Covfefe 3 Posted June 3, 2017 51 minutes ago, kiory said: For now, just remove the dickish and condescending text, and change the picture, as much as I love my sexy face. I'll have a patch out when I have time, maybe tonight for CBA. And don't make me fucking regret this. 47 minutes ago, Nirrti said: And restore the original name as well :P Changes you requested have been made, and if you want to save yourself sometime here's the code included in my compat. Spoiler class CfgPatches { class kkiv_compat_cbaace { units[]={}; weapons[]={}; requiredVersion=1.54; requiredAddons[]= { "Kio_Kkiv_2035", "cba_jr" }; version="2.3.1.160220"; author="anonymous"; authorUrl="-"; }; }; class CowsSlot; class PointerSlot; class SlotInfo; class MuzzleSlot; class asdg_FrontSideRail; class asdg_OpticRail1913; class asdg_OpticRail1913_short; class asdg_UnderSlot; class cfgWeapons { class Rifle_Base_F; class Rifle_Long_Base_F: Rifle_Base_F { class WeaponSlotsInfo; }; class GM6_base_F: Rifle_Long_Base_F { class WeaponSlotsInfo; }; class kio_KKiv_2035: GM6_base_F { ACE_barrelTwist=381; ACE_barrelLength=736.59998; ACE_RailHeightAboveBore=3.8; class WeaponSlotsInfo: WeaponSlotsInfo { class CowsSlot: asdg_OpticRail1913 { iconPosition[]={0.55000001,0.25}; iconScale=0.2; }; class PointerSlot: asdg_FrontSideRail { linkProxy="\A3\data_f\proxies\weapon_slots\SIDE"; delete compatibleItems; iconPicture="\A3\Weapons_F\Data\UI\attachment_side.paa"; iconPinpoint="Center"; iconPosition[]={0.51999998,0.33000001}; iconScale=0.25; }; class UnderBarrelSlot: asdg_UnderSlot { iconPinpoint="Bottom"; iconPicture="\a3\weapons_f_mark\Data\UI\attachment_under"; linkProxy="\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL"; delete compatibleItems; iconPosition[]={0.31999999,0.80000001}; iconScale=0.30000001; }; }; }; }; class cfgAmmo { class BulletBase; class Kkiv_25mm_Ball: BulletBase { airFriction = -0.0007; ACE_caliber=25.0; ACE_bulletLength=110.0; ACE_bulletMass=163.0; ACE_ammoTempMuzzleVelocityShifts[]={-26.549999,-25.469999,-22.85,-20.120001,-16.98,-12.8,-7.6399999,-1.53,5.96,15.17,26.190001}; ACE_ballisticCoefficients[]={1.34000002}; ACE_velocityBoundaries[]={}; ACE_standardAtmosphere="ASM"; ACE_dragModel=1; ACE_muzzleVelocities[]={820}; ACE_barrelLengths[]={1000.0}; }; class B_30mm_APFSDS; class Kkiv_25mm_Ball_APFSDS: B_30mm_APFSDS { airFriction = -0.00052; ACE_caliber=25.0; ACE_bulletLength=110.0; ACE_bulletMass=163.0; ACE_ammoTempMuzzleVelocityShifts[]={-26.549999,-25.469999,-22.85,-20.120001,-16.98,-12.8,-7.6399999,-1.53,5.96,15.17,26.190001}; ACE_ballisticCoefficients[]={1.26000002}; ACE_velocityBoundaries[]={}; ACE_standardAtmosphere="ASM"; ACE_dragModel=1; ACE_muzzleVelocities[]={870}; ACE_barrelLengths[]={1000.0}; }; }; Which you're free to use however you wish as stated in by the IDGAF v1.0 license on the workshop page of my compat. Going forward I hope we’ve both learned how to better interact with the community at large and other content creators. In the future I look forward to being friends with you and having a good laugh at the absurdity of this whole situation. 1 Share this post Link to post Share on other sites
Nirrti 8 Posted June 3, 2017 What's done is done, improve upon it, don't dwell on it. 1 Share this post Link to post Share on other sites
R0adki11 3949 Posted June 3, 2017 Thread cleaned up, i do hope all the associated issues have now been resolved. 3 Share this post Link to post Share on other sites
joostsidy 685 Posted June 5, 2017 I'm conservative with mod use in the way that I only use mods that blend in seamlessly with BI's own well designed content. This mod has what it takes! 2 Share this post Link to post Share on other sites
kiory 405 Posted June 8, 2017 Hey guys, just released a patch for CBA support. Added a workshop and dropbox link in the original post. I'm very busy right now, but I'm hoping to fit in Ace support as well in the next few days, I haven't touched it yet so I'll have to figure out what I'm doing, but if you guys have any idea in what you'd like to see, give me a shout and I'll see what I can do. 2 Share this post Link to post Share on other sites
SuicideCommando 333 Posted June 8, 2017 Thanks kiory. Be nice to use some of the player created scopes with this beast. Share this post Link to post Share on other sites
kecharles28 197 Posted June 8, 2017 Updated mod v0.4 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
peegee 118 Posted June 8, 2017 On 3.6.2017 at 6:49 PM, Nirrti said: ...and "materiel" is the correct spelling. I'll be damned. For all my life I've read it all wrong. I had to double and triple check, feeling like an idiot :D Share this post Link to post Share on other sites
Guest Posted June 8, 2017 The Armaholic mirror has been updated with the new version: Anti-Materiel Rifle 25 KKiv Model 2035 v1.3 Share this post Link to post Share on other sites
kiory 405 Posted June 8, 2017 @foxhound @kecharles28 Hey guys, seems you have used the incorrect file to upload, it's actually a separate PBO. Here, for your convenience: https://www.dropbox.com/s/lpemwmss7b7dlpt/%40Kio_KKiv_CBA.rar?dl=0 2 Share this post Link to post Share on other sites
Hitama 0 Posted June 8, 2017 Hello, the .rar not worked for me. He says me, it not opened like an archive. I'm alone with that problem ? Share this post Link to post Share on other sites
Guest Posted June 8, 2017 An Armaholic mirror is now available:25 KKiv 2035 - CBA JR v1.0 Anti-Materiel Rifle 25 KKiv Model 2035Community Base addons A3 Share this post Link to post Share on other sites
kiory 405 Posted June 8, 2017 3 hours ago, Hitama said: Hello, the .rar not worked for me. He says me, it not opened like an archive. I'm alone with that problem ? Try updating whatever you're using to unpack it, whether it be winrar or 7zip etc. Share this post Link to post Share on other sites
kiory 405 Posted June 8, 2017 Added new links for Ace3 support, I have no idea if they are perfectly accurate and I don't even use ACE, I could barely hit anything, so I'm not sure if this is intentional or not, I don't have time to go into any in depth testing, so if there's any issues let me know and I'll make amendments. 2 Share this post Link to post Share on other sites
Guest Posted June 9, 2017 The Armaholic mirror has been updated with the new version: 25 KKiv 2035 - ACE 3 v1.1 Anti-Materiel Rifle 25 KKiv Model 2035Community Base addons A3Advanced Combat Environment 3 (ACE 3) Share this post Link to post Share on other sites
ineptaphid 6413 Posted August 8, 2017 On 6/8/2017 at 9:39 PM, kiory said: Added new links for Ace3 support, I have no idea if they are perfectly accurate and I don't even use ACE, I could barely hit anything, so I'm not sure if this is intentional or not, I don't have time to go into any in depth testing, so if there's any issues let me know and I'll make amendments. Well I just saw a video of someone make a 10.5km kill shot using this with ACE, so i would say it works! :D 1 Share this post Link to post Share on other sites