WarhammerActual 23 Posted May 28, 2018 7 minutes ago, socs said: If you don't mind me asking, what building is it that you're trying to lock? Can you give the class name and a picture? I don't think modded buildings are supported but I may be wrong... https://drive.google.com/open?id=1wtP47vYD5cxc0lSGo2Ry04q8lliMO8P3 just a vanilla building Share this post Link to post Share on other sites
socs 92 Posted May 28, 2018 Just now, WarhammerActual said: https://drive.google.com/open?id=1wtP47vYD5cxc0lSGo2Ry04q8lliMO8P3 just a vanilla building Ahhh the barracks, so what you want is one tablet to lock all the doors? Share this post Link to post Share on other sites
WarhammerActual 23 Posted May 28, 2018 1 hour ago, socs said: Ahhh the barracks, so what you want is one tablet to lock all the doors? yes .. One tablet, all external doors https://drive.google.com/file/d/1wtP47vYD5cxc0lSGo2Ry04q8lliMO8P3/view?usp=sharing Share this post Link to post Share on other sites
gokitty1199 225 Posted May 28, 2018 1 hour ago, WarhammerActual said: https://drive.google.com/open?id=1wtP47vYD5cxc0lSGo2Ry04q8lliMO8P3 just a vanilla building please re read what i posted where i mentioned it being updated. it will still throw the error for some reason with the rugged tablet, however the code lock still works as intended. im not sure why only that tablet shows the error but the normal white tablet doesnt throw the error yet they both function, it doesn't make sense. yes there is a way to make it lock all the doors in the building as its how my dynamic code lock works(other version on youtube). once i do some more work on it then it will have that option as well as many others such as preset lock codes and such. Share this post Link to post Share on other sites
AZCoder 921 Posted May 28, 2018 This looks sick. Do kids still say that? Thanks for you work. 1 1 Share this post Link to post Share on other sites
gokitty1199 225 Posted May 29, 2018 1 hour ago, AZCoder said: This looks sick. Do kids still say that? Thanks for you work. i think most of them say dope and then throw in the n word in there somewhere for class. thanks man 3 Share this post Link to post Share on other sites
WarhammerActual 23 Posted June 5, 2018 Any luck on getting the door lock to set all the doors as locked? Share this post Link to post Share on other sites
WO1 Arrow 10 Posted June 29, 2018 Sup, did anyone try/have success at making the script work with a predefined code for a door? I'm currently working on a semi-persistent mission for a few friends where they can acquire gear and the plan is to also let them lock it away in "storage shacks", so it would be perfect if I could just assign a code to a given door. If noone has done it yet, could anyone point in the right direction as to where I would have to look for the functions required to make this happen? Share this post Link to post Share on other sites
icuUdie 0 Posted March 30, 2020 Hi, having trouble with the tablet...when I stick it up in the air against the wall the keypad option wont work but if I leave it laying on the floor the keypad works I can set the codes but it still doesn't lock the door?? any ideas. Also I only have 1 tablet in the building but it gives me the option for 2 open key pads? Fantastic script thou good job Share this post Link to post Share on other sites
sambo420 0 Posted April 24, 2020 im guessing this doesnt work anymore since the dropbox dont exist now? Share this post Link to post Share on other sites
jgaz-uk 132 Posted February 12, 2021 Yes it still works fully but only with the original tablet. (the others will lock but not unlock) you can change the look with a graphics .paa & it still works. https://steamcommunity.com/sharedfiles/filedetails/?id=2392593382 Mod still available on Armaholics see page 1 this topic. PS Only seems to work with default vanilla buildings wont lock buildings added in the editor, doors remain unlocked. Share this post Link to post Share on other sites
Melody_Mike 130 Posted February 21, 2021 On 2/12/2021 at 2:15 PM, jgaz-uk said: Yes it still works fully but only with the original tablet. You can easily change that by adding classnames to kitty_codeLockIinit.sqf: _tablet = "Land_Tablet_01_F"; _objects = allMissionObjects _tablet; { null = [_x] execVM "kitty_lockFolder\setupKeypads\setup.sqf"; } forEach _objects; === On 2/12/2021 at 2:15 PM, jgaz-uk said: PS Only seems to work with default vanilla buildings wont lock buildings added in the editor, doors remain unlocked. I agree. Also doesn't work on Livonia buildings. The editor gives an error in the first called script, the keypad setup. Tested the first commands in the debug console with an editor placed building. Seems that nearestBuilding draws a blank. Is it that nearestBuilding doesn't count placed buildings? Can anybody comment further on this? Share this post Link to post Share on other sites
beno_83au 1369 Posted February 21, 2021 @Melody_Mikehttps://community.bistudio.com/wiki/nearestBuilding As per both comments at the bottom. 1 Share this post Link to post Share on other sites
jgaz-uk 132 Posted February 23, 2021 Yes I tried changing the class names, but found it buggy, it would lock but then not unlock. Wish there was a way to use it on buildings placed on the map. Share this post Link to post Share on other sites
bigbamboo12 0 Posted May 7, 2022 hello, the post is now old but I would need this beautiful script, but it is no longer downloadable, how can I do to get it? help me please, thank you Share this post Link to post Share on other sites
Harzach 2517 Posted May 7, 2022 Subscribe to the example mission in the first post. It contains everything you need and shows you how to use it. Don't create additional topics. Share this post Link to post Share on other sites
bigbamboo12 0 Posted May 16, 2022 Sorry but I didn't understand what I should do to be able to download the material Share this post Link to post Share on other sites
Harzach 2517 Posted May 16, 2022 4 minutes ago, bigbamboo12 said: Sorry but I didn't understand what I should do to be able to download the material PM sent Share this post Link to post Share on other sites