ANZACSAS Steven 396 Posted May 29, 2018 Reduced Haze Mod v3.1 For Arma 3 by ANZACSAS Steve. ------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------- - Reduces Haze for better visibility especially when flying. - Note the low lying fog in the hilly areas is more pronounced. - Works for CAWorld (Bis Base class Terrain) Altis ,Malden, Stratis and Tanoa. - May work for alot of addon Terrains based on these islands/Classes. - Works With CUP. - Thanks to bis and the community. - Enjoy 🙂 Version 3 fixes the too little haze on CUP islands and some addon/terrains based on these islands/Classes. Now signed and has server key. http://www.mediafire.com/file/b3w32m2qh4w5jf1/ANZACSAS_Reduced_Haze_Mod%282%29.7z/file https://steamcommunity.com/sharedfiles/filedetails/?id=1397683809 Update: 16 Dec @ 1:29am v3.1 - Too blue sky Adjusted. v3 - Better overall effect when using Addon terrains. v2 - Signed and server key added. v1 - Reduces Haze for better visibility especially when flying. 11 2 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted May 30, 2018 Well done and thanks , ANZACSAS Steven ! Share this post Link to post Share on other sites
sammael 366 Posted May 31, 2018 is it work with CUP terrains ? Share this post Link to post Share on other sites
EO 11277 Posted May 31, 2018 34 minutes ago, sammael said: is it work with CUP terrains ? I would guess it works for the terrains named in the OP and then any other terrains that inherit directly from vanilla terrain configs. (that would rule out CUP terrains) Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted June 1, 2018 Yes this Mod works with CUP and prolly alot of other Terrains due to the base class edits.:) 2 Share this post Link to post Share on other sites
Ex3B 267 Posted June 1, 2018 This is much needed, especially for flying first person with HDR set to low Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted July 28, 2018 Updated to v3. Improved haze/fog settings for Cup islands and possibly other addon island/terrains. Signed and server key included. 1 2 Share this post Link to post Share on other sites
Guest Posted July 29, 2018 Thanks for the headsup about the update :) The Armaholic mirror has been updated with the new version: ANZACSAS Reduced Haze Mod v3.00 Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted December 15, 2018 - Update v3.1. - Too blue sky adjusted. 1 Share this post Link to post Share on other sites
LSValmont 789 Posted February 8, 2019 On 12/15/2018 at 11:37 AM, ANZACSAS Steven said: - Update v3.1. - Too blue sky adjusted. Your mod is a must have! Thanks. Quick question, is there a way we can have this in the form of a sqf script rather than a mod? Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted February 9, 2019 @LSValmont,Thanks for the kind words.:) I am not aware of a way to use this mod as script form iam afraid. 1 Share this post Link to post Share on other sites
beno_83au 1369 Posted September 13, 2019 Another thumbs up @ANZACSAS Steven. Just loaded this up on Deniland and the improvement is immediately obvious. 1 Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted September 13, 2019 Thanks bud and glad to hear m8.:) 1 Share this post Link to post Share on other sites
Gunter Severloh 4071 Posted September 13, 2019 LOVE this mod! I wish back in 2006-2010 when i played RO (Red Orchestra 1941-45 Ost had this, the fog, and haze on most maps drove me mad, until i learned to edit and remove them, lol Thanks for your mod and your work Steven! Your mod makes great looking maps look even more brilliant, crisp, clean, and clear. 2 Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted September 15, 2019 @Gunter Severloh,Thanks m8.:) I do quite a bit of flying and it really helps if you cant run big view distances.Also the HDR lens flare/god rays effects are prettier. 1 Share this post Link to post Share on other sites
AirShark 147 Posted September 4, 2020 is it possible to disable it on some terrains using class names or something ? it looks great on some maps but looks oversaturated on others, it depends on the terrain itself i guess Share this post Link to post Share on other sites
fideco 1 Posted September 5, 2020 Thanks for your mod. I find the blue color really too intense, is it possible to change it? Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted September 5, 2020 19 hours ago, AirShark said: is it possible to disable it on some terrains using class names or something ? it looks great on some maps but looks oversaturated on others, it depends on the terrain itself i guess Iam afraid iam unable to disable or enable terrains.:( Which other terrains are oversaturated?I may be able to tinker with it a bit possibly. 1 hour ago, fideco said: Thanks for your mod. I find the blue color really too intense, is it possible to change it? It might be m8.I will have another look into it for a future patch.Is it too blue for you on all terrains or just on some ,as stated above? Share this post Link to post Share on other sites
AirShark 147 Posted September 5, 2020 34 minutes ago, ANZACSAS Steven said: Iam afraid iam unable to disable or enable terrains.:( Which other terrains are oversaturated?I may be able to tinker with it a bit possibly. i found that this mod works perfectly on the CUP terrains because they have less complexity and brighter textures like Takistan and Desert_E i was wondering to disable it for Vanilla maps : '( in Altis and Stratis i found it a little bit saturated than it should especially when flying, Tanoa looks fine and Malden 2035 is unplayable for me with this mod as the sky looks more like sci fi i think something between vanilla and this mod will looks better for the vanilla maps : ) Share this post Link to post Share on other sites
fideco 1 Posted September 5, 2020 46 minutes ago, ANZACSAS Steven said: It might be m8.I will have another look into it for a future patch.Is it too blue for you on all terrains or just on some ,as stated above? I used it only on a Takistan map. Default blue sky was really better (light blue) and more realistic. Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted September 6, 2020 @fideco, @Airshark,BI devs acheived the lighter blue colour by using the haze.Once the haze is reduced the bare blue sky is revealed.I did make an effort to reduce the strength of the blue.I'll have to have a look into it some more.Also, ill-configured terrain addons may affect the overall effect too.There is options to slightly colorize the game.Have you guys tinkered with anything there? This is a screenshot of Malden on my pc - https://1drv.ms/u/s!Ar1N7UUCeCywgy79rVNsOfCtIx4j?e=KkXbHx Share this post Link to post Share on other sites
AirShark 147 Posted September 6, 2020 2 hours ago, ANZACSAS Steven said: There is options to slightly colorize the game.Have you guys tinkered with anything there? ah yes i do use custom lighting, i reduced the saturation and decreased the brightness to suit CUP terrains but still using the default option is way more worse with this mod especially if i use the default brightness settings my eyes will bleed out here are my settings brightness 0.6 gamma 1.0 overall brightness 110 contrast 95 saturation 85 i tried to recreate your screenshot with mine:https://imgur.com/Z0KkLMl additional screenshots:https://imgur.com/1GREgcshttps://imgur.com/D7JooCEhttps://imgur.com/wClcuYBhttps://imgur.com/EzIGStw too much saturated sky i think its way different than yours ; ) Share this post Link to post Share on other sites
ANZACSAS Steven 396 Posted September 8, 2020 Thanks for the pics.I'll have a look into this further.I'll do some tests at different times of day and see if that is playing a part. 🙂 Share this post Link to post Share on other sites
Younes Bkr 3 Posted October 18, 2020 Hello Can there be a version without the APEX dependency? Share this post Link to post Share on other sites