Jump to content
giallustio

Faces of War [WW2]

Recommended Posts

I love this mod, i'm pretty sure this will be my favorite one when it will be finished !

Is it possible to use the naval canon ?

Share this post


Link to post
Share on other sites
On 5/12/2016 at 8:25 PM, raikkofr49 said:

I love this mod, i'm pretty sure this will be my favorite one when it will be finished !

Is it possible to use the naval canon ?

Nope!

4 hours ago, pabloelkillo said:

Hi guys. Thanks for the mod. Is it compatible with ACE and/or ACRE by chance?

We're not aware of any comp problem, let us know if you find any

  • Like 1

Share this post


Link to post
Share on other sites
15 hours ago, pabloelkillo said:

Hi guys. Thanks for the mod. Is it compatible with ACE and/or ACRE by chance?

 

11 hours ago, giallustio said:

We're not aware of any comp problem, let us know if you find any

 

So far, so good! I'm planning a 20 player test early in the New Year using ACE and ACRE so I'll let you know how it goes.

 

PS Is there a class name list anywhere to help when scripting load outs? I know I can get them from the Arsenal but that takes forever.

Share this post


Link to post
Share on other sites
19 hours ago, pabloelkillo said:

PS Is there a class name list anywhere to help when scripting load outs? I know I can get them from the Arsenal but that takes forever.

 

I may have missed a few:



