raikkofr49 0 Posted December 5, 2016 I love this mod, i'm pretty sure this will be my favorite one when it will be finished ! Is it possible to use the naval canon ? Share this post Link to post Share on other sites
pabloelkillo 18 Posted December 15, 2016 Hi guys. Thanks for the mod. Is it compatible with ACE and/or ACRE by chance? Share this post Link to post Share on other sites
giallustio 770 Posted December 15, 2016 On 5/12/2016 at 8:25 PM, raikkofr49 said: I love this mod, i'm pretty sure this will be my favorite one when it will be finished ! Is it possible to use the naval canon ? Nope! 4 hours ago, pabloelkillo said: Hi guys. Thanks for the mod. Is it compatible with ACE and/or ACRE by chance? We're not aware of any comp problem, let us know if you find any 1 Share this post Link to post Share on other sites
pabloelkillo 18 Posted December 15, 2016 15 hours ago, pabloelkillo said: Hi guys. Thanks for the mod. Is it compatible with ACE and/or ACRE by chance? 11 hours ago, giallustio said: We're not aware of any comp problem, let us know if you find any So far, so good! I'm planning a 20 player test early in the New Year using ACE and ACRE so I'll let you know how it goes. PS Is there a class name list anywhere to help when scripting load outs? I know I can get them from the Arsenal but that takes forever. Share this post Link to post Share on other sites
pabloelkillo 18 Posted December 16, 2016 19 hours ago, pabloelkillo said: PS Is there a class name list anywhere to help when scripting load outs? I know I can get them from the Arsenal but that takes forever. I may have missed a few: fow_10Rnd_303 fow_10Rnd_303 fow_15Rnd_762x33 fow_15Rnd_762x33 fow_20Rnd_762x63 fow_20Rnd_762x63 fow_20Rnd_762x63 fow_20Rnd_762x63 fow_20Rnd_762x63 fow_20Rnd_762x63 fow_30Rnd_303_bren fow_30Rnd_303_bren fow_30Rnd_45acp fow_30Rnd_45acp fow_30Rnd_45acp fow_30Rnd_45acp fow_30Rnd_77x58 fow_30Rnd_77x58 fow_32Rnd_8x22 fow_32Rnd_9x19_mp40 fow_32Rnd_9x19_mp40 fow_32Rnd_9x19_sten fow_32Rnd_9x19_sten fow_50Rnd_792x57 fow_50Rnd_792x57 fow_50Rnd_792x57 fow_5Rnd_77x58 fow_5Rnd_792x57 fow_8Rnd_762x63 fow_8Rnd_762x63 fow_8Rnd_762x63 fow_8Rnd_762x63 fow_8Rnd_762x63 fow_b_heer_ammo_belt fow_b_ija_ammobox fow_b_ija_ammobox_metal fow_b_ija_ammobox_wood fow_b_ija_backpack fow_b_ija_backpack_foliage fow_b_uk_p37 fow_b_us_bandoleer fow_b_us_m1928 fow_b_us_radio fow_b_us_rocket_bag fow_b_usmc_m1928 fow_e_m24 fow_e_m24_at fow_e_m24_spli fow_e_m24K fow_e_m24K_spli fow_e_mk2 fow_e_no36mk1 fow_e_no36mk1 fow_e_type97 fow_e_type97 fow_e_type97 fow_h_ger_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m38_feldmutze fow_h_ger_m40_fall_01 fow_h_ger_m40_fall_01 fow_h_ger_m40_fall_01_camo fow_h_ger_m40_heer_01 fow_h_ger_m40_heer_camo fow_h_ger_m40_luftwaffe_01 fow_h_ger_m40_luftwaffe_02 fow_h_ija_fieldcap fow_h_ija_fieldcap_marine fow_h_ija_fieldcap_marine_neck fow_h_ija_fieldcap_neck fow_h_ija_fieldcap_officer fow_h_ija_hakimachi fow_h_ija_tank_helmet fow_h_ija_type90 fow_h_ija_type90_foliage fow_h_ija_type90_net fow_h_ija_type90_net_neck fow_h_ija_type90_snlf fow_h_uk_mk2 fow_h_uk_mk3 fow_h_uk_mk3_net fow_h_uk_woolen_hat fow_h_us_m1 fow_h_us_m1_medic fow_h_us_m1_net fow_h_us_m1_officer fow_h_usmc_m1 fow_u_ger_fall_01_corporal fow_u_ger_fall_01_lance_corporal fow_u_ger_fall_01_private fow_u_ger_fall_01_sergeant fow_u_ger_fall_02_corporal fow_u_ger_fall_02_lance_corporal fow_u_ger_fall_02_private fow_u_ger_fall_02_sergeant fow_u_ger_m43_01_corporal fow_u_ger_m43_01_lance_corporal fow_u_ger_m43_01_private fow_u_ger_m43_02_corporal