silola 1086 Posted January 3, 2017 11 minutes ago, tortuosit said: Hi guys, is there something wrong here or is this the way the map looks? I am on dev branch and I use Arma x64 build, first and last one is with only minimum requirements, xcam + CUP mod. (This is just way too bright for me.) http://steamcommunity.com/sharedfiles/filedetails/?id=833524156 http://steamcommunity.com/sharedfiles/filedetails/?id=833524114 http://steamcommunity.com/sharedfiles/filedetails/?id=833524067 http://steamcommunity.com/sharedfiles/filedetails/?id=833524031 Mate, there are so many ways to change the look of Arma (in game), So please try all these settings in order to find the best values for you. And as we said many times before ... since the Arma 3 lighting update Taunus looks not as good as before and we are not happy with the result, but anyway ... we can't go back. Silola 2 Share this post Link to post Share on other sites
tortuosit 486 Posted January 3, 2017 Alright alright, sorry for my writing... I'm fiddling with some arma internal ppfx now, which makes it look alright except some unnaturally bright looking bushes, but it is what it is I guess. Share this post Link to post Share on other sites
silola 1086 Posted January 3, 2017 We are still working on the first update and we are thinking about a steam workshop release :) Silola 4 Share this post Link to post Share on other sites
daytrader 33 Posted January 3, 2017 Also in game gamma means nothing if your monitor aint set up right, a players in game gamma of 0.6 could be the same as another players 0.2 or 0.9 depending on what brightness/gamma there monitor or tv screen is set at. Share this post Link to post Share on other sites
tortuosit 486 Posted January 3, 2017 3 minutes ago, daytrader said: Also in game gamma means nothing if your monitor aint set up right [...] Yes. But I posted screenshots. Share this post Link to post Share on other sites
daytrader 33 Posted January 3, 2017 Was aimed at everyone not you :) Share this post Link to post Share on other sites
mcgough 11 Posted January 3, 2017 The Neu-Anspach hotel appears to have an unwanted guest Spoiler Share this post Link to post Share on other sites
ski2060 167 Posted January 3, 2017 I believe that is by design so that it has a new rooftop look. Share this post Link to post Share on other sites
kickapoo0 88 Posted January 3, 2017 4 hours ago, silola said: Mate, there are so many ways to change the look of Arma (in game), So please try all these settings in order to find the best values for you. And as we said many times before ... since the Arma 3 lighting update Taunus looks not as good as before and we are not happy with the result, but anyway ... we can't go back. Silola I must say, some players from my group(me included) encounter the same problem. it has nothing to do with the way Arma is set up. When i first tried out the map, i didn´t have this problem but later on it was there an stayed. This way too bright light is only on Taunus. If i go to the editor and select Taunus and then another map( even CUP_terrains), only Taunus is too bright. I didn´t change my settings and even if i would( i tested it), you can´t get rid of the brightness. Since it happens only on Taunus, i must assume that it is a Problem with this addon. Maybe it has something to do with the ingame date, i don´t know, but it would be cool if you guys would check that and try to reproduce this error and check if the lighting has to be changed in some way. Share this post Link to post Share on other sites
eh chaser 285 Posted January 3, 2017 3 hours ago, mcgough said: The Neu-Anspach hotel appears to have an unwanted guest Reveal hidden contents 1 hour ago, ski2060 said: I believe that is by design so that it has a new rooftop look. yep it is by design...maybe we can built some nice "construction site" art around the bottom in further patches, but not atm Share this post Link to post Share on other sites
tortuosit 486 Posted January 3, 2017 2 hours ago, kickapoo0 said: I must say, some players from my group(me included) encounter the same problem. Maybe it is still possible that is about CUP? I use core+maps/PW6. Is it possible there is something different to cup_terrain complete? I have seen Taunus videos on YouTube and indeed it seems not everybody has this strong map brightness. Share this post Link to post Share on other sites
kickapoo0 88 Posted January 3, 2017 Since all our players download CUP_terrains from the same source, i doubt this could be it. The thing is, that some have the issue and some do not. I don´t know what i should think about it. maybe it is Taunus, maybe it is something else. We should definitely solve that problem though. Share this post Link to post Share on other sites
