Morriski 90 Posted April 20, 2020 After a lot of hard work, I feel comfortable sharing the progress of my terrain with the community.This terrain is set off the west coast of Scotland. The area is dominated by villages and small farms/industry, intertwined with dense forests. Coastal areas are flat and broken up by tall hedgerows and fields, whilst the less populated inland is mainly large valleys and hills with tight twisting roads. The terrain itself is 5KMx5KM, features two separate land masses (three including a small island) and is heavily based off the real world counterpart. So far all buildings are 100% enterable and I plan on keeping it that way This terrain is still very much a work in progress.In the near future I would like to release an Alpha build for people to try out and to give feedback on. I haven't decided how I will do this (either through steam or a private download).MORE INFO ON ALPHA RELEASE And the most important part...The image gallery 12 Share this post Link to post Share on other sites
EO 11275 Posted April 20, 2020 Nice to see you stretching your legs with something a bit bigger than Inchkeith. Good luck with your project!! 1 Share this post Link to post Share on other sites
[ARES] Glenn Lambert 7 Posted April 21, 2020 Looks good! Keep on! 1 Share this post Link to post Share on other sites
BeastHunter 76 Posted April 21, 2020 Looks good so far! Maybe I wouldn't use old CUP buildings where you can use Enoch or Apex assets. Keep on good work! Share this post Link to post Share on other sites
Morriski 90 Posted April 21, 2020 5 hours ago, BeastHunter said: Looks good so far! Maybe I wouldn't use old CUP buildings where you can use Enoch or Apex assets. Keep on good work! I had to weigh the pros and cons of this, as apex/Enoch buildings are mainly wooden, whilst Scottish buildings are almost entirely stone, which CUP has a lot of. I have however used a lot of Enoch/apex buildings where I see fit. I've tried my best to balance it, but it might change in the future. if only global mobilisation assets were available! Share this post Link to post Share on other sites
EO 11275 Posted April 21, 2020 58 minutes ago, Morriski said: iif only global mobilisation assets were available! They are...https://steamcommunity.com/games/arma3/announcements/detail/1609390009048689316 1 Share this post Link to post Share on other sites
EO 11275 Posted April 21, 2020 Regarding your Discord enquiry about local signage, retexturing vanilla assets isn't to difficult... Spoiler 🤣 1 2 Share this post Link to post Share on other sites
Morriski 90 Posted April 22, 2020 4 hours ago, EO said: They are...https://steamcommunity.com/games/arma3/announcements/detail/1609390009048689316 I know about that pack, but that would mean people having to download a 20+GB file to play my terrain, and I personally would rather it be more accessible for people 🙂 Maybe in the future I will do this if people like the idea. 1 Share this post Link to post Share on other sites
BeastHunter 76 Posted April 22, 2020 Hmm you could either make two versions or ask someone to retexture cup buildings or create own buildings. I mean I know what a huge amount of work modding is and so on, but imagine a good scotland map with custom buildings... https://www.nexusmods.com/skyrim/mods/88750 You could ask for permission and try to convert this to Arma 3 or look for free 3d models. https://steamcommunity.com/sharedfiles/filedetails/?id=962932583 This pack is free and small and the houses look at least a bit better than CUP. And there's also Arma 3 Custom Buildings Mod https://steamcommunity.com/sharedfiles/filedetails/?id=539126468 And those ones: https://steamcommunity.com/sharedfiles/filedetails/?id=1186370158 https://steamcommunity.com/sharedfiles/filedetails/?id=671539540 (the white houses could look a bit like victorian houses with some good mapbuilding) https://steamcommunity.com/sharedfiles/filedetails/?id=1627465549 Ok maybe not all of them are that great but ... yeah. Share this post Link to post Share on other sites
Morriski 90 Posted April 22, 2020 2 hours ago, BeastHunter said: Hmm you could either make two versions or ask someone to retexture cup buildings or create own buildings. I mean I know what a huge amount of work modding is and so on, but imagine a good scotland map with custom buildings... https://www.nexusmods.com/skyrim/mods/88750 You could ask for permission and try to convert this to Arma 3 or look for free 3d models. https://steamcommunity.com/sharedfiles/filedetails/?id=962932583 This pack is free and small and the houses look at least a bit better than CUP. And there's also Arma 3 Custom Buildings Mod https://steamcommunity.com/sharedfiles/filedetails/?id=539126468 And those ones: https://steamcommunity.com/sharedfiles/filedetails/?id=1186370158 https://steamcommunity.com/sharedfiles/filedetails/?id=671539540 (the white houses could look a bit like victorian houses with some good mapbuilding) https://steamcommunity.com/sharedfiles/filedetails/?id=1627465549 Ok maybe not all of them are that great but ... yeah. Thanks for linking all this, I've had a look and some of them do look quite good. Some of the MBG buildings would work nicely. Only issue I have is I'm worried that if I use too many different mod packs the buildings on the terrain will all be different quality and it might ruin immersion. I know CUP buildings aren't great but atleast they are all of the same quality 😄. I'd love this map to feel as Scottish as possible so if they work then I'll definitely use them in the final release Share this post Link to post Share on other sites
old_painless 182 Posted April 22, 2020 Morriski, this looks top notch. Keep it up ! -OP 1 Share this post Link to post Share on other sites
mcnools 62 Posted May 16, 2020 Looks very nice! I miss Scotland. 1 Share this post Link to post Share on other sites