fow_u_ger_m43_02_lance_corporal fow_u_ger_m43_02_lance_corporal fow_u_ger_m43_02_private fow_u_ija_type98 fow_u_ija_type98_foliage fow_u_ija_type98_khakibrown fow_u_ija_type98_short fow_u_ija_type98_snlf fow_u_uk_bd40_01_corporal fow_u_uk_bd40_01_lance_corporal fow_u_uk_bd40_01_lieutenant fow_u_uk_bd40_01_private fow_u_uk_bd40_01_sergeant fow_u_us_m37_01_private fow_u_us_m41_01_private fow_u_usmc_p41_01_private fow_v_fall_bandoleer fow_v_heer_g43 fow_v_heer_k98 fow_v_heer_k98_ass fow_v_heer_k98_bayo fow_v_heer_k98_light fow_v_heer_mg fow_v_heer_mp40 fow_v_heer_mp40_nco fow_v_heer_mp44 fow_v_ija_bayonet fow_v_ija_grenadier fow_v_ija_medic fow_v_ija_medic fow_v_ija_mg fow_v_ija_mortar fow_v_ija_nco fow_v_ija_officer fow_v_ija_rifle fow_v_uk_base fow_v_uk_bren fow_v_uk_officer fow_v_uk_sten fow_v_us_45 fow_v_us_asst_mg fow_v_us_bar fow_v_us_carbine fow_v_us_carbine_eng fow_v_us_carbine_nco fow_v_us_garand fow_v_us_grenade fow_v_us_medic fow_v_us_thompson fow_v_us_thompson_nco fow_v_usmc_45 fow_v_usmc_bar fow_v_usmc_carbine fow_v_usmc_garand fow_v_usmc_thompson fow_v_usmc_thompson_nco fow_w_bren fow_w_k98 fow_w_leeenfield_no4mk1 fow_w_m1_carbine fow_w_m1_garand fow_w_m1918a2 fow_w_m1919 fow_w_m1919 fow_w_m1a1_thompson fow_w_m3 fow_w_mg42 fow_w_mp40 fow_w_sten_mk2 fow_w_type100 fow_w_type99 fow_w_type99_lmg Share this post Link to post Share on other sites
fwedman 94 Posted December 16, 2016 How am i able to unload the units from the landing craft baisically all at once? i also noticed that when the boats are in shallow water they dont really move and its even worse with obstacles in they way. Share this post Link to post Share on other sites
pabloelkillo 18 Posted December 17, 2016 49 minutes ago, fwedman said: How am i able to unload the units from the landing craft baisically all at once? Try using this waypoint: https://community.bistudio.com/wiki/Waypoint_types#Transport_Unload 49 minutes ago, fwedman said: i also noticed that when the boats are in shallow water they dont really move and its even worse with obstacles in they way. This is most likely an Arma AI path finding issue. Not much you can do about that. Share this post Link to post Share on other sites
Zhivets 2392 Posted December 17, 2016 I just tried this mod recently and it seems excellent to me so far. The uniforms and weapons especially seem very well-made and impressive. Do you have any plans to release a road map at some point? It would be nice to see what your plans are for the mod in the long term. 1 Share this post Link to post Share on other sites
fwedman 94 Posted December 17, 2016 3 hours ago, pabloelkillo said: Try using this waypoint: https://community.bistudio.com/wiki/Waypoint_types#Transport_Unload i gave that a go. i also tried get out and unload but they didnt work im guessing its the shallow water 3 hours ago, pabloelkillo said: This is most likely an Arma AI path finding issue. Not much you can do about that. Share this post Link to post Share on other sites
Alex150201 894 Posted December 17, 2016 4 hours ago, fwedman said: i gave that a go. i also tried get out and unload but they didnt work im guessing its the shallow water You can try and do soldierOne action ["Eject", vehiclename]; Share this post Link to post Share on other sites
fwedman 94 Posted December 17, 2016 1 hour ago, alex150201 said: You can try and do soldierOne action ["Eject", vehiclename]; That worked thanks for the help lads Share this post Link to post Share on other sites
