Jump to content
Sign in to follow this  
Schoeler

All men are not created equal!

Recommended Posts

This is a great idea i'd like to see available.  What about making something like this customizeable for the user just like the face, specs, etc.  If I remember right, with the NHL 2K games you could specify height, weight, body type and skin color. How hard would this be to implement?

Rudy

Share this post


Link to post
Share on other sites

It wouldn't really be really realistic to have obese soldiers in the military because they simply don't recruit people who are out of shape unless theres a draft. I'd stick w/ height and muscle mass instead.

Share this post


Link to post
Share on other sites

I think this is a really good idea but the limits have to be realistic ofcourse.

If you make your character a 2 meters tall 120kg muscle dude he might be pretty accurate firing automatic weapons while standing. On the other hand he would be slower than the rest and probably get tired faster from running, he will also be an easier target to hit because he is so big. If your character is a tiny guy he will be hard to hit, he will be more agile, probably be able to run faster and longer than the huge guy but he will not be able to use as powerful weapons with the same accuracy and he will not be able to see over the same walls as the big guy. The bigger guy will also be able to carry more than the little guy and he will not be exhausted as fast when carrying injured teammates or big machineguns and stuff. The big guy would probably be harder to beat in hand to hand combat because he can take alot of punches and he can punch you real hard. On the other hand the little guy will be more agile and harder for the big guy to hit. This means the little guy will be running in circles around the big guy and kick him on the legs while the big guy will just be spinning around and get annoyed  tounge_o.gif

But seriously I think this is a very good idea and there are good things and bad things about being big and strong or being tiny. There are alot more examples but I dont want to bore you too much  tounge_o.gif

-Edit

I forgot to add. It would be nice if you were able to make fat civilians for campaigns and stuff. I also agree that it would look stupid if there were a bunch of fat players with clown faces running around in a serious coop tounge_o.gif

Share this post


Link to post
Share on other sites

HOBBITS!!!! tounge_o.gif  biggrin_o.gif

-EDIT: but what about a trainer wich lets you run as fast as if you had 2 M long legs, makes you the size of a shrimp and lets you hold a M60? crazy_o.gif (*starts scripting*)

Share this post


Link to post
Share on other sites

Hi, i don't know if some one has said this already... but... thinking in some of the current features of the Americas Army (the game), i think that some things closer to that will help to make the OFP2 (by BIS) more realistic and reach more people.

Things like soldiers with different gear, of different ethnic, and different sex; it's a shame for the AAO developers that they only represent american whites, blacks and hispanics; when they also have orientals in the armed forces. Like women, they even have the models, but not available to play with 'em.

By letting the people create or choose they'r own character that will help to make more ppl feel interesed in the game, and recreate the real world armys, that only in Iran don't have women in the armed forces. And in the AAO they also have some female voices, i don't know for the comms... but if u make the medical test u can see that chick there; i think that will be a good idea for the girls that play this kind of games, and with the time... more girls may want to play this game that's more ppl that will buy it. Let's cu

Share this post


Link to post
Share on other sites
Quote[/b] ] that only in Iran don't have women in the armed forces.

Women are not allowed in front line units in the UK (such as the infantry) and they are not allowed to operate artillery. So wouldn't be too good in the campaign, but multiplayer, yes.

I don't really care if there aren't any chinese-americans in the game. What about native-australians? Cubans? Haitians? All types of asians?

Share this post


Link to post
Share on other sites

Hi, i don't know from wich country you're, but here; in spain... they'r front line units in all our armed forces corps; and i just found weird that in the AAO that they don't made aleatory oriental units like as they did with the blacks, whites & hispanics. But im sure that if more games of this kind will had female units & female voices... more women will play this kind of games openeing the market to more buyers; wich will be good for all, the companys and the games 'emself.

About the different gear i was thinking in things like... different ammo pouches, knee pads, backpacks, vests, helmets (maybe stikers to add to the helmets = settexture) and all that in different places; units with only 1 knee pad, with the knee pad on the shin or the forearm. 90's style vests, 2002 style vests, camoed buttpacks & green or tan buttpacks... make the units look different and have/use different gear will help to make they'r shape more random, like in a real unit; where not all the soldiers have the same equipment or allocated in the same places. Let's cu

Share this post


Link to post
Share on other sites

could be harder to achieve, but I really would like to see , diferent body models , not only different gear or faces .

So you would be in a company where there are tall people , fat people ,...

in order to be realistic , each type of human should have different possibilities ( run faster , is able to carry more weight , ...) but I wouldn 't mind if it isn't the case.

by doing so , BIS would attract more people to the game , even fat people would be playing it tounge_o.gif

Share this post


Link to post
Share on other sites

Wipman's thread merged into here. Before making new suggestion threads search.

Share this post


Link to post
Share on other sites
could be harder to achieve, but I really would like to see , diferent body models , not only different gear or faces .

So you would be in a company where there are tall people , fat people ,...

in order to be realistic , each type of human should have different possibilities ( run faster , is able to carry more weight , ...) but I wouldn 't mind if it isn't the case.

by doing so , BIS would attract more people to the game , even fat people would be playing it  tounge_o.gif

My mate was gonna join the Navy but they told him to lose abit of weight biggrin_o.gif

Quote[/b] ]Hi, i don't know from wich country you're, but here; in spain... they'r front line units in all our armed forces corps;

Different in the UK as our Army is split into sections such as Combat, IT/Comms, Logistics, Engineering etc But they are broken down into the proper jobs

Look Here: http://www.army.mod.uk/careers/index.html

Most jobs allow women, TBH with you actually.

Share this post


Link to post
Share on other sites

how bout starting off the game as a fat farmer ?

have him way about 290pound. Put him boot camp. There you go, you got ure self a 220 pound soldier.

Share this post


Link to post
Share on other sites

Hello. Dude, in the U.S. Army, we have all that and more.

Artillary Job. Heath Job. Air Force, ether Fix Winged or Rotary.

Tanks. Enginer(cant spell this morning) Battle Planner and all kinds of sh*t.

Share this post


Link to post
Share on other sites
Hello. Dude, in the U.S. Army, we have all that and more.

Artillary Job. Heath Job. Air Force, ether Fix Winged or Rotary.

Tanks. Enginer(cant spell this morning) Battle Planner and all kinds of sh*t.

I did put etc. I can't be arsed to go on the Army website now, though i go on everyday.

Share this post


Link to post
Share on other sites

If this was implemented i would rather see it as an option for the mission maker as to how fat, skinny, ect.. the player is. Because it could effect how a mission plays on other peoples OFPs if the player can set his weight, build, and physicle abilites like he can his face and voice.

Or maybe even have it optional for mission makers to over ride players abilites for certain missions. So you can set your phyisicle abilites and weight etc just like your face and voice in OFP now, and thats how you would be like in all missions inless the mission maker set playble character to have certain abilitys,weight and so on for the his mission.

Share this post


Link to post
Share on other sites

better yet: because the game is one big war, have it feature some aspects that SA has, different haircuts, eating, etc.

<span style='color:green'>4, TAKE HAIRCUT FROM SOLDIER, 3 O'CLOCK!"</span>

wink_o.gif

Share this post


Link to post
Share on other sites
better yet:  because the game is one big war, have it feature some aspects that SA has, different haircuts, eating, etc.

<span style='color:green'>4, TAKE HAIRCUT FROM SOLDIER, 3 O'CLOCK!"</span>

wink_o.gif

7, Order Food from Canteen, 2 o'clock

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×