general 0 Posted August 27, 2004 hmmm. will it be more monster? not only zombies and dogs. hmm I can bring more pictures of the musteted dog. or maybe a movie? edit* and ya this is the 500:th reply of this topic Share this post Link to post Share on other sites
Munk 0 Posted August 27, 2004 Get the badger ingame (model + animations) and I'll host your website I'll mirror the addon later, im downloading 200mb+ of crap right now Share this post Link to post Share on other sites
MiG2003 0 Posted August 27, 2004 Quote[/b] ]Code Sample gblIndestructibleZombies = 0; gblHumanResProbability = 1 Thanks, it works the way i want now 100% Share this post Link to post Share on other sites
Munk 0 Posted August 27, 2004 Mirror courtesy of OFPCentral Share this post Link to post Share on other sites
Zombie_Mod 0 Posted August 27, 2004 Mirror courtesy of OFPCentral My screenshot of WIP looks a bit pish I'll put a more professional looking pic up on my villagephotos that u can use The coffin model may be refined as time goes on BTW, I especially want to make the crucifix on top of the coffin extrude. Then I want partially opened coffins, fully opened coffins, blood stained coffins etc etc... God my mind is warped  Share this post Link to post Share on other sites
Zombie_Mod 0 Posted August 28, 2004 hmmm. will it be more monster?not only zombies and dogs. hmm I can bring more pictures of the musteted dog. or maybe a movie? edit* and ya this is the 500:th reply of this topic General Barron now has the updated hellhound in his possession. It's up to him what he does with it Share this post Link to post Share on other sites
SengirVampireWW2EC 0 Posted August 29, 2004 why dont you join together with General Barron and make together a big Horror MOD ? You are both exclent scripters and you have both cool ideas. With a cooperation you can make more cool things Share this post Link to post Share on other sites
Zombie_Mod 0 Posted August 29, 2004 why dont you join together with General Barron and make together a big Horror MOD ? You are both exclent scripters and you have both cool ideas. With a cooperation you can make more cool things  Personally, I'm not interested in merging the two mods. I much prefer zombies to vampires etc as zombies are more.. erm, frightening IMHO. Besides, merging projects means there has to be a plan, and I don't like plans - too constricting. The zombie team just wings it and produces what feels right, know what I'm saying? No, me neither I will continue to do some work for the undead mod though, especially on the modelling side. Don't panic - the zombies are gonna be taking over Nogova soon. ESPECIALLY when everyone upgrades to 4ghz processors and Radeon X800s. DO IT NOW, DAMN YOU!!! Share this post Link to post Share on other sites
gandalf the white 0 Posted August 29, 2004 Don't panic - the zombies are gonna be taking over Nogova soon. say i was thinking... maybe you can script lights! yes! custom lights! the streetlamps now available brighten up 5 KMË› , but what about a pack with small bundles of light? sometimes flickering , sometimes swiching etc, that would be UBER! please think about it , what you could do with it Share this post Link to post Share on other sites
general 0 Posted August 29, 2004 Quote[/b] ]ESPECIALLY when everyone upgrades to 4ghz processors and Radeon X800s. DO IT NOW, DAMN YOU!!! I have 3ghz and 512 internmemory and 250 mb grapic card. I hope it's enougt Share this post Link to post Share on other sites
Munk 0 Posted August 29, 2004 OFPCentral can host your mod if you want, when the site comes up check the 'Get Hosted' page. Share this post Link to post Share on other sites
Zombie_Mod 0 Posted August 29, 2004 Quote[/b] ]ESPECIALLY when everyone upgrades to 4ghz processors and Radeon X800s. DO IT NOW, DAMN YOU!!! I have 3ghz and 512 internmemory and 250 mb grapic card. I hope it's enougt No, sorry. It's not enough. Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 29, 2004 nooooooooooo   ur 1 lucky bastard, if i had those specs, i didnt need that friggin createunit/deletevehicle shit Share this post Link to post Share on other sites
general 0 Posted August 29, 2004 Quote[/b] ]Quote[/b] ]nooooooooo  ur 1 lucky bastard, if i had those specs, i didnt need that friggin createunit/deletevehicle shit  doens't matter. if the leader of a zombie group get's killed the rest of them just stops where they are and are not moving enymore. so I can only have 1 zombie in 1 group=max zombies is 63    Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 29, 2004 Quote[/b] ]Quote[/b] ]nooooooooo  ur 1 lucky bastard, if i had those specs, i didnt need that friggin createunit/deletevehicle shit  doens't matter. if the leader of a zombie group get's killed the rest of them just stops where they are and are not moving enymore. so I can only have 1 zombie in 1 group=max zombies is 63    no they dont? Share this post Link to post Share on other sites
general 0 Posted August 29, 2004 ok then that was in the beta  then I can have a damn lot of zombies    max soldeirs on 1 side is 756. but can maybe have 200 or 300 zombies a the same time     Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 29, 2004 ok then that was in the beta  then I can have a damn lot of zombies    max soldeirs on 1 side is 756. but can maybe have 200 or 300 zombies a the same time     well, most of the time im playing with 150 zombies, @ a amd athlonXP1800+, 256mb ram, fx5200, all overclocked nd tweaked to the max Share this post Link to post Share on other sites
Zombie_Mod 0 Posted August 30, 2004 Don't worry zombie fans - more custom models are on the way, and they're gonna kick ass.. Share this post Link to post Share on other sites
Zombie_Mod 0 Posted September 3, 2004 Anyone want to host the zombie mod sound pack? Just that warfaregames has shut down... I need a new mirror! Share this post Link to post Share on other sites
Munk 0 Posted September 3, 2004 I'll leave it uploading tomorrow Share this post Link to post Share on other sites
general 0 Posted September 3, 2004 jippiiiiii. more zombies Share this post Link to post Share on other sites
TonyDaMan 0 Posted September 5, 2004 Don't panic - the zombies are gonna be taking over Nogova soon.  say i was thinking... maybe you can script lights! yes! custom lights!  the streetlamps now available brighten up 5 KM˛ , but what about a pack with small bundles of light?  sometimes flickering , sometimes swiching etc, that would be UBER! please think about it , what you could do with it  Well I do know how to make the flickering lights, I've made them flicker in one of the zombie campaigns that I've almost finished , (can't wait to release it!!!) basically what you do is you click on the "SHOW ID" button and then zoom in on the light (it won't have the light object shown on the map, only the ID, you need to go into preview for where it is) and then, get the ID for the light and type in: (OBJECT *type in ID of light here*) switchlight "off" that just makes the light turn off, so you want to make it into a loop like this #LOOP (OBJECT 173884) switchlight "off" ~.45 (OBJECT 173884) switchlight "on" ~.7 (OBJECT 173884) switchlight "off" etc. etc. etc.... You get the idea. Share this post Link to post Share on other sites
TonyDaMan 0 Posted September 5, 2004 This is really annoying, when I got my ZombieFX pack it didn't come with a readme soooo, I decided to try and find out where it went myself. (MISTAKE!!!) I have put it into every folder I could find but, Jesus, it's gotten to the point where I had to put it on this forum. I think I'm gonna have a nervous breakdown!!! Share this post Link to post Share on other sites
general 0 Posted September 5, 2004 This is really annoying, when I got my ZombieFX pack it didn't come with a readme soooo, I decided to try and find out where it went myself. (MISTAKE!!!) I have put it into every folder I could find but, Jesus, it's gotten to the point where I had to put it on this forum.I think I'm gonna have a nervous breakdown!!! do always put downloadeble stuff in the addon folder or in the res\addon folder Share this post Link to post Share on other sites