gfelton 84 Posted January 3, 2017 Missed the initial release due to my vacation, but damn, this drastically exceeded my expectations. Well done to everyone who worked on this terrain, as it is absolutely fantastic! Share this post Link to post Share on other sites
coftsock 13 Posted January 4, 2017 Here is Lootpositions for those wanting them. 3 Share this post Link to post Share on other sites
tortuosit 486 Posted January 4, 2017 10 hours ago, kickapoo0 said: Since all our players download CUP_terrains from the same source, i doubt this could be it. The thing is, that some have the issue and some do not. I don´t know what i should think about it. maybe it is Taunus, maybe it is something else. We should definitely solve that problem though. I think the same effekt is on Beketov map. Same as here. Only very few people reporting it. The Beketov author did IIRC not react to the reports. Share this post Link to post Share on other sites
BeeFiRolle 0 Posted January 4, 2017 thanks coftsock for your share the LootTables Share this post Link to post Share on other sites
Salutesh 16 Posted January 4, 2017 22 hours ago, coftsock said: Here is Lootpositions for those wanting them. Are these realy all buildigs classes? Nice work mate! Share this post Link to post Share on other sites
paecmaker 23 Posted January 5, 2017 I have seen videos and photos of this and it looks absolutely amazing. You have done some great work here. However, I have been unable to start it myself. Whenever I load the map I get an error sign saying. Bad version 73 in P3d file xcam/xcam_groundelements/beton_zement_6m.p3d Share this post Link to post Share on other sites
eh chaser 285 Posted January 5, 2017 45 minutes ago, paecmaker said: I have seen videos and photos of this and it looks absolutely amazing. You have done some great work here. However, I have been unable to start it myself. Whenever I load the map I get an error sign saying. Bad version 73 in P3d file xcam/xcam_groundelements/beton_zement_6m.p3d please update your game to 1.66... Share this post Link to post Share on other sites
AZCoder 921 Posted January 6, 2017 I found a gas station in Riedelbach 023194, but my GTI can't get over the concrete driveway. Just passing it along in case it's not known yet. Share this post Link to post Share on other sites
eh chaser 285 Posted January 6, 2017 5 hours ago, AZCoder said: I found a gas station in Riedelbach 023194, but my GTI can't get over the concrete driveway. Just passing it along in case it's not known yet. maybe u should drive an offroad vehicle next time ;-) thanks for reporting. 1 Share this post Link to post Share on other sites
eh chaser 285 Posted January 6, 2017 Please do NOT upload any more versions on Steam Workshop. We did not provide such a link because we want to have a patch applied before. So please be patient and wait until we upload it by ourselves soon™. Regards Chaser Share this post Link to post Share on other sites
silola 1086 Posted January 6, 2017 Hi, Taunus version 1.1 is now available !!! See first posting (lower section) Have fun :) Silola 5 Share this post Link to post Share on other sites
Muecke 114 Posted January 6, 2017 3 hours ago, eh chaser said: Please do NOT upload any more versions on Steam Workshop. We did not provide such a link because we want to have a patch applied before. So please be patient and wait until we upload it by ourselves soon™. Regards Chaser I can´t believe people act like this. Specialy those who have 10 server rules by their own. They don´t accept the rules of BI and the modders but will their rules to be accepted ? In my eyes this is a heavy disrespect to the artwork from all modders. It is a crime to the art. We should all disrepect them and BI should react to this. Otherwise there wont be great free releases like this one anymore longer. Sorry but Iam really pissed of, forgive me. p.s. Thx for the update to this wonderful terrain ! I feel much better now don´t need to sip some shots. 8 Share this post Link to post Share on other sites
haleks 8212 Posted January 6, 2017 The worst thing is that authors of every single popular addon have to deal with such bull poop - I'd be curious to see how many DMCA have been filled since Arma3 Workshop is online... As a modder those guys are really getting on my nerves - it is to the point that I'm considering holding on my updates as long as nothing changes in that regard... For me the SW adds more stress than anything really. As long as "mod-jackers" aren't banned from Steam (or at least, banned from uploading items - how hard can it be?), this simply won't stop. 7 Share this post Link to post Share on other sites