DSabre 2332 Posted June 4, 2017 ******************************************************** Military Aviation ******************************************************** A random collection of military aircraft - unfinished and disfunctional - only for the enthusiast. Credits and info on the steam page: https://steamcommunity.com/sharedfiles/filedetails/?id=938711359 currently in development for future updates : Spoiler (in order of priority) Hawker Hunter (20%) DH 112 Venom (10%) English Electric Lightning (10%) English Electric Canberra (10%) Dassault Mirage III NG (80%) Northrop F-5 Tiger II(55%) EWR VJ 101 (15%) McDonnell F-4 Phantom (60%) L-29 Delfin (30%) Texture templates: Spoiler Texture templates Sabre's Aircraft: https://www.dropbox.com/s/u5xoqpq9d6c6zzg/baehawk_co.pdn?dl=0 https://www.dropbox.com/s/ibkt258mjqync5w/pc9_co.pdn?dl=0 Helijah's Aircraft: https://www.dropbox.com/s/2n9hr6r2todkgup/alphajet_co.pdn?dl=0 More can be found inside the downloads on Helijah's website (inside the zip file, gimp template): http://helijah.free.fr/flightgear/hangar.htm Pylon System: Spoiler Pylon System: 1. Pylon Hardpoint Names Pylon hardpoints[]= : SAB_MILAVI = all of the below except gunpods SAB_MILAVI_GUNPOD = HMG, LMG SAB_MILAVI_GUNPOD_ADEN = 30mm Aden Cannon (WIP) SAB_MILAVI_ROCKET = hydra, zuni SAB_MILAVI_BOMB = all non lgb SAB_MILAVI_AGMMISSILE = AGM SAB_MILAVI_AAMISSILE = AA SAB_MILAVI_MISC = Droptank 2. Pylon System Magazine Names sab_milavi_pod_lmgx2_mag sab_milavi_pod_mgx2_mag sab_milavi_pod_mgx1_mag sab_milavi_pod_30mm_he_mag sab_milavi_pod_30mm_ap_mag sab_milavi_4rnd_zuni_mag sab_milavi_7rnd_hydra_mag sab_milavi_1rnd_maverick_mag sab_milavi_1rnd_hellfire_mag sab_milavi_2rnd_hellfire_mag sab_milavi_4rnd_hellfire_mag sab_milavi_1rnd_aim9x_mag (copy of Zepyhr) sab_milavi_1rnd_aim9w_mag (white color for T-45) sab_milavi_1rnd_mk82_mag sab_milavi_2rnd_mk82_mag sab_milavi_3rnd_mk82_mag sab_milavi_1rnd_fab250_mag sab_milavi_2rnd_fab250_mag sab_milavi_3rnd_fab250_mag sab_milavi_1rnd_cluster_01_mag (HE) sab_milavi_1rnd_cluster_02_mag (Incendiary) sab_milavi_1rnd_gbu_mag (LGB) sab_milavi_1rnd_droptank_mag Aerial Refueling System: Spoiler Aerial Refueling System (Probe and Drogue Type)https://en.wikipedia.org/wiki/Aerial_refueling#Probe-and-drogue This guide works for my C-2 and C-130, probably also for my old KC 737 in Pinaz' Mod. The script is based on Franzes script that was modified for the F-18 by J.Spartan. I simplified it a little so I could better understand how it works (supports only one drogue). If you want to refuel simply fly behind the tanker aircraft (AI or Player Controlled) and select the option from the mousewheel menu. The tanker aircraft does not have to do anything except be there and have someone inside. How To set up a custom vehicle: A client can be plane or helicopter. If you want to make your custom vehicle refuelable - There are 2 Options explained below: Fixed Probe and Retractable Probe OPTION 1 - Fixed Probe: 1. in model cfg define a bone: "fuel_probe","", 2. ...and an animation (show/hide) class fuel_probe { source="fuel_probe"; selection="fuel_probe"; type="hide"; unHideValue = 0.5; HideValue = 0; minValue=0; maxValue=1; }; 3. in the p3d visual LOD add a refuel probe called "fuel_probe" - that's the visible part 4. in the memory LOD we need a point called "refuel_probe" - to which the drogue will dock to 5. in config.cfg you need an animationSource in class animationSources class fuel_probe { displayname ="Fuel Probe"; // this will add an option to eden appearance menu source=user; animPeriod= 2.5; initPhase = 1; }; simply switch it on/off in eden change appearance menu OPTION 2 - Retractable Probe: 1. in model cfg define a bone: "fuel_probe","", 2. in model cfg define an animation for a probe that extends and retracts: class fuel_probe { type = "translation"; source="fuel_probe"; selection="fuel_probe"; axis="axis_fuel"; offset0=1; offset1=0; minValue=0.0; maxValue=1.0; }; 3. in the p3d visual LOD add a refuel probe called "fuel_probe" - that's the visible part 4. in the memory LOD we need a point called "refuel_probe" - to which the drogue will dock to 5. in config.cfg you need an animationSource in class animationSources class fuel_probe { displayname ="Fuel Probe"; source=user; animPeriod= 2.5; initPhase = 1; }; 6. User Action: in class useractions we add an entry like this if you want to make it extendable during flight class fuel_probe_extend { displayName="Extend Refueling Probe"; position="pos cargo"; radius=15; showWindow = 0; onlyforplayer = true; hideOnUse = 1; condition="this animationPhase ""fuel_probe"" < 0.5"; statement="this animate [""fuel_probe"", 1];"; }; class fuel_probe_retract { displayName="Retract Refueling Probe"; position="pos cargo"; radius=15; showWindow = 0; onlyforplayer = true; hideOnUse = 1; condition="this animationPhase ""fuel_probe"" >= 0.5 "; statement="this animate [""fuel_probe"", 0];"; }; here you can download a 3d model of a drogue chute I made some time ago for the C-130 mod 4 Share this post Link to post Share on other sites
DSabre 2332 Posted June 4, 2017 Now available again on steam. this is the jet part of the former military aviation. all WWII aircraft have moved into my Secret Weapons addon. 2 Share this post Link to post Share on other sites
