What Makes a Good Arma Campaign?
				
				
					By 
Kydoimos,   in ARMA 3 - GENERAL
				
				
				
			
			
				Community Poll on Arma Campaign Essentials  
				 141 members have voted
			
		
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1. What are the most important features of a good Arma campaign? Please try to make a limited selection.
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									Freedom - allowing players to do things in unexpected ways, or through optional tasks, etc.
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									Narrative - a compelling and interesting storyline which adds to immersion.
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									Music, Voice Acting - generally, the audio presentation of a campaign.
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									Well Scripted - a campaign that is correctly configured, without RPT spamming and error messages. Spelling mistakes.
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									No 'Rambo' Mechanics - the eschewal of a 'one man army' play style.
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									Authenticity - a strong emphasis on realism as a contributing factor to an immersive experience.
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									Civilian Interaction - a return to interaction with civilians, as in previous Arma titles.
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									Different Roles - a campaign that allows you to assume the different combat roles available (e.g., medic, pilot, marksman).
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									Consequences - in-game consequences for player actions, either in a single mission or throughout the course of several. Multiple endings.
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									Challenging - the feeling of a fair and balanced experience; challenging but not too difficult.
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									Consistency - the evolution of the player and characters in a persistent, evolving environment. E.g., weapon storing.
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									Mods - the interpolation of third-party mods.
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									Cutscenes, Cinematics, Custom UI - generally, the visual presentation of a campaign.
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									Localization - a campaign available with subtitles and text in your native language.
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									Linear - missions that unfold in a manner intended by the designer.
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									Non-Linear - missions that may unfold in a manner not explicitly intended by the designer.
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									Interesting Characters - figures that are well-rounded, fully explored, and generally carefully considered.
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									Variety - missions which are different in setting, approach and execution.
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									Non-Terminal Mission Failures - missions that can still be completed, despite failing certain tasks.
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									Cliches - campaigns that abstain from cliches and formulaic scenarios.
 
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2. What is your favourite official campaign to date?
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									Arma: Cold War Assault - Resistance
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									Arma: Cold War Assault
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									Arma: Armed Assault
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									Arma: Queen's Gambit
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									Arma 2
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									Arma 2: Army of the Czech Republic0
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									Arma 2: Operation Arrowhead
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									Arma 2: British Armed Forces
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									Arma 2: Private Military Company
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									Arma 3: Bootcamp
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									Arma 3: East Wind
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									Arma 3: Apex Protocol
 
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3. Do you consider yourself new to the Arma franchise?
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									Yes
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									No
 
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