Alex150201 894 Posted December 17, 2016 1 hour ago, fwedman said: That worked thanks for the help lads Glad I helped. Share this post Link to post Share on other sites
giallustio 770 Posted December 17, 2016 "Feet first ladies" - Hawk Silk 12 Share this post Link to post Share on other sites
Alex150201 894 Posted December 17, 2016 1 minute ago, giallustio said: "Feet first ladies" - Hawk Silk I legit loaded up arma 3 with faces of war 2 mins before you posted and thought to myself "Hmm haven't heard from them in a while" You guys have done a beautiful job keep it up! Share this post Link to post Share on other sites
Karl Sauer 79 Posted December 17, 2016 14 hours ago, Zhivets said: I just tried this mod recently and it seems excellent to me so far. The uniforms and weapons especially seem very well-made and impressive. Do you have any plans to release a road map at some point? It would be nice to see what your plans are for the mod in the long term. We will not be doing a roadmap, nor will we give out a release date. Things change over time, and things might be taken out of such a list, and we don't want to deal with dissapointment from the playerbase. 1 Share this post Link to post Share on other sites
vintorez 250 Posted December 17, 2016 5 hours ago, giallustio said: "Feet first ladies" - Hawk Silk People, listen! British paras coming! This is probably HSAT Mk2 made by Briggs Motor Bodies from 1943. As I see it can be early version of Mk2 because still fitted with Mk1 leather chinstrap. Or... HSAT Mk1 but without fiber rim. 1 Share this post Link to post Share on other sites
giallustio 770 Posted December 24, 2016 Status report Hi everyone! We’ve been silent for a while now, but this doesn’t mean we’re not working! Artists There are some cool new toys to play with, sadly they’re not finalized and ready to be ported in game, but i can show you some: http://imgur.com/snKjEbp The artists department was the more active during this period and I think they’re doing an amazing job! Sounds We’re working hard on sounds to make you feel in a real battlefield! Miska (tpM) is working on new impact sounds and tweaking already impelented stuff. An important new feature of the next update will be the “ambient voices” module. With this module we want to add voices to every unit on the battlefield, including death screams, to increase the gameplay experience. To do that we need voice actors! If you want help us, pm me or Miska for more details! With this post we would like to show you our gratitude for your support and wish you all an happy Merry Christmas 14 Share this post Link to post Share on other sites
vintorez 250 Posted December 24, 2016 Dear Faces of War Team, thank you for all your work and I wish you all a Merry Christmas. Great stuff btw Share this post Link to post Share on other sites
zio sam 77 Posted December 24, 2016 Great things are in the making... Merry Christmas!!! Share this post Link to post Share on other sites
giallustio 770 Posted January 8, 2017 Meanwhile.... 22 Share this post Link to post Share on other sites
orcinus 121 Posted January 8, 2017 Those are stunning, giallustio! Splendid work. Happy 2017 to you and all the FoW team, 1 Share this post Link to post Share on other sites
Cype_Revenge 651 Posted January 8, 2017 full size of this images: http://imgur.com/a/D6S5M http://imgur.com/a/biBFX 2 Share this post Link to post Share on other sites
Zantza 21 Posted January 8, 2017 Are you guys aware that the units are not working with Zeus? Thanks for the otherwise beautiful mod, looking forward to the next version! Share this post Link to post Share on other sites