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llauma

New sky pack

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Txs llauma, these skyes (especially in good weather) are fantastic!

And about that exacerbated mist on the horizon contrast im not too fussed about...where i live its usually like that in the morning smile_o.gif

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Txs llauma, these skyes (especially in good weather) are fantastic!

I'll just add I think the clouds and overcast weather are great, too.

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only thing need to be changed is the water it looks terrible in OPF sad_o.gif

tried ebud´s water retexture yet ? it´s comes with his Seb Ilo Ilo 1.7 island. looks a bit muddy...but gives a fresh breeze to ofp anyway ;) wilcos water is also very nice, it looks more carribean (fits perfect to sarugao).

-

these skys are indeed very nice, i´m glad to have ´em but i noticed a big part where the seam doesn´t fit, -very bad weather and looking straight up into the sky with camera.sqs-

but, as looking into that direction during combat is very noobish and could shorten your virtual life easily, i wouldn´t consider it as an annoying bug.

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Argh! crazy_o.gif I wonder if Blackdog's old retextured water mod works with this new Sky Pack! crazy_o.gif

Blackdog? Come in there, ol' buddy.

Time to schedule an OFP seance. ghostface.gif

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These skies are the first version and they are done with my own judgement so more peoples oppinion would be great..

I know they're not flawless but I will fix those things as best as I can in the next version which will propably be out in a week or so.

The install.bat only works for win 2k and win xp so Norsu made a new install.bat for the addon which will work with win98 and win ME. It will be included with the next version. Many thanx to him smile_o.gif

So all ideas of how to make this addon better are welcome.

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Looks pretty cool.

*as Drow scuttles away to slave over The Unsung sky addon even more* ghostface.gif MUHAHAHAHA!

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Oh Yeah! biggrin_o.gif I like this sky addon, just need to make that fog line smaller crazy_o.gif

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Oh Yeah! biggrin_o.gif  I like this sky addon, just need to make that fog line smaller crazy_o.gif

I agree.. I wanted to make the sky as big as I could but the contrast between the fog line and the sky got too obvious.

A change will result in a smaller actual sky but I will try to make better balanced textures.

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It is possible to have "clear" sky? (no clouds at all)

I just tried this addon - very nice one, but i aggree that fog line is too thick.

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yes, make the weather scale thing in the editor, all the way to the right (good weather) that way it will blend nearly 100% to the default blue gradient texture done by BIS, if that make s any sence....

its very simple tho.

EDIT

as you drag it to the right, the weather textures get faded to the plain clear sky texture underneith... crazy_o.gif hoope you understand.

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This is a very nice sky pack. I prefer it over Kegetys' because the textures are more subtle and it seems more realistic. Keg's was nice, but it looked a little bit like a watercolour painting and didn't fit in with OFP's textures as well as this one does. Also, the 'blobby' effect you get with paa/pac textures isn't so apparent in this pack. I agree that the horizon transition line stands out a bit, and Keg's was better in this regard, but it's easily overlooked. Very nice work Llauma. smile_o.gif

Just to go OT for a sec - I used Keg's installer for the new skies and whilst I was at it I thought I'd try to replace the default NVG's with Inq's ones. So I put his textures and the two p3d files in newdata along with the new sky files and ran the installer, but when I the ran the game the new NVG textures had been applied to the old BIS NVG model (and it looked freaky biggrin_o.gifcrazy_o.gif). So I was basically just wondering if anyone managed to get Inq's NVG's to install properly with Keg's installer? If not, I will just unPBO/makePBO the two Res data3d files manually which is no problem but is just a bit of a ball acher as it takes so long to repack them.

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This is a very nice sky pack. I prefer it over Kegetys' because the textures are more subtle and it seems more realistic. Keg's was nice, but it looked a little bit like a watercolour painting and didn't fit in with OFP's textures as well as this one does. Also, the 'blobby' effect you get with paa/pac textures isn't so apparent in this pack. I agree that the horizon transition line stands out a bit, and Keg's was better in this regard, but it's easily overlooked. Very nice work Llauma. smile_o.gif

Thanx alot smile_o.gif

I am currently working on new textures which will blend in better with the fog line. I have done some testing and they look great.

