firewill 3880 Posted January 8, 2017 another "doesn't need" cockpit animation - master arm / gun arm switch current weapon : Master ARM S/W - OFF Master arm and gun/pac arm is safe current weapon - GAU-8/A Avenger Master arm and gun/pac arm is ON(ARM) - only for gau-8 current weapon : AIM-9M Sidewinder(and other weapon) only Master ARM is ON 3 Share this post Link to post Share on other sites
firewill 3880 Posted January 18, 2017 cockpit panel light WIP 6 Share this post Link to post Share on other sites
Iceman2004 48 Posted January 18, 2017 Always love me some new eye candy Share this post Link to post Share on other sites
veles-zv 176 Posted January 18, 2017 very nice firewall, really like the detail you put into your work. how do you do the panel work? are you baking it or doing it in a image editor? Share this post Link to post Share on other sites
firewill 3880 Posted January 18, 2017 16 minutes ago, veles-zv said: very nice firewall, really like the detail you put into your work. how do you do the panel work? are you baking it or doing it in a image editor? you've got a wrong person because i'm not a "firewall". i know just joke, anyway i'm using Photoshop for making panel texture. 1 Share this post Link to post Share on other sites
veles-zv 176 Posted January 18, 2017 4 hours ago, veles-zv said: very nice firewill, really like the detail you put into your work. how do you do the panel work? are you baking it or doing it in a image editor? Share this post Link to post Share on other sites
firewill 3880 Posted January 24, 2017 cockpit is almost done, and also can expect release the A-10C in this week or next week. 8 Share this post Link to post Share on other sites
kilrbe3 37 Posted January 25, 2017 I get a little movement in my trousers every time I see something new from you. God I just love your work. Question though if I may, now after I seen that great cockpit WIP. What's your take on working MFDs? Esp with Jet DLC around corner, if BIS offers better ways to implement their new Missile Cam and RWR, could we possible see more working , changeable MFD screens? Seems very few authors tackle them. Share this post Link to post Share on other sites
Aniallator 164 Posted January 25, 2017 I have yet to see an A-10 in Arma 3 that really gets the GAU sound just right... some come very close, but none are really there. None of them seem to capture the deep second part of the sound. Have my hopes up for yours Firewill :) 1 Share this post Link to post Share on other sites
firewill 3880 Posted January 26, 2017 11 hours ago, kilrbe3 said: I get a little movement in my trousers every time I see something new from you. God I just love your work. Question though if I may, now after I seen that great cockpit WIP. What's your take on working MFDs? Esp with Jet DLC around corner, if BIS offers better ways to implement their new Missile Cam and RWR, could we possible see more working , changeable MFD screens? Seems very few authors tackle them. some function on MFD is will be add further development like TGP screen, Maverick Seeker screen(not missile following cam), Map, armament display etc. however not now. 11 hours ago, Aniallator said: I have yet to see an A-10 in Arma 3 that really gets the GAU sound just right... some come very close, but none are really there. None of them seem to capture the deep second part of the sound. Have my hopes up for yours Firewill :) some people said my version have great brrrrt sound, but some people feel doesn't. because each person have own different opinion. 5 Share this post Link to post Share on other sites
firewill 3880 Posted January 29, 2017 A-10 BETA updated on first page BETA 4A-10A - custom loadout 2/3 fixedA-10C - A-10C first beta version addedCommon - new hud from kimi wipeout/A-10 hud 5 Share this post Link to post Share on other sites
YanYatCheng 96 Posted January 29, 2017 flight test result: takeoff speed ~180kmh landing speed ~170kmh (minimum 165kmh) maneuverability excellent, speed drop a lot when having full stick back (90degree bank), works as intended stall is kinda weird, a straight up "drop" to death when stalling (@~160kmh, need to dive down to recover, even you are at 180-190kmh weapons maybe add 2*AGM65 like real life? and also, can rocket pod load on pylon 3/9 4/8 with free of them each (HE/AT rocket) bugs (for now when I flare at landing, combining a full speed break and a 10 degree nose up, the plane can't push back down after touchdown, she will stuck at "nose up" position even I increase speed and try pushing her down HUD's Velocity Vector indicator still broken nice mod tho, love it alot Share this post Link to post Share on other sites
