killagee 0 Posted February 2, 2004 I am wondering which Mods people are able to run at the same time. Has anybody been abel to get FDF, CSLA, MTCO, ECP and COC UA working together? Should I not be using kegety's Mod launcher? Share this post Link to post Share on other sites
bonko the sane 2 Posted February 2, 2004 MTCO and ECP work fine together, theres even a "special" version of mtco units at opfec page available to dload, about the other mods u mentioned i havent tried mixing them..yet Share this post Link to post Share on other sites
j-man 0 Posted February 2, 2004 I don't think FDF, CSLA or ECP will work together since the menus come into conflict with each other. But I suppose you could take all the units from FDF, CSLA, etc... and just put them into your addon folder. Share this post Link to post Share on other sites
iNeo 0 Posted February 2, 2004 FDF and ECP don't work together. But I have never had any problems running ECP with CoC UA. Share this post Link to post Share on other sites
Placebo 29 Posted February 2, 2004 Moving to A&M:D, general should only be used for discussions about Opf out of the box. Share this post Link to post Share on other sites
coporal_punishment 0 Posted February 2, 2004 Well i know that CSLA and FDF both use RHS's T72 hence RHS must be co-oping with FDF and CSLA which I suppose it good because it stops us from having 4 different types of t72s. Share this post Link to post Share on other sites
Guest Posted February 2, 2004 There are many reasons why it will be impossible to mix some of these mods. The main one is the config file....the main large one. This is where a lot of alterations get done...and where a lot of conflicts would occur. That's just one reason, but there are many more. I think that although the idea of mixing these mods together might sound easy in theory, the reality is it would be an enormous job (especially if you are talking about CLSA with FDF). Can't see anyone willing to sit down and spend the 328429374 hours needed, let alone if the two mods agreed to it. $0.02 has been deposited in your account. Share this post Link to post Share on other sites
Rudedog 0 Posted February 2, 2004 Many of these mods would be better off if the men and vehicles were created in seperate pbo's so it would not require the full addon to use one or two vehicles in a non-FDF or Non-CSLA mission. Â I was looking forward to making missions with some of the new CSLA vehicles, but unless they or someone releases individual pbo's, it won't happen. Â I'll have to stick with Vit's (DKM) APCs. Share this post Link to post Share on other sites
m16a2m203 0 Posted February 2, 2004 Run the latest ECP with DR and MTCO addon from the ECP website. No problems and they actually got me playing this game again after a hiatus over to AA. I enjoy both but I still rank OFP as #1 game out there since 2000. Nothing has dethroned it yet in my mind. Share this post Link to post Share on other sites
bn880 5 Posted February 2, 2004 I can tell you UA and ECP certainly work well together... well as mentioned already. (Includes ECP-DR) Share this post Link to post Share on other sites
ExtracTioN 0 Posted February 2, 2004 I can tell you UA and ECP certainly work well together... Â well as mentioned already. Â (Includes ECP-DR) bn880 m8 the CoC torpedoes is bugging when using ECP Are you guys from CoC aware of this bug Share this post Link to post Share on other sites
EiZei 0 Posted February 2, 2004 No. At least FDF, CSLA2 and ECP cannot be combined in any way. Quote[/b] ]Many of these mods would be better off if the men and vehicles were created in seperate pbo's so it would not require the full addon to use one or two vehicles in a non-FDF or Non-CSLA mission. I was looking forward to making missions with some of the new CSLA vehicles, but unless they or someone releases individual pbo's, it won't happen. I'll have to stick with Vit's (DKM) APCs. Clusterfuck ahoy. Share this post Link to post Share on other sites
bn880 5 Posted February 2, 2004 I can tell you UA and ECP certainly work well together... well as mentioned already. (Includes ECP-DR) bn880 m8 the CoC torpedoes is bugging when using ECP Are you guys from CoC aware of this bug We are aware of the conflict. Share this post Link to post Share on other sites
ExtracTioN 0 Posted February 2, 2004 I can tell you UA and ECP certainly work well together... Â well as mentioned already. Â (Includes ECP-DR) bn880 m8 the CoC torpedoes is bugging when using ECP Are you guys from CoC aware of this bug We are aware of the conflict. Â good to hear you guys know about the problem. You guys working on a fix Share this post Link to post Share on other sites
Pathy 0 Posted February 2, 2004 Nightstalker, TOW, CMZ and Colonial Wars are all close partners. Share this post Link to post Share on other sites
InQUisiToR 0 Posted February 2, 2004 No.At least FDF, CSLA2 and ECP cannot be combined in any way. uhh... Share this post Link to post Share on other sites
EiZei 0 Posted February 2, 2004 Well, ill be damned. Wonder how does it work in practice though, especially in MP. Share this post Link to post Share on other sites
Mountain 0 Posted February 2, 2004 If I'm not mistaken, INQ made individual configs for the CSLA units so he could use them with fdf and such, out of the box just using the -mod=, no CSLAII and FDF cannot be combined. Share this post Link to post Share on other sites
killagee 0 Posted February 3, 2004 So Are you guys saying that if i put all the CSLA addons in the FDF MOD addon folder I will be able to use them, but not have the CSLA menu and special effects? Fine by me. Will the CSLA campaign still work? Thanks for all you responses to this post! INQ: Yeah its the FDFMOD CV-9030 that I miss the most when using CSLA! I love that wagon... Share this post Link to post Share on other sites
aj_addons 0 Posted February 3, 2004 ive did that aswell writing knew configs just involes alot of copy and paste, i did it for the fdf and csla tanks and aircraft so all i have to do is decide what menu i prefer  Share this post Link to post Share on other sites
MAA 127 Posted February 4, 2004 CSLA addons (PBOs) don't have their own configs. There are only models, textures and scripts. All units are defined in central config. If you want combine FDF and CSLA units you must made new config! Another THEORETICAL way how to using more MODs together is make some standard in system of definitions: - in central config will be defined only base classes with same names as original BIS classes - in addons PBOs will be units class derived from base classes in central config... Share this post Link to post Share on other sites