wildcat 4105 80 MB AGP Performance:  32-bit Z buffer at resolutions up to 1 M pixels; 24-bit Z buffer at 1.3 Million pixels 3D PERFORMANCE WITH Z BUFFERING: Gouraud-shaded triangles, 25-pixel: 3.0 Million triangles/sec Gouraud-shaded triangles, 50-pixel: 2.3 Million tri/sec  Lit Gouraud-shaded triangles, 25-pixel: 3.0 Million triangles/sec Lit Gouraud-shaded triangles, 50-pixel: 2.3 Million triangles/sec Textured Gouraud-shaded fill, 32-bit (RGBA) texels, trilinear-interpolated: 68 Million pixels/sec Vectors, 10-pixel, solid-color (vec/sec): 6.3 Million Gouraud-shaded vectors, 10-pixel: 5.6 Million vectors/sec Anti-aliased vectors, 10-pixel: 3.6 Million vectors/sec Share this post Link to post Share on other sites
llauma 0 Posted June 7, 2004 sorry for bumping..i didn´t want to open a new thread.i have a serious question about a graphics card which i could buy but i´m not quite sure about it, plz have a look and tell me if it´s any good: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">3Dlabs Wildcat 4105 80 MB AGP Performance:  32-bit Z buffer at resolutions up to 1 M pixels; 24-bit Z buffer at 1.3 Million pixels 3D PERFORMANCE WITH Z BUFFERING: Gouraud-shaded triangles, 25-pixel: 3.0 Million triangles/sec Gouraud-shaded triangles, 50-pixel: 2.3 Million tri/sec  Lit Gouraud-shaded triangles, 25-pixel: 3.0 Million triangles/sec Lit Gouraud-shaded triangles, 50-pixel: 2.3 Million triangles/sec Textured Gouraud-shaded fill, 32-bit (RGBA) texels, trilinear-interpolated: 68 Million pixels/sec Vectors, 10-pixel, solid-color (vec/sec): 6.3 Million Gouraud-shaded vectors, 10-pixel: 5.6 Million vectors/sec Anti-aliased vectors, 10-pixel: 3.6 Million vectors/sec Wildcat makes professional gfx-cards which normal people can't buy. The 4105 is 4-5 years old so don't get it. It wont propably even work with newer games. Share this post Link to post Share on other sites
mr burns 132 Posted June 7, 2004 ok, i won´t buy it then...searching for a GF Ti4800 instead. thx llauma  if anyone is interested in the wildcat for his CAD system, look here on ebay: Link  edit: Quote[/b] ]It wont propably even work with newer games.err.. stop, i don´t care about newer games. does it run ofp well ? Share this post Link to post Share on other sites
silent_64 0 Posted June 7, 2004 MB: Asus SK8V CPU: AMD FX-53 Memory: 1 GB Corsair TwinX ECC Reg DDR PC3500 Video: X800 XT Platinium Harddrive: SATA RAID Seagate 200 GB Sound: Audigy 2 Platinium ZS Share this post Link to post Share on other sites
llauma 0 Posted June 7, 2004 edit: Quote[/b] ]It wont propably even work with newer games.err.. stop, i don´t care about newer games. does it run ofp well ? The card is made for CAD + other visual apps and not games so I would be surprised if OFP even runs at all with it. I'm not sure but I dont think that the card even supports DirectX. Edit: Even if you get it running OFP I am sure that a Ti4800 is far better. Share this post Link to post Share on other sites