firewill 3880 Posted January 29, 2017 7 minutes ago, YanYatCheng said: flight test result: takeoff speed ~180kmh landing speed ~170kmh (minimum 165kmh) maneuverability excellent, speed drop a lot when having full stick back (90degree bank), works as intended stall is kinda weird, a straight up "drop" to death when stalling (@~160kmh, need to dive down to recover, even you are at 180-190kmh weapons maybe add 2*AGM65 like real life? and also, can rocket pod load on pylon 3/9 4/8 with free of them each (HE/AT rocket) bugs (for now when I flare at landing, combining a full speed break and a 10 degree nose up, the plane can't push back down after touchdown, she will stuck at "nose up" position even I increase speed and try pushing her down HUD's Velocity Vector indicator still broken nice mod tho, love it alot about hud, ask to kimi not me. Share this post Link to post Share on other sites
Guest Posted January 29, 2017 New version frontpaged on the Armaholic homepage. A-10 Warthog beta 4 FIR AWS US - AirWeaponSystem US/NAT Share this post Link to post Share on other sites
shrike88 43 Posted January 30, 2017 FIREWILL !! Again as always, the Community thanks you for the 10C release. Will be flying this week and check her out. I love the implementation of Kimi's HUD. Also always impressed with the quality of resolution and textures in your cockpits. The attention to detail on the placards and instrumentation is superb. Lots of work on those paa's - Nice Touch on the CDU, I like that lol- Thanks again Shrike Share this post Link to post Share on other sites
nbc095 6 Posted January 30, 2017 I know that this is the wrong place for asking, but i would love to see some russian planes treated by Firewill. The RHS/CUP versions of the Su-25 are pretty weak in terms of armament and systems for example. I´ve just loved the Su-34 addon btw. Share this post Link to post Share on other sites
YanYatCheng 96 Posted January 30, 2017 19 minutes ago, nbc095 said: I know that this is the wrong place for asking, but i would love to see some russian planes treated by Firewill. The RHS/CUP versions of the Su-25 are pretty weak in terms of armament and systems for example. I´ve just loved the Su-34 addon btw. no they aren't Share this post Link to post Share on other sites
firewill 3880 Posted January 30, 2017 25 minutes ago, nbc095 said: I know that this is the wrong place for asking, but i would love to see some russian planes treated by Firewill. The RHS/CUP versions of the Su-25 are pretty weak in terms of armament and systems for example. I´ve just loved the Su-34 addon btw. Su-25SM3 frogfoot is work in progress in standalone thread. 1 Share this post Link to post Share on other sites
nbc095 6 Posted January 30, 2017 3 hours ago, firewill said: Su-25SM3 frogfoot is work in progress in standalone thread. Looks great! So good! Thanks and cheers! Share this post Link to post Share on other sites
G.Gonzalez 21 Posted January 30, 2017 I normally dont post anything here, but for you i have to throw my hat.... I played the F15 , then the F16 , Then the F14... THE BEST modelated ,detailed and incredible airplane mods i've seen in Arma since I started playing with it , Now you introduce the A-10?! Jeeezzz... I'm in need for some Opfor Planes for those little beast to take down (good thing that for Infantry and vehicles is covered well so this mighty A-10 is going to be VERY happy tonight =D ) PS. just caught a little bug. I'm heading 90(east) , and the in cockpit is showing me (W) in front of the plane... the compass in the cockpit looks like is turning inverse to the movement somehow... thats the only thing i found so far :D very clean vehicle :) Share this post Link to post Share on other sites
Hvymtal 1251 Posted February 6, 2017 http://images.akamai.steamusercontent.com/ugc/82590902461725661/0B0DD33C55E2F59DA8D4CC6ACAC6D995EC4AC7D4/ [BETA] lol :P Share this post Link to post Share on other sites
Gruman 123 Posted February 11, 2017 That looks awesome. Thanks for adding this. I guess you still need to be inside the Target Screen to move the targeting pod, right? Some Slew commands to move the TGP arround without beeing in that view would been handy. Then you could basicly just disable that view altogether and and only use the Cockpit MFCD. (Yeah, I'm dreaming). 1 Share this post Link to post Share on other sites
firewill 3880 Posted February 11, 2017 1 minute ago, Gruman said: That looks awesome. Thanks for adding this. I guess you still need to be inside the Target Screen to move the targeting pod, right? Some Slew commands to move the TGP arround without beeing in that view would been handy. Then you could basicly just disable that view altogether and and only use the Cockpit MFCD. (Yeah, I'm dreaming). yeah that is just display, so need to operate the TGP in pilot camera mode. Share this post Link to post Share on other sites