fow_10Rnd_303

fow_10Rnd_303

fow_15Rnd_762x33

fow_15Rnd_762x33

fow_20Rnd_762x63

fow_20Rnd_762x63

fow_20Rnd_762x63

fow_20Rnd_762x63

fow_20Rnd_762x63

fow_20Rnd_762x63

fow_30Rnd_303_bren

fow_30Rnd_303_bren

fow_30Rnd_45acp

fow_30Rnd_45acp

fow_30Rnd_45acp

fow_30Rnd_45acp

fow_30Rnd_77x58

fow_30Rnd_77x58

fow_32Rnd_8x22

fow_32Rnd_9x19_mp40

fow_32Rnd_9x19_mp40

fow_32Rnd_9x19_sten

fow_32Rnd_9x19_sten

fow_50Rnd_792x57

fow_50Rnd_792x57

fow_50Rnd_792x57

fow_5Rnd_77x58

fow_5Rnd_792x57

fow_8Rnd_762x63

fow_8Rnd_762x63

fow_8Rnd_762x63

fow_8Rnd_762x63

fow_8Rnd_762x63

fow_b_heer_ammo_belt

fow_b_ija_ammobox

fow_b_ija_ammobox_metal

fow_b_ija_ammobox_wood

fow_b_ija_backpack

fow_b_ija_backpack_foliage

fow_b_uk_p37

fow_b_us_bandoleer

fow_b_us_m1928

fow_b_us_radio

fow_b_us_rocket_bag

fow_b_usmc_m1928

fow_e_m24

fow_e_m24_at

fow_e_m24_spli

fow_e_m24K

fow_e_m24K_spli

fow_e_mk2

fow_e_no36mk1

fow_e_no36mk1

fow_e_type97

fow_e_type97

fow_e_type97

fow_h_ger_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m38_feldmutze

fow_h_ger_m40_fall_01

fow_h_ger_m40_fall_01

fow_h_ger_m40_fall_01_camo

fow_h_ger_m40_heer_01

fow_h_ger_m40_heer_camo

fow_h_ger_m40_luftwaffe_01

fow_h_ger_m40_luftwaffe_02

fow_h_ija_fieldcap

fow_h_ija_fieldcap_marine

fow_h_ija_fieldcap_marine_neck

fow_h_ija_fieldcap_neck

fow_h_ija_fieldcap_officer

fow_h_ija_hakimachi

fow_h_ija_tank_helmet

fow_h_ija_type90

fow_h_ija_type90_foliage

fow_h_ija_type90_net

fow_h_ija_type90_net_neck

fow_h_ija_type90_snlf

fow_h_uk_mk2

fow_h_uk_mk3

fow_h_uk_mk3_net

fow_h_uk_woolen_hat

fow_h_us_m1

fow_h_us_m1_medic

fow_h_us_m1_net

fow_h_us_m1_officer

fow_h_usmc_m1

fow_u_ger_fall_01_corporal

fow_u_ger_fall_01_lance_corporal

fow_u_ger_fall_01_private

fow_u_ger_fall_01_sergeant

fow_u_ger_fall_02_corporal

fow_u_ger_fall_02_lance_corporal

fow_u_ger_fall_02_private

fow_u_ger_fall_02_sergeant

fow_u_ger_m43_01_corporal

fow_u_ger_m43_01_lance_corporal

fow_u_ger_m43_01_private

fow_u_ger_m43_02_corporal

fow_u_ger_m43_02_lance_corporal

fow_u_ger_m43_02_lance_corporal

fow_u_ger_m43_02_private

fow_u_ija_type98

fow_u_ija_type98_foliage

fow_u_ija_type98_khakibrown

fow_u_ija_type98_short

fow_u_ija_type98_snlf

fow_u_uk_bd40_01_corporal

fow_u_uk_bd40_01_lance_corporal

fow_u_uk_bd40_01_lieutenant

fow_u_uk_bd40_01_private

fow_u_uk_bd40_01_sergeant

fow_u_us_m37_01_private

fow_u_us_m41_01_private

fow_u_usmc_p41_01_private

fow_v_fall_bandoleer

fow_v_heer_g43

fow_v_heer_k98

fow_v_heer_k98_ass

fow_v_heer_k98_bayo

fow_v_heer_k98_light

fow_v_heer_mg

fow_v_heer_mp40

fow_v_heer_mp40_nco

fow_v_heer_mp44

fow_v_ija_bayonet

fow_v_ija_grenadier

fow_v_ija_medic

fow_v_ija_medic

fow_v_ija_mg

fow_v_ija_mortar

fow_v_ija_nco

fow_v_ija_officer

fow_v_ija_rifle

fow_v_uk_base

fow_v_uk_bren

fow_v_uk_officer

fow_v_uk_sten

fow_v_us_45

fow_v_us_asst_mg

fow_v_us_bar

fow_v_us_carbine

fow_v_us_carbine_eng

fow_v_us_carbine_nco

fow_v_us_garand

fow_v_us_grenade

fow_v_us_medic

fow_v_us_thompson

fow_v_us_thompson_nco

fow_v_usmc_45

fow_v_usmc_bar

fow_v_usmc_carbine

fow_v_usmc_garand

fow_v_usmc_thompson

fow_v_usmc_thompson_nco

fow_w_bren

fow_w_k98

fow_w_leeenfield_no4mk1

fow_w_m1_carbine

fow_w_m1_garand

fow_w_m1918a2

fow_w_m1919

fow_w_m1919

fow_w_m1a1_thompson

fow_w_m3

fow_w_mg42

fow_w_mp40

fow_w_sten_mk2

fow_w_type100

fow_w_type99

fow_w_type99_lmg

Share this post


Link to post
Share on other sites

How am i able to unload the units from the landing craft baisically all at once? i also noticed that when the boats are in shallow water they dont really move and its even worse with obstacles in they way.

Share this post


Link to post
Share on other sites
49 minutes ago, fwedman said:

How am i able to unload the units from the landing craft baisically all at once? 

 

Try using this waypoint: https://community.bistudio.com/wiki/Waypoint_types#Transport_Unload

 

49 minutes ago, fwedman said:

i also noticed that when the boats are in shallow water they dont really move and its even worse with obstacles in they way.

 

This is most likely an Arma AI path finding issue. Not much you can do about that.

Share this post


Link to post
Share on other sites

I just tried this mod recently and it seems excellent to me so far. The uniforms and weapons especially seem very well-made and impressive.

Do you have any plans to release a road map at some point? It would be nice to see what your plans are for the mod in the long term.

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, pabloelkillo said:

i gave that a go. i also tried get out and unload but they didnt work im guessing its the shallow water

 

3 hours ago, pabloelkillo said:

 

This is most likely an Arma AI path finding issue. Not much you can do about that.

 

Share this post


Link to post
Share on other sites
4 hours ago, fwedman said:

i gave that a go. i also tried get out and unload but they didnt work im guessing its the shallow water

 

 

You can try and do

soldierOne action ["Eject", vehiclename];

 

Share this post


Link to post
Share on other sites
1 hour ago, alex150201 said:

You can try and do


soldierOne action ["Eject", vehiclename];

 

That worked thanks for the help lads

Share this post


Link to post
Share on other sites
1 hour ago, fwedman said:

That worked thanks for the help lads

Glad I helped.

Share this post


Link to post
Share on other sites
1 minute ago, giallustio said:

"Feet first ladies" - Hawk Silk

I legit loaded up arma 3 with faces of war 2 mins before you posted and thought to myself "Hmm haven't heard from them in a while" You guys have done a beautiful job keep it up!

Share this post


Link to post
Share on other sites
14 hours ago, Zhivets said:

I just tried this mod recently and it seems excellent to me so far. The uniforms and weapons especially seem very well-made and impressive.

Do you have any plans to release a road map at some point? It would be nice to see what your plans are for the mod in the long term.

 

We will not be doing a roadmap, nor will we give out a release date. Things change over time, and things might be taken out of such a list, and we don't want to deal with dissapointment from the playerbase.

  • Like 1

Share this post


Link to post
Share on other sites
5 hours ago, giallustio said:

7NKtFzv.jpg

 

"Feet first ladies" - Hawk Silk

 

People, listen! British paras coming!

This is probably HSAT Mk2 made by Briggs Motor Bodies from 1943. As I see it can be early version of Mk2 because still fitted with Mk1 leather chinstrap. Or... HSAT Mk1 but without fiber rim.

  • Like 1

Share this post


Link to post
Share on other sites

Status report

 

Hi everyone!

We’ve been silent for a while now, but this doesn’t mean we’re not working!

 

Artists

There are some cool new toys to play with, sadly they’re not finalized and ready to be ported in game, but i can show you some:

 

http://imgur.com/snKjEbp

 

E1bgsUd.jpg

 

screen02.png

 

Carlisle_Kit.png

 

US_Syrettes.png

 

The artists department was the more active during this period and I think they’re doing an amazing job!

 

Sounds

We’re working hard on sounds to make you feel in a real battlefield! Miska (tpM) is working on new impact sounds and tweaking already impelented stuff. An important new feature of the next update will be the “ambient voices” module. With this module we want to add voices to every unit on the battlefield, including death screams, to increase the gameplay experience. To do that we need voice actors! If you want help us, pm me or Miska for more details!

 

With this post we would like to show you our gratitude for your support and wish you all an happy Merry Christmas

  • Like 14

Share this post


Link to post
Share on other sites

Dear Faces of War Team, thank you for all your work and I wish you all a Merry Christmas.

Great stuff btw :thumbsup:

Share this post


Link to post
Share on other sites

Those are stunning, giallustio!

 

Splendid work.

 

Happy 2017 to you and all the FoW team,

 

  • Like 1

Share this post


Link to post
Share on other sites

Are you guys aware that the units are not working with Zeus? Thanks for the otherwise beautiful mod, looking forward to the next version!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×