Then there is the "blobby" effect that you just can't get rid of, but I am working on a few modifications that will hopefully minimize them.

But I have to admit this paa/pac converting is driving me crazy. I hate tex view.

Hit_Sqd_Maximus: Sure, you can edit everything you see.

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Just to go OT for a sec - I used Keg's installer for the new skies and whilst I was at it I thought I'd try to replace the default NVG's with Inq's ones. So I put his textures and the two p3d files in newdata along with the new sky files and ran the installer, but when I the ran the game the new NVG textures had been applied to the old BIS NVG model (and it looked freaky biggrin_o.gifcrazy_o.gif). So I was basically just wondering if anyone managed to get Inq's NVG's to install properly with Keg's installer? If not, I will just unPBO/makePBO the two Res data3d files manually which is no problem but is just a bit of a ball acher as it takes so long to repack them.

Acecombat managed to get it working. Though i told him how to do it -the same way you did- i wasn´t able to get it workin myself...have freaky textures on BIS NVG too...but a nice new green vision for 1st person view crazy_o.gif

regarding some more replacements...you might watch for the ofp deluxe thread in A&M:D smile_o.gif

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Hmm. I'll try doing it manually with unPBO/makePBO then. Cheers Mr Burns. smile_o.gif

Ace, how did you manage it using Keg's installer? rock.gif

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Can you just give us the edited files? I have a water MOD installed and I don't have enough space to add another DATA.PBO. I rather depbo my current DATA.PBO and replace the files.

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More of the same comments, but I have to post once in a while. This sky mod is really really nice. Not sure what was done, or how, but the sky in OFP now really looks and feels like a clear summers day. I kept looking up in game, and it just feels right. Nice and subtle, very tastefully done.

Thanks for doing this.

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i solved most of my problems ... i simple dont use .pbo files at all, just for config files smile_o.gif ...

{stares at his SCSI harddrive}

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Hi llauma!

Thx for this great sky smile_o.gif

Do you think you could implement something like this?

f-14_32.jpg

I mean the clouds under the planes. In OFP you only see this white or grey under you if you are in a big height.

But it´s perhaps something with the engine.

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I mean the clouds under the planes. In OFP you only see this white or grey under you if you are in a big height.

I think, if you want to have clouds "under" a plain/chopper you would have to create a own addon for this. Afaik that has nothing to do with the "Sky" itself. Should be something like a flying object (Smoke?). But i also think, that this won't be too good for "lag-reducing"  wink_o.gif

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Didn't the cloud script from axe do something like this?

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ya, i think there were 1 or 2 addons which added clouds as objects with own scripts and there were chance to setup altitude etc ...

but they were not well optimized for perfomance ...

i wish to see new findings at script front to result into such low altitude scripted clouds to become part e.g. of ECP ...

but this need scripter who want do it ...

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Hi llauma!

Thx for this great sky  smile_o.gif

Do you think you could implement something like this?

img]http://www.fas.org/man/dod-101/sys/ac/f-14_32.jpg[/img]

I mean the clouds under the planes. In OFP you only see this white or grey under you if you are in a big height.

But it´s perhaps something with the engine.

I can't do anything about that.. Everything at the level of the plane or below will be fog...

It would be alot of work to make something like the pic.

Maybe that could be done by making one-sided layers that would be visible only from above.. But I guess it would look pretty stupid when you fly through the layer.

One more problem would be to get the right textures for the right typ of weather.

If anyone is stupid enough to try to accomplish this effect I would gladly support him with textures smile_o.gif

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Just seen the pictures in the OF Combat photography threat. And I must say your texture work is outstanding!If you`re taking requests,could you modify the water to go with your sky I think that would please everyone as new water texture is wanted by many

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Just seen the pictures in the OF Combat photography threat. And I must say your texture work is outstanding!If you`re taking requests,could you modify the water to go with your sky I think that would please everyone as new water texture is wanted by many

I have Blackdog's old modifed water textures, which I think would go perfectly with this HiSky addon.

Haven't tried installing it yet because it was developed to install along with Kegetys' HiSky addon and I don't know if it's compatible with Llauma's.

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