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Sulon480

Making custom campaign for Cold War Assault??

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Hi! I found a program called "Flashpoint Campaign Wizard 1.0.1 by Miker Andrew" This was made as a tool to easily make a full ofp campaign. So I quickly tied two of my random Arma missions to see if it worked... It actually did so I just started making proper missions (with story, descripitons and music and such) so I could make some kind of campaign to my friends or to upload it somewhere idk. I already made like 8 missions, wanted to test it but for some reason it doesn't work. Maybe cause this program was made for ofp, and not arma? I mean those are the same games, only different versions... So anyway, is there any way a simple mission maker like me could easily put a campaign together? I mean I don't need them fancy cutscenes and stuff, just like 15 mission after one another you know...

BTW I hope this is the right place to post this... lol

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i can probably do that since i have campedit program to make campaign's but i dont know where to contact you if you have Discord then add me here ꧁༺SCAR༻꧂#3775 also im kind of a busy right now with school and ramadan is close

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I couldn't add u on discord for some reason, maybe cuz' of the special characters, but here's mine: Sulon480#1152

Thx in advance!

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On 4/26/2021 at 10:38 AM, Sulon480 said:

I couldn't add u on discord for some reason, maybe cuz' of the special characters, but here's mine: Sulon480#1152

Thx in advance!

Not because of that its because i change my name for like week or so

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Is there a way to contact you? :) I really need that program 😄

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Are you editing a campaign for Armed Assault or Operation Flashpoint / Cold War Assault?

 

If you are looking for a campaign editor you can also try this one hosted on Ofp.info 2. I have never personally used it. If you simply want to have a completely linear campaign you can also easily achieve it with a text editor, e. g. Notepad++, and carefully reading the Biki article on campaign description.ext

 

A minimal example for an Operation Flashpoint campaign:

 

Spoiler

class CfgIdentities
{
};

class MissionDefault
{
	lives=-1;
	lost=;
	end1=;
	end2=;
	end3=; 
	end4=;
	end5=;
	end6=;
};

class Campaign
{
	name="Put your campaign name here";
	firstBattle=Part1;
	
	class Part1
	{ 
		name="Start"
		cutscene=;

		firstmission=01mission;
		lost=;
		end1=;
		end2=; 
		end3=; 
		end4=; 
		end5=; 
		end6=;

		class 01Mission: MissionDefault
		{
			end1=02Mission;
			end2=; 
			end3=; 
			end4=; 
			end5=; 
			end6=; 
			lost=; 
			template=Put_name_of_your_first_mission_folder_here;
		};
		class 02Mission: MissionDefault
		{
			end1=;
			end2=; 
			end3=; 
			end4=; 
			end5=; 
			end6=; 
			lost=; 
			template=Put_name_of_your_second_mission_folder_here;
		};
	};
};

 

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I tried that campedit app for cold war assault; i quickly merged 3 of my missions together to test it but when i wanted to try it, it crashed in the menu

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That campedit app just doesnt wanna work for me lol. whenever I try to play my own campaign, it says something like error blah blah, "," encountered instead of "{".

The manual notepad version, however worked for me like a charm until I added my 7th mission. It just didn't load... 😞

here's my campaign description

Quote

class CfgIdentities
{
};

class MissionDefault
{
    lives=-1;
    lost=;
    end1=;
    end2=;
    end3=; 
    end4=;
    end5=;
    end6=;
};

class Campaign
{
    name="Operation Fikoj";
    firstBattle=Part1;
    
    class Part1
    { 
        name="Start"
        cutscene=;

        firstmission=01mission;
        lost=;
        end1=;
        end2=; 
        end3=; 
        end4=; 
        end5=; 
        end6=;

        class 01Mission: MissionDefault
        {
            end1=02Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=NightRecon.Intro;
        };
        class 02Mission: MissionDefault
        {
            end1=03Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=RussianTruckSimulator1985.Intro;
        };
        class 03Mission: MissionDefault
        {
            end1=04Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=DDay#2;
        };
        class 04Mission: MissionDefault
        {
            end1=05Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=Heli-hunt.abel;
        };
        class 05Mission: MissionDefault
        {
            end1=06Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=TheMaldenAssault.Abel;
        };
        class 06Mission: MissionDefault
        {
            end1=07Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=NotOneStepBack.abel;
        };
        class 07Mission: MissionDefault
        {
            end1=;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=07Mission; 
            template=HostageSituation.abel;
        };
    };
};

 

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On first glance I would say that your class 03Mission is the problem, because you assign the template as DDay#2 which might be a valid folder in your operating system but it is not a valid mission folder for Ofp/CWA.

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I'll just rename it then?... I was wondering if that would be the error but it worked well when I was testing the first 6 missions. When I added the 7th and wanted to test it, that was when it went wrong.

update: It still doesn't work :((

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In addition to what my friend zwobot pointed out...  Missing or mis placed "{" or "};" is the biggest problem with OFP/ARMA files.

The way you see it displayed looks odd, but each entry is actually a line begining with { and ending with };

 

class MissionDefault
{lives=-1; lost=; end1=; end2=; end3=; end4=; end5=; end6=;};

 

My guess is in the section below:

 

 

Quote

class Campaign
{
    name="Operation Fikoj";
    firstBattle=Part1;
     };  (<<<add)
    class Part1
    { 
        name="Start"
        cutscene=;

        firstmission=01mission;
        lost=;
        end1=;
        end2=; 
        end3=; 
        end4=; 
        end5=; 
        end6=;

      };  (<<<add)

        class 01Mission: MissionDefault

       
        {
            end1=02Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=NightRecon.Intro;
        };
        class 02Mission: MissionDefault
        {
            end1=03Mission;
            end2=; 
            end3=; 
            end4=; 
            end5=; 
            end6=; 
            lost=; 
            template=RussianTruckSimulator1985.Intro;
        };

 

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