islesfan186 83 Posted June 5, 2017 The fold wings option seems to work weird when using Eden on the C-2 and E-2. Only one of the wing folds (half way), the other doesn't fold at all. Share this post Link to post Share on other sites
DSabre 2332 Posted June 5, 2017 yea I don't know how to make it animate all 4 necessary animations yet Share this post Link to post Share on other sites
islesfan186 83 Posted June 5, 2017 13 hours ago, [Dust]Sabre said: yea I don't know how to make it animate all 4 necessary animations yet Ah, gotcha Share this post Link to post Share on other sites
axtros 10 Posted June 7, 2017 Hi Sabre! First of all, this packages is awesome! Good job! I downloaded this package, and I noticed that T-28 Trojan is not engine effect! What could be the problem? (I downloaded the request Sabre's Aircraft Library.) Thanks! Share this post Link to post Share on other sites
Hjunajsv 0 Posted June 7, 2017 So, will you add f-5, f-104, sabres and thunderjets? nice work anyway Share this post Link to post Share on other sites
DSabre 2332 Posted June 7, 2017 ty, can anyone confirm engine issues on the T28? will i add plane x,y,z? All planes I may add I usually mention or post screenshots of. Share this post Link to post Share on other sites
DSabre 2332 Posted June 24, 2017 Got a few new toys I am working on, also some of the existing got slight reworking again: Fouga Magister Dassault Mystere I noticed Helijah's Panther model actually had speed brakes. 13 Share this post Link to post Share on other sites
sammael 366 Posted June 24, 2017 Please someone -make dynamic air mission with this amazing addon) 1 Share this post Link to post Share on other sites
Terramesa 66 Posted June 24, 2017 Heckn' awesome @[Dust]Sabre. I love your planes and I look forward to what you create next. 1 Share this post Link to post Share on other sites
john111 76 Posted June 24, 2017 How far are you on the list of planes you want to make for A3? A little teaser about what planes are planned ? Can we get some sort of automatic refueling in the air? As a menu item? thnx Share this post Link to post Share on other sites
DSabre 2332 Posted June 24, 2017 A teaser is 2 posts above. Automatic refueling is included since years, as menu item when you fly behind my C-130/737 tankers Share this post Link to post Share on other sites
john111 76 Posted June 25, 2017 Do these tankers show up in zeus? Would like to be able to route them and such. Share this post Link to post Share on other sites
DSabre 2332 Posted June 25, 2017 try it and let us know if it worked Share this post Link to post Share on other sites
Polyus 139 Posted June 25, 2017 On 6/24/2017 at 4:57 AM, [Dust]Sabre said: Got a few new toys I am working on, also some of the existing got slight reworking again: Fouga Magister Dassault Mystere I noticed Helijah's Panther model actually had speed brakes. AHHHHHHH a Mystere! I assume that you'll be adding Firewill's new Russian weapons? 1 Share this post Link to post Share on other sites
DSabre 2332 Posted June 25, 2017 (edited) to the Mystere? I have added them to the Su-34, whenever they are released you should be able to use them. v 1.92 out reworked some due to jet dlc wip projects added: Mystere, Magister, U2, C160 (all work in progress) Edited June 25, 2017 by [Dust]Sabre 3 Share this post Link to post Share on other sites
john111 76 Posted June 25, 2017 Will you make all weapons work on all types of planes? Could we get some russian skins? 1 Share this post Link to post Share on other sites
DSabre 2332 Posted June 25, 2017 The two east faction aircraft have russian skins already (An-12, 22). None of the others as they are all west faction. You are all free to make and provide liveries though. All weapons on all planes? Like mavericks on the C2a? Not really. Share this post Link to post Share on other sites
john111 76 Posted June 25, 2017 Would it be possible to add a function that makes it able to issue orders to planes via C-2 Radar plane,via map and show enemy on there and pick planes on map and issue attack-orders and pick an altitude for the attacking planes? Share this post Link to post Share on other sites
phantomphan 54 Posted June 25, 2017 @Sabre All this dude does is spam what he wants on threads, ignore him. Share this post Link to post Share on other sites
wolfgarth 74 Posted June 26, 2017 Please add Cessna 208 Caravan, for iraq e Brazilian Air force!!!!! 1 Share this post Link to post Share on other sites
john111 76 Posted July 1, 2017 Would it be possible to add a function that makes it able to issue orders to planes via C-2 Radar plane,via map and show enemy on there and pick planes on map and issue attack-orders and pick an altitude for the attacking planes? Well,if I din`t ask,they don`t know what I want to do with it,do they? A lot of requests,I know ,I get some of them ,don`t I ? Could I get a camera like a drone that can be synced to player? That way,we can use it as a real useful asset. This is a great mod ! Keep it up! Is Boxcar C-119l K going to feature a armed version? Share this post Link to post Share on other sites
DSabre 2332 Posted July 1, 2017 v 1.94 fixed some of the carrier aircraft (T28, F9F, etc) changed some loadouts (F9F) 4 Share this post Link to